Player Matchup

Sun Wukong
Sun Wukong
DailyAgent009
Sun Wukong
Level 15
God Stats
1W - 1L
1,688 SR
Queue Stats
1W - 4L
1,179 Elo+
Solo
Apollo
Apollo
HugoPro20107504
Apollo
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Ninja Dragon433
Morgan Le Fay
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cerberus
Cerberus
The_Undead_Tenno
Cerberus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Vamana
Vamana
surpreme-rick
Vamana
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 5
1,538 SR
1,436 Elo+

VS

Team Averages
Level 6
1,481 SR
1,383 Elo+
Baron Samedi
Baron Samedi
BLAZE-FOXFLAIR
Baron Samedi
Level 22
God Stats
5W - 8L
1,405 SR
Queue Stats
50W - 71L
1,256 Elo+
Party 1
Xing Tian
Xing Tian
BaNaNa_mAyH3mM
Xing Tian
Level 2
God Stats
5W - 4L
1,500 SR
Queue Stats
141W - 192L
1,500 Elo+
Party 1
Artemis
Artemis
Jyanden
Artemis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Pele
Pele
SirJonathan69
Pele
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,158 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
marcus8067
Morgan Le Fay
Level 2
God Stats
2W - 4L
1,500 SR
Queue Stats
37W - 49L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DailyAgent009
Sun Wukong
15
10 / 1 / 0
9,093
505
11,575
13,777
5,785
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
6 / 8 / 5
9,150
508
10,187
13,672
4,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Morgan Le Fay
Ninja Dragon433
Morgan Le Fay
5
0 / 10 / 3
5,664
315
783
7,435
1,831
5
0 / 6 / 3
5,778
321
1,994
6,202
3,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

6
4 / 4 / 2
7,106
395
854
4,523
1,205
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BLAZE-FOXFLAIR
Baron Samedi
13
0 / 4 / 1
8,140
452
3,629
7,145
2,945
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Xing Tian
BaNaNa_mAyH3mM
Xing Tian
13
3 / 3 / 1
9,471
526
4,221
13,795
15,131
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
Jyanden
Artemis
14
11 / 1 / 4
9,775
543
9,198
8,185
2,800
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
2 / 9 / 1
6,943
386
1,729
11,199
3,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
marcus8067
Morgan Le Fay
13
7 / 10 / 5
8,973
499
8,662
13,347
4,869
Magic Focus

Magic Focus

+20
Magical Power

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
35
20
Kills
23
29
Deaths
27
13
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BLAZE-FOXFLAIR
Baron Samedi
0
4
1
0.13
W
Xing Tian
BaNaNa_mAyH3mM
Xing Tian
3
3
1
1.17
L
Sun Wukong
DailyAgent009
Sun Wukong
10
1
0
10
L
6
8
5
1.06
W
Artemis
Jyanden
Artemis
11
1
4
13
L
Morgan Le Fay
Ninja Dragon433
Morgan Le Fay
0
10
3
0.15
W
2
9
1
0.28
L
0
6
3
0.25
W
Morgan Le Fay
marcus8067
Morgan Le Fay
7
10
5
0.95
L
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,393
Damage
27,439
45,609
Taken
53,671
17,434
Mitigated
28,824
8,572
Healing
8,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BLAZE-FOXFLAIR
Baron Samedi
3,629
494
216
389
7,145
2,945
1,405
59
7,086
47,543
0
W
Xing Tian
BaNaNa_mAyH3mM
Xing Tian
4,221
1,146
0
1,985
13,795
15,131
1,086
570
13,225
27,794
0
L
Sun Wukong
DailyAgent009
Sun Wukong
11,575
6,366
0
4,300
13,777
5,785
1,084
7,924
5,853
0
37,346
L
10,187
8,275
0
3,693
13,672
4,837
60
5,341
8,331
0
41,665
W
Artemis
Jyanden
Artemis
9,198
5,964
0
1,087
8,185
2,800
3,046
1,150
7,035
0
39,466
L
Morgan Le Fay
Ninja Dragon433
Morgan Le Fay
783
594
0
0
7,435
1,831
308
1,084
6,351
7,049
0
W
1,729
671
0
1,632
11,199
3,079
67
77
11,122
0
23,045
L
1,994
1,081
0
409
6,202
3,776
0
1,744
4,458
9,676
0
W
Morgan Le Fay
marcus8067
Morgan Le Fay
8,662
2,906
0
3,609
13,347
4,869
738
921
12,426
29,010
0
L
854
634
0
170
4,523
1,205
448
419
4,104
0
4,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,791
Gold Earned
43,302
157
Minions Killed
280
0
Camps Cleared
0
1,130,837
Distance Traveled
1,406,959
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,140
452
75
4
0
299,460
0
W
Xing Tian
9,471
526
56
3
0
339,116
4
L
Sun Wukong
9,093
505
57
3
0
344,704
3
L
Apollo
9,150
508
71
4
0
294,348
0
W
Artemis
9,775
543
73
4
0
277,048
0
L
Morgan Le Fay
5,664
315
4
0
0
171,593
0
W
Pele
6,943
386
35
2
0
256,265
1
L
Cerberus
5,778
321
21
1
0
193,044
2
W
Morgan Le Fay
8,973
499
41
2
0
235,070
0
L
Vamana
7,106
395
4
0
0
127,148
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role