Player Matchup

Baron Samedi
Baron Samedi
Enzic Quoted
Baron Samedi
Level 29
God Stats
23W - 28L
1,541 SR
Queue Stats
219W - 230L
1,479 Elo+
Party 1
Erlang Shen
Erlang Shen
Jaspervs110105
Erlang Shen
Level 82
God Stats
20W - 30L
1,423 SR
Queue Stats
171W - 168L
1,400 Elo+
Party 3
Ares
Ares
KALATHILARIAN
Ares
Level 30
God Stats
4W - 8L
1,499 SR
Queue Stats
218W - 229L
1,483 Elo+
Party 1
Kukulkan
Kukulkan
TimmerTime95
Kukulkan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,632 Elo+
Party 3
Sol
Sol
ToxicWaste42686
Sol
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,096 Elo+
Solo
Team Averages
Level 29
1,492 SR
1,418 Elo+

VS

Team Averages
Level 28
1,535 SR
1,371 Elo+
Artio
Artio
Daku Jeru
Artio
Level 18
God Stats
8W - 4L
1,500 SR
Queue Stats
26W - 33L
1,357 Elo+
Party 2
Neith
Neith
Nicklonion
Neith
Level 38
God Stats
13W - 11L
1,414 SR
Queue Stats
52W - 58L
1,367 Elo+
Party 2
Anhur
Anhur
Troykie
Anhur
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
80W - 83L
1,416 Elo+
Solo
Anubis
Anubis
the_radical_fish
Anubis
Level 29
God Stats
5W - 5L
1,680 SR
Queue Stats
23W - 44L
1,323 Elo+
Solo
Hel
Hel
z0310012
Hel
Level 27
God Stats
7W - 6L
1,579 SR
Queue Stats
57W - 68L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Enzic Quoted
Baron Samedi
16
12 / 2 / 10
10,182
566
21,285
11,923
5,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Erlang Shen
Jaspervs110105
Erlang Shen
19
13 / 2 / 5
11,321
629
15,413
15,515
8,887
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 2 / 17
9,324
518
7,773
14,691
14,071
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Kukulkan
TimmerTime95
Kukulkan
12
2 / 7 / 1
7,212
401
1,894
5,786
1,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 5 / 9
8,180
454
4,249
12,049
2,641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Daku Jeru
Artio
11
0 / 5 / 5
6,794
377
2,737
17,792
12,080
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
12
4 / 5 / 2
8,376
465
3,791
9,534
3,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anhur
Troykie
Anhur
14
1 / 9 / 2
8,350
464
9,596
14,900
4,716
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
4 / 5 / 1
7,508
417
5,934
6,940
2,854
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
7 / 6 / 3
10,156
564
12,864
17,090
5,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
29
29
Kills
16
18
Deaths
30
42
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Artio
Daku Jeru
Artio
0
5
5
0.5
W
Baron Samedi
Enzic Quoted
Baron Samedi
12
2
10
8.5
W
Erlang Shen
Jaspervs110105
Erlang Shen
13
2
5
7.75
W
1
2
17
4.75
L
Neith
4
5
2
1
W
Kukulkan
TimmerTime95
Kukulkan
2
7
1
0.36
W
1
5
9
1.1
L
Anhur
Troykie
Anhur
1
9
2
0.22
L
4
5
1
0.9
L
7
6
3
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,614
Damage
34,922
59,964
Taken
66,256
31,750
Mitigated
28,271
21,885
Healing
17,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
Daku Jeru
Artio
2,737
399
747
3,128
17,792
12,080
280
12,289
4,898
9,346
0
W
Baron Samedi
Enzic Quoted
Baron Samedi
21,285
2,380
3,392
4,776
11,923
5,055
1,744
3,959
7,849
67,670
0
W
Erlang Shen
Jaspervs110105
Erlang Shen
15,413
8,063
0
6,548
15,515
8,887
1,367
4,410
10,966
0
78,153
W
7,773
420
427
2,878
14,691
14,071
772
4,547
9,917
24,304
0
L
Neith
3,791
1,432
0
2,960
9,534
3,205
804
3,979
5,367
0
35,143
W
Kukulkan
TimmerTime95
Kukulkan
1,894
347
0
51
5,786
1,096
0
3,866
1,798
12,831
0
W
4,249
1,337
0
3,813
12,049
2,641
943
4,059
7,899
46,244
0
L
Anhur
Troykie
Anhur
9,596
3,957
0
250
14,900
4,716
999
7,930
6,511
0
55,663
L
5,934
325
0
1,304
6,940
2,854
170
2,091
4,743
25,660
0
L
12,864
782
1,582
7,352
17,090
5,416
1,024
7,328
9,536
52,171
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,219
Gold Earned
41,184
359
Minions Killed
309
0
Camps Cleared
0
1,659,872
Distance Traveled
1,421,160
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
6,794
377
12
1
0
331,688
0
W
Baron Samedi
10,182
566
96
5
0
321,825
0
W
Erlang Shen
11,321
629
126
7
0
395,265
0
W
Ares
9,324
518
42
2
0
340,095
0
L
Neith
8,376
465
74
4
0
322,739
4
W
Kukulkan
7,212
401
19
1
0
282,271
0
W
Sol
8,180
454
76
4
0
320,416
0
L
Anhur
8,350
464
97
5
0
240,997
1
L
Anubis
7,508
417
38
2
0
195,329
2
L
Hel
10,156
564
88
5
0
330,407
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role