Player Matchup

Loki
Loki
CLOUCLOU24
Loki
Level 13
God Stats
0W - 4L
1,352 SR
Queue Stats
4W - 10L
1,241 Elo+
Party 1
Ymir
Ymir
Jusdepomme8439
Ymir
Level 3
God Stats
0W - 2L
1,235 SR
Queue Stats
0W - 3L
1,064 Elo+
Party 1
Mercury
Mercury
VACHEACLOCHE
Mercury
Level 8
God Stats
1W - 2L
1,288 SR
Queue Stats
3W - 6L
1,293 Elo+
Party 1
Cupid
Cupid
heyyniaa
Cupid
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
runningpanda21
Kuzenbo
Level 24
God Stats
0W - 1L
1,348 SR
Queue Stats
4W - 11L
1,241 Elo+
Party 1
Team Averages
Level 10
1,345 SR
1,268 Elo+

VS

Team Averages
Level 16
1,429 SR
1,384 Elo+
Aphrodite
Aphrodite
Allycatowo
Aphrodite
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
chylli
Cthulhu
Level 13
God Stats
7W - 8L
1,383 SR
Queue Stats
7W - 8L
1,283 Elo+
Party 2
Nemesis
Nemesis
nicksveee
Nemesis
Level 28
God Stats
31W - 24L
1,497 SR
Queue Stats
91W - 86L
1,393 Elo+
Solo
Mercury
Mercury
qwyky
Mercury
Level 7
God Stats
9W - 6L
1,456 SR
Queue Stats
9W - 8L
1,351 Elo+
Party 2
Set
Set
tangy_horizon
Set
Level 28
God Stats
15W - 12L
1,310 SR
Queue Stats
201W - 190L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 8 / 1
7,072
393
5,535
11,167
3,223
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
0 / 8 / 4
6,540
363
6,345
13,987
10,691
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mercury
VACHEACLOCHE
Mercury
10
0 / 4 / 2
7,463
415
3,564
12,099
5,788
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cupid
heyyniaa
Cupid
10
0 / 12 / 2
7,079
393
3,581
11,576
3,156
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
11 / 1 / 0
9,898
550
16,157
15,583
12,010
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Allycatowo
Aphrodite
13
4 / 5 / 5
9,004
500
6,338
11,356
6,858
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cthulhu
chylli
Cthulhu
14
6 / 2 / 4
8,757
487
14,257
15,079
13,249
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

Nemesis
nicksveee
Nemesis
16
6 / 3 / 3
10,032
557
10,466
14,350
5,401
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mercury
qwyky
Mercury
15
12 / 3 / 1
9,866
548
12,514
9,230
3,540
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
5 / 1 / 1
9,901
550
6,242
11,097
5,224
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
47
13
Kills
33
33
Deaths
14
9
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Allycatowo
Aphrodite
4
5
5
1.3
L
2
8
1
0.31
L
0
8
4
0.25
L
Mercury
VACHEACLOCHE
Mercury
0
4
2
0.25
W
Cthulhu
chylli
Cthulhu
6
2
4
4
L
Cupid
heyyniaa
Cupid
0
12
2
0.08
W
Nemesis
nicksveee
Nemesis
6
3
3
2.5
W
Mercury
qwyky
Mercury
12
3
1
4.17
L
11
1
0
11
W
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,182
Damage
49,817
64,412
Taken
61,112
34,868
Mitigated
34,272
5,734
Healing
18,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Allycatowo
Aphrodite
6,338
2,202
2,503
3,928
11,356
6,858
418
6,659
4,697
18,612
0
L
5,535
1,488
267
553
11,167
3,223
341
1,028
10,139
0
20,247
L
6,345
1,914
0
400
13,987
10,691
0
9,829
4,158
24,335
0
L
Mercury
VACHEACLOCHE
Mercury
3,564
1,239
0
77
12,099
5,788
379
0
12,099
0
13,053
W
Cthulhu
chylli
Cthulhu
14,257
3,028
0
3,853
15,079
13,249
284
9,800
5,279
51,477
0
L
Cupid
heyyniaa
Cupid
3,581
2,581
0
158
11,576
3,156
423
477
11,099
0
23,819
W
Nemesis
nicksveee
Nemesis
10,466
4,584
0
4,928
14,350
5,401
692
1,780
12,570
0
55,548
W
Mercury
qwyky
Mercury
12,514
8,366
0
2,574
9,230
3,540
1,332
2,044
7,186
0
52,568
L
16,157
6,974
664
3,615
15,583
12,010
0
9,261
6,322
39,437
0
W
6,242
3,655
0
452
11,097
5,224
1,066
2,219
8,878
0
80,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,052
Gold Earned
47,560
165
Minions Killed
454
0
Camps Cleared
0
1,595,541
Distance Traveled
1,677,358
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
9,004
500
30
2
0
265,875
2
L
Loki
7,072
393
33
2
0
310,305
0
L
Ymir
6,540
363
28
2
0
302,473
0
L
Mercury
7,463
415
19
1
0
330,591
0
W
Cthulhu
8,757
487
76
4
0
349,698
0
L
Cupid
7,079
393
44
2
0
297,808
0
W
Nemesis
10,032
557
102
6
0
384,366
5
W
Mercury
9,866
548
104
6
0
329,898
0
L
Kuzenbo
9,898
550
41
2
0
354,364
0
W
Set
9,901
550
142
8
0
347,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role