Player Matchup

Bacchus
Bacchus
Bronze III
LefaTee
Bacchus
Bronze III
Level 80
God Stats
67W - 48L
1,510 SR
Queue Stats
145W - 148L
1,244 MMR
Solo
Persephone
Persephone
Gold III
Menodan
Persephone
Gold III
Level 129
God Stats
15W - 18L
1,488 SR
Queue Stats
379W - 401L
1,293 MMR
Party 2
Chaac
Chaac
Gold V
XxVital_WuLei75x
Chaac
Gold V
Level 87
God Stats
10W - 4L
1,730 SR
Queue Stats
36W - 43L
1,242 MMR
Solo
Neith
Neith
Silver I
cry_Naab
Neith
Silver I
Level 104
God Stats
35W - 23L
1,635 SR
Queue Stats
192W - 205L
1,243 MMR
Solo
Arachne
Arachne
Gold IV
xMightyOwlx
Arachne
Gold IV
Level 141
God Stats
17W - 14L
1,702 SR
Queue Stats
378W - 401L
1,254 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 108
1,613 SR
1,255 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 104
1,642 SR
1,257 MMR
Artemis
Artemis
Silver IV
Andson47
Artemis
Silver IV
Level 125
God Stats
13W - 7L
1,694 SR
Queue Stats
67W - 64L
1,318 MMR
Party 1
Sun Wukong
Sun Wukong
Gold V
EALuvMePls
Sun Wukong
Gold V
Level 114
God Stats
4W - 8L
1,470 SR
Queue Stats
360W - 363L
1,270 MMR
Solo
Hera
Hera
Silver V
Ghost_SneaXs
Hera
Silver V
Level 47
God Stats
2W - 1L
1,888 SR
Queue Stats
35W - 55L
1,236 MMR
Solo
Fenrir
Fenrir
Gold V
Shadows_of_inaD
Fenrir
Gold V
Level 86
God Stats
11W - 7L
1,642 SR
Queue Stats
375W - 371L
1,296 MMR
Solo
Sylvanus
Sylvanus
Silver II
Silvanuz
Sylvanus
Silver II
Level 147
God Stats
35W - 39L
1,515 SR
Queue Stats
328W - 322L
1,165 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
LefaTee
Bacchus
14
2 / 1 / 10
8,768
461
5,929
10,559
11,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Persephone
Menodan
Persephone
20
14 / 2 / 5
12,876
678
17,780
12,900
5,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
1 / 2 / 5
9,342
492
5,745
14,870
11,396
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
cry_Naab
Neith
16
1 / 4 / 11
9,667
509
8,451
12,733
4,597
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
xMightyOwlx
Arachne
17
11 / 10 / 6
10,959
577
14,305
19,636
8,355
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bans
Morgan Le FayAthenaTiamatSetGilgamesh

VS

Bans
ChironYmirCthulhuYemojaKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Andson47
Artemis
17
2 / 4 / 4
10,102
532
12,784
11,747
4,101
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sun Wukong
EALuvMePls
Sun Wukong
17
3 / 3 / 3
10,675
562
13,394
14,774
14,045
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
4 / 8 / 2
9,858
519
9,423
10,629
3,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
6 / 9 / 3
10,427
549
6,923
17,323
7,557
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sylvanus
Silvanuz
Sylvanus
14
3 / 5 / 4
9,758
514
7,234
19,194
19,637
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
34
29
Kills
18
19
Deaths
29
37
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Artemis
Andson47
Artemis
2
4
4
1
L
Sun Wukong
EALuvMePls
Sun Wukong
3
3
3
1.5
L
4
8
2
0.63
W
Bacchus
LefaTee
Bacchus
2
1
10
7
W
Persephone
Menodan
Persephone
14
2
5
8.25
L
6
9
3
0.83
L
Sylvanus
Silvanuz
Sylvanus
3
5
4
1
W
1
2
5
1.75
W
Neith
cry_Naab
Neith
1
4
11
1.63
W
Arachne
xMightyOwlx
Arachne
11
10
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,210
Damage
49,758
70,698
Taken
73,667
40,552
Mitigated
48,359
20,969
Healing
16,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Andson47
Artemis
12,784
5,160
0
3,340
11,747
4,101
195
3,826
7,921
0
84,254
L
Sun Wukong
EALuvMePls
Sun Wukong
13,394
2,562
0
2,840
14,774
14,045
0
2,131
12,643
0
79,543
L
9,423
3,424
114
1,490
10,629
3,019
124
5,541
5,088
59,122
0
W
Bacchus
LefaTee
Bacchus
5,929
573
0
2,500
10,559
11,035
308
3,735
6,824
20,044
0
W
Persephone
Menodan
Persephone
17,780
713
0
2,885
12,900
5,169
198
4,767
8,131
93,476
0
L
6,923
1,392
0
3,688
17,323
7,557
0
5,435
11,724
0
64,546
L
Sylvanus
Silvanuz
Sylvanus
7,234
1,520
1,342
3,514
19,194
19,637
79
6,994
11,972
34,610
0
W
5,745
557
0
7,228
14,870
11,396
324
819
14,051
0
52,499
W
Neith
cry_Naab
Neith
8,451
3,098
0
2,851
12,733
4,597
308
2,808
9,925
0
78,597
W
Arachne
xMightyOwlx
Arachne
14,305
9,269
0
5,505
19,636
8,355
788
4,527
15,109
0
67,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,612
Gold Earned
50,820
549
Minions Killed
607
0
Camps Cleared
0
1,867,052
Distance Traveled
1,665,485
24
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,102
532
172
9
0
334,188
5
L
Sun Wukong
10,675
562
172
9
0
359,481
1
L
Hera
9,858
519
113
6
0
298,767
4
W
Bacchus
8,768
461
21
1
0
368,477
9
W
Persephone
12,876
678
166
9
0
417,893
7
L
Fenrir
10,427
549
115
6
0
354,798
1
L
Sylvanus
9,758
514
35
2
0
318,251
7
W
Chaac
9,342
492
113
6
0
382,922
1
W
Neith
9,667
509
156
8
0
325,944
6
W
Arachne
10,959
577
93
5
0
371,816
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role