Player Matchup

Morgan Le Fay
Morgan Le Fay
Dm is odd
Morgan Le Fay
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,673 Elo+
Party 1
Guan Yu
Guan Yu
LemonPlasma
Guan Yu
Level 2
God Stats
2W - 0L
1,685 SR
Queue Stats
2W - 0L
1,673 Elo+
Party 1
Anhur
Anhur
Pirobita100
Anhur
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 34L
1,345 Elo+
Solo
Loki
Loki
Ummerakith
Loki
Level 16
God Stats
6W - 2L
1,844 SR
Queue Stats
100W - 97L
1,678 Elo+
Solo
Ares
Ares
davidsokolov1
Ares
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,416 Elo+
Solo
Team Averages
Level 8
1,606 SR
1,557 Elo+

VS

Team Averages
Level 15
1,589 SR
1,564 Elo+
Sobek
Sobek
 
Sobek
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
Chacalito23
Kali
Level 3
God Stats
3W - 5L
1,500 SR
Queue Stats
5W - 5L
1,663 Elo+
Solo
Set
Set
Faded1345
Set
Level 5
God Stats
1W - 2L
1,706 SR
Queue Stats
26W - 21L
1,475 Elo+
Solo
Kukulkan
Kukulkan
HuntingShadoWolf
Kukulkan
Level 23
God Stats
4W - 4L
1,740 SR
Queue Stats
121W - 111L
1,657 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
wy2012
Morgan Le Fay
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Dm is odd
Morgan Le Fay
13
13 / 0 / 2
8,141
814
9,668
3,703
1,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
LemonPlasma
Guan Yu
9
0 / 1 / 1
5,030
503
39
2,467
1,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

9
1 / 2 / 2
5,276
528
4,102
5,814
1,583
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
3 / 1 / 4
6,211
621
3,843
4,278
1,206
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 3 / 0
4,506
451
687
4,051
2,417
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
8
2 / 3 / 4
5,854
585
3,151
9,700
4,576
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

5
0 / 5 / 0
4,155
416
241
5,837
1,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
1 / 2 / 0
6,629
663
1,501
5,974
1,910
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
4 / 1 / 2
5,893
589
4,728
4,256
1,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Morgan Le Fay
wy2012
Morgan Le Fay
5
0 / 9 / 0
4,013
401
526
7,011
1,619
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
13
17
Kills
7
7
Deaths
20
9
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
2
3
4
1.33
L
0
5
0
0
W
Morgan Le Fay
Dm is odd
Morgan Le Fay
13
0
2
14
L
1
2
0
0.5
L
4
1
2
5
W
Guan Yu
LemonPlasma
Guan Yu
0
1
1
0.5
W
1
2
2
1
W
3
1
4
5
W
0
3
0
0
L
Morgan Le Fay
wy2012
Morgan Le Fay
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,339
Damage
10,147
20,313
Taken
32,778
7,576
Mitigated
10,580
2,652
Healing
5,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
3,151
231
188
3,273
9,700
4,576
0
2,140
7,560
13,919
0
L
241
53
0
1,452
5,837
1,474
0
1,888
3,949
0
9,574
W
Morgan Le Fay
Dm is odd
Morgan Le Fay
9,668
1,817
0
787
3,703
1,341
0
1,636
2,067
50,227
0
L
1,501
776
0
525
5,974
1,910
0
1,298
4,676
0
48,626
L
4,728
1,397
0
0
4,256
1,001
52
1,664
2,592
30,465
0
W
Guan Yu
LemonPlasma
Guan Yu
39
39
0
172
2,467
1,029
0
0
2,467
0
12,987
W
4,102
1,963
0
1,693
5,814
1,583
0
3,270
2,544
0
28,994
W
3,843
770
0
0
4,278
1,206
0
1,131
3,147
0
28,334
W
687
57
0
0
4,051
2,417
724
2,368
1,683
8,611
0
L
Morgan Le Fay
wy2012
Morgan Le Fay
526
171
0
0
7,011
1,619
0
3,365
3,646
9,025
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,164
Gold Earned
26,544
251
Minions Killed
207
0
Camps Cleared
0
956,188
Distance Traveled
928,155
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,854
585
15
2
0
187,624
3
L
Kali
4,155
416
16
2
0
175,679
0
W
Morgan Le Fay
8,141
814
93
9
0
194,080
2
L
Set
6,629
663
97
10
0
200,213
2
L
Kukulkan
5,893
589
70
7
0
183,446
1
W
Guan Yu
5,030
503
33
3
0
224,020
0
W
Anhur
5,276
528
39
4
0
173,387
2
W
Loki
6,211
621
65
7
0
205,363
1
W
Ares
4,506
451
21
2
0
159,338
0
L
Morgan Le Fay
4,013
401
9
1
0
181,193
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role