Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
AnSuNg
Bakasura
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 23L
1,427 Elo+
Solo
Raijin
Raijin
B1gWalrus
Raijin
Level 38
God Stats
1W - 2L
1,500 SR
Queue Stats
86W - 78L
1,538 Elo+
Party 2
Izanami
Izanami
Stasya00
Izanami
Level 3
God Stats
0W - 2L
1,259 SR
Queue Stats
0W - 2L
1,171 Elo+
Solo
Amaterasu
Amaterasu
dadboduwu
Amaterasu
Level 12
God Stats
2W - 1L
1,699 SR
Queue Stats
172W - 149L
1,585 Elo+
Party 2
Team Averages
Level 19
1,492 SR
1,444 Elo+

VS

Team Averages
Level 23
1,462 SR
1,394 Elo+
Chiron
Chiron
CyoNCZ
Chiron
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,394 Elo+
Party 1
Chang'e
Chang'e
PrincesseFairy
Chang'e
Level 8
God Stats
31W - 37L
1,421 SR
Queue Stats
54W - 60L
1,589 Elo+
Solo
King Arthur
King Arthur
UnderCZ
King Arthur
Level 39
God Stats
3W - 4L
1,410 SR
Queue Stats
5W - 8L
1,249 Elo+
Party 1
Zeus
Zeus
savernon
Zeus
Level 29
God Stats
8W - 6L
1,488 SR
Queue Stats
11W - 12L
1,328 Elo+
Party 1
Nemesis
Nemesis
willoh5
Nemesis
Level 26
God Stats
41W - 29L
1,491 SR
Queue Stats
266W - 245L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
9
0 / 6 / 5
6,371
425
2,945
10,294
8,241
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
AnSuNg
Bakasura
14
4 / 2 / 1
8,610
574
3,439
11,564
4,370
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Raijin
B1gWalrus
Raijin
14
2 / 5 / 4
8,399
560
7,042
8,982
2,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Stasya00
Izanami
11
0 / 5 / 3
7,201
480
2,669
7,946
2,223
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Amaterasu
dadboduwu
Amaterasu
15
8 / 2 / 2
10,268
685
10,965
16,486
8,632
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
CyoNCZ
Chiron
13
7 / 1 / 3
7,805
520
8,408
5,956
2,015
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 2 / 5
7,839
523
4,704
6,901
3,562
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
UnderCZ
King Arthur
12
3 / 4 / 4
7,245
483
6,237
9,906
4,950
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Zeus
15
6 / 4 / 6
9,051
603
12,799
10,207
3,758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
willoh5
Nemesis
12
2 / 3 / 4
7,341
489
5,551
9,358
4,198
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
42
14
Kills
20
20
Deaths
14
15
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
6
5
0.42
L
Bakasura
AnSuNg
Bakasura
4
2
1
2.25
L
Raijin
B1gWalrus
Raijin
2
5
4
0.8
W
Chiron
CyoNCZ
Chiron
7
1
3
8.5
W
2
2
5
2.25
L
Izanami
Stasya00
Izanami
0
5
3
0.3
W
King Arthur
UnderCZ
King Arthur
3
4
4
1.25
L
Amaterasu
dadboduwu
Amaterasu
8
2
2
4.5
W
Zeus
6
4
6
2.25
W
Nemesis
willoh5
Nemesis
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,060
Damage
37,699
55,272
Taken
42,328
26,100
Mitigated
18,483
13,358
Healing
10,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
2,945
414
0
561
10,294
8,241
563
2,050
8,200
16,547
0
L
Bakasura
AnSuNg
Bakasura
3,439
2,789
0
2,256
11,564
4,370
0
5,534
5,930
0
45,305
L
Raijin
B1gWalrus
Raijin
7,042
453
0
1,485
8,982
2,634
92
3,824
4,886
50,832
0
W
Chiron
CyoNCZ
Chiron
8,408
4,326
297
1,879
5,956
2,015
1,318
2,004
3,952
0
28,055
W
4,704
969
2,011
1,958
6,901
3,562
1,308
1,312
5,408
36,159
0
L
Izanami
Stasya00
Izanami
2,669
1,994
0
2,067
7,946
2,223
420
1,418
6,478
0
36,132
W
King Arthur
UnderCZ
King Arthur
6,237
1,141
0
1,005
9,906
4,950
256
2,335
7,571
0
29,324
L
Amaterasu
dadboduwu
Amaterasu
10,965
3,811
0
6,989
16,486
8,632
1,133
4,130
12,275
399
45,578
W
Zeus
12,799
1,728
86
1,769
10,207
3,758
667
3,177
7,010
59,627
0
W
Nemesis
willoh5
Nemesis
5,551
2,498
0
1,608
9,358
4,198
362
2,016
7,281
0
29,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,849
Gold Earned
39,281
386
Minions Killed
320
0
Camps Cleared
0
1,348,674
Distance Traveled
1,378,375
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,371
425
34
2
0
194,881
2
L
Bakasura
8,610
574
101
7
0
341,335
3
L
Raijin
8,399
560
97
6
0
258,959
1
W
Chiron
7,805
520
52
3
0
260,735
0
W
Chang'e
7,839
523
51
3
0
279,282
3
L
Izanami
7,201
480
59
4
0
241,303
0
W
King Arthur
7,245
483
53
4
0
296,352
1
L
Amaterasu
10,268
685
95
6
0
312,196
1
W
Zeus
9,051
603
119
8
0
242,137
5
W
Nemesis
7,341
489
45
3
0
299,869
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role