Player Matchup

Thor
Thor
RLisaic
Thor
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 36L
1,361 Elo+
Party 1
Hou Yi
Hou Yi
SoggyNight
Hou Yi
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 5L
1,440 Elo+
Party 3
Zeus
Zeus
StoneFamily
Zeus
Level 8
God Stats
4W - 5L
1,500 SR
Queue Stats
16W - 24L
1,270 Elo+
Party 1
Cthulhu
Cthulhu
imafokinwalnut
Cthulhu
Level 6
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 5L
1,371 Elo+
Party 3
Bastet
Bastet
scvarii
Bastet
Level 18
God Stats
3W - 2L
1,567 SR
Queue Stats
108W - 131L
1,422 Elo+
Solo
Team Averages
Level 11
1,513 SR
1,373 Elo+

VS

Team Averages
Level 16
1,504 SR
1,373 Elo+
Thanatos
Thanatos
Mr Bedlem
Thanatos
Level 29
God Stats
2W - 9L
1,469 SR
Queue Stats
187W - 192L
1,506 Elo+
Solo
Nu Wa
Nu Wa
OreoAndCreme
Nu Wa
Level 8
God Stats
6W - 13L
1,265 SR
Queue Stats
16W - 21L
1,282 Elo+
Party 2
Heimdallr
Heimdallr
Skaterz91
Heimdallr
Level 17
God Stats
1W - 1L
1,691 SR
Queue Stats
45W - 40L
1,408 Elo+
Party 2
Cthulhu
Cthulhu
TehIceSarbat
Cthulhu
Level 17
God Stats
7W - 10L
1,514 SR
Queue Stats
43W - 41L
1,338 Elo+
Party 2
Bellona
Bellona
roslimau
Bellona
Level 11
God Stats
3W - 3L
1,580 SR
Queue Stats
16W - 17L
1,331 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
RLisaic
Thor
18
4 / 3 / 8
11,244
511
9,115
16,770
5,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hou Yi
SoggyNight
Hou Yi
18
13 / 3 / 4
11,577
526
21,119
12,386
4,712
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
8 / 6 / 1
12,108
550
14,995
10,884
3,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
2 / 1 / 17
9,992
454
10,944
14,692
13,197
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bastet
scvarii
Bastet
15
3 / 8 / 9
10,471
476
9,509
13,323
7,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Mr Bedlem
Thanatos
16
5 / 6 / 6
10,790
490
8,408
18,418
6,044
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
9 / 8 / 5
10,891
495
14,969
16,123
5,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
Skaterz91
Heimdallr
14
1 / 7 / 2
8,619
392
7,419
13,888
4,664
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
TehIceSarbat
Cthulhu
14
2 / 5 / 3
9,104
414
7,002
18,778
11,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
roslimau
Bellona
15
3 / 4 / 2
9,145
416
5,693
15,744
10,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
38
30
Kills
20
21
Deaths
30
39
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Mr Bedlem
Thanatos
5
6
6
1.33
L
9
8
5
1.44
W
Thor
RLisaic
Thor
4
3
8
2.67
L
Heimdallr
Skaterz91
Heimdallr
1
7
2
0.29
W
Hou Yi
SoggyNight
Hou Yi
13
3
4
5
W
8
6
1
1.42
L
Cthulhu
TehIceSarbat
Cthulhu
2
5
3
0.7
W
2
1
17
10.5
L
Bellona
roslimau
Bellona
3
4
2
1
W
Bastet
scvarii
Bastet
3
8
9
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,682
Damage
43,491
68,055
Taken
82,951
35,088
Mitigated
38,330
15,533
Healing
26,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Mr Bedlem
Thanatos
8,408
1,551
0
13,671
18,418
6,044
313
4,999
13,335
0
55,145
L
14,969
3,377
0
2,333
16,123
5,028
242
7,096
8,963
47,665
0
W
Thor
RLisaic
Thor
9,115
2,322
0
6,090
16,770
5,783
100
2,772
13,818
0
74,956
L
Heimdallr
Skaterz91
Heimdallr
7,419
3,420
0
2,307
13,888
4,664
661
3,748
10,084
0
57,133
W
Hou Yi
SoggyNight
Hou Yi
21,119
13,000
0
3,699
12,386
4,712
2,426
3,982
7,858
0
91,287
W
14,995
1,189
280
1,669
10,884
3,836
2,420
3,072
7,612
75,274
0
L
Cthulhu
TehIceSarbat
Cthulhu
7,002
281
224
4,978
18,778
11,709
0
3,697
14,403
24,239
0
W
10,944
857
788
1,360
14,692
13,197
209
5,426
8,366
25,944
0
L
Bellona
roslimau
Bellona
5,693
799
0
3,004
15,744
10,885
84
5,769
9,975
0
33,025
W
Bastet
scvarii
Bastet
9,509
2,704
0
1,647
13,323
7,560
17
4,501
8,384
0
45,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,392
Gold Earned
48,549
493
Minions Killed
363
0
Camps Cleared
0
2,013,451
Distance Traveled
1,857,258
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,790
490
82
4
0
413,356
10
L
Nu Wa
10,891
495
72
3
0
334,910
3
W
Thor
11,244
511
107
5
0
428,257
3
L
Heimdallr
8,619
392
112
5
0
342,245
1
W
Hou Yi
11,577
526
113
5
0
387,799
1
W
Zeus
12,108
550
145
7
0
348,667
0
L
Cthulhu
9,104
414
40
2
0
375,500
1
W
Cthulhu
9,992
454
40
2
0
412,518
0
L
Bellona
9,145
416
57
3
0
391,247
0
W
Bastet
10,471
476
88
4
0
436,210
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role