Player Matchup

Amaterasu
Amaterasu
GreyDinosaur
Amaterasu
Level 104
God Stats
1W - 2L
1,351 SR
Queue Stats
153W - 155L
1,404 Elo+
Party 1
Da Ji
Da Ji
Sexy Asian Doll
Da Ji
Level 64
God Stats
0W - 2L
1,430 SR
Queue Stats
24W - 30L
1,442 Elo+
Party 1
Merlin
Merlin
brunopiton
Merlin
Level 45
God Stats
24W - 29L
1,450 SR
Queue Stats
123W - 148L
1,424 Elo+
Solo
Team Averages
Level 71
1,410 SR
1,424 Elo+

VS

Team Averages
Level 94
1,679 SR
1,367 Elo+
Morgan Le Fay
Morgan Le Fay
CapnSecundus
Morgan Le Fay
Level 106
God Stats
5W - 3L
1,664 SR
Queue Stats
190W - 217L
1,394 Elo+
Party 2
Danzaburou
Danzaburou
Hz Waif
Danzaburou
Level 33
God Stats
2W - 3L
1,458 SR
Queue Stats
68W - 77L
1,328 Elo+
Party 2
Horus
Horus
K0c4p5 Qc
Horus
Level 144
God Stats
2W - 1L
1,914 SR
Queue Stats
191W - 264L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
GreyDinosaur
Amaterasu
17
8 / 6 / 9
12,474
780
15,664
24,154
15,351
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
7 / 6 / 11
12,373
773
12,745
14,865
5,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Merlin
brunopiton
Merlin
16
7 / 6 / 9
11,917
745
13,763
14,195
5,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CapnSecundus
Morgan Le Fay
16
5 / 9 / 10
12,206
763
18,704
21,317
7,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Danzaburou
Hz Waif
Danzaburou
15
2 / 8 / 11
11,264
704
9,677
15,235
7,426
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Horus
K0c4p5 Qc
Horus
16
11 / 5 / 4
13,217
826
14,450
22,076
20,184
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
43
22
Kills
18
18
Deaths
22
29
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
CapnSecundus
Morgan Le Fay
5
9
10
1.11
L
Amaterasu
GreyDinosaur
Amaterasu
8
6
9
2.08
W
Danzaburou
Hz Waif
Danzaburou
2
8
11
0.94
W
Horus
K0c4p5 Qc
Horus
11
5
4
2.6
L
7
6
11
2.08
L
Merlin
brunopiton
Merlin
7
6
9
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,172
Damage
42,831
53,214
Taken
58,628
26,466
Mitigated
35,235
13,670
Healing
21,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
CapnSecundus
Morgan Le Fay
18,704
2,869
689
8,734
21,317
7,625
844
6,065
15,252
60,633
0
L
Amaterasu
GreyDinosaur
Amaterasu
15,664
7,203
391
6,452
24,154
15,351
458
7,057
16,790
0
34,218
W
Danzaburou
Hz Waif
Danzaburou
9,677
3,852
864
3,142
15,235
7,426
803
4,458
10,777
0
35,544
W
Horus
K0c4p5 Qc
Horus
14,450
7,437
1,342
6,648
22,076
20,184
298
3,240
18,836
0
33,005
L
12,745
2,897
753
2,710
14,865
5,943
716
4,311
10,251
0
29,148
L
Merlin
brunopiton
Merlin
13,763
353
0
3,364
14,195
5,172
443
6,356
7,469
60,267
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,764
Gold Earned
36,687
153
Minions Killed
175
0
Camps Cleared
0
836,773
Distance Traveled
788,415
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
12,206
763
84
5
0
239,316
0
L
Amaterasu
12,474
780
33
2
0
289,905
0
W
Danzaburou
11,264
704
61
4
0
256,468
0
W
Horus
13,217
826
30
2
0
292,631
2
L
Da Ji
12,373
773
25
2
0
263,128
0
L
Merlin
11,917
745
95
6
0
283,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role