Player Matchup

Artio
Artio
Lucifer__666999
Artio
Level 122
God Stats
7W - 13L
1,476 SR
Queue Stats
219W - 215L
1,557 Elo+
Party 1
Izanami
Izanami
SuicideTrapz
Izanami
Level 118
God Stats
8W - 11L
1,531 SR
Queue Stats
182W - 159L
1,567 Elo+
Party 1
Chaac
Chaac
TT_Allyre33
Chaac
Level 118
God Stats
110W - 89L
1,567 SR
Queue Stats
542W - 490L
1,547 Elo+
Party 2
Sol
Sol
TT_Chocolate
Sol
Level 149
God Stats
12W - 15L
1,442 SR
Queue Stats
668W - 640L
1,595 Elo+
Party 2
Loki
Loki
TT_Sasuke8x42
Loki
Level 128
God Stats
1W - 5L
1,369 SR
Queue Stats
306W - 277L
1,555 Elo+
Party 2
Team Averages
Level 127
1,477 SR
1,564 Elo+

VS

Team Averages
Level 113
1,656 SR
1,575 Elo+
Vamana
Vamana
RaggedCash480
Vamana
Level 79
God Stats
10W - 8L
1,534 SR
Queue Stats
438W - 409L
1,586 Elo+
Solo
Bakasura
Bakasura
SplashKinggg
Bakasura
Level 129
God Stats
4W - 1L
1,768 SR
Queue Stats
369W - 349L
1,570 Elo+
Solo
Zhong Kui
Zhong Kui
Ze12oChance
Zhong Kui
Level 123
God Stats
13W - 9L
1,597 SR
Queue Stats
427W - 384L
1,554 Elo+
Solo
Sobek
Sobek
augustogiorda29
Sobek
Level 106
God Stats
1W - 3L
1,465 SR
Queue Stats
154W - 122L
1,596 Elo+
Party 3
Neith
Neith
gpm1990_
Neith
Level 128
God Stats
6W - 3L
1,915 SR
Queue Stats
146W - 139L
1,569 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 3
8,042
447
4,008
18,115
14,334
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
SuicideTrapz
Izanami
16
2 / 3 / 2
9,786
544
9,831
13,191
4,580
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
2 / 5 / 0
9,419
523
11,970
19,669
19,162
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

16
3 / 2 / 2
9,440
524
14,265
13,707
5,753
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 6 / 4
9,008
500
7,466
14,130
4,941
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 3 / 3
10,474
582
12,473
14,920
12,309
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Bakasura
SplashKinggg
Bakasura
17
4 / 4 / 5
10,398
578
12,128
14,639
6,827
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
Ze12oChance
Zhong Kui
17
6 / 2 / 5
10,186
566
15,604
16,949
14,590
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

14
4 / 0 / 6
9,634
535
5,773
13,577
12,666
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
gpm1990_
Neith
17
2 / 4 / 5
9,823
546
10,816
12,097
3,884
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
43
13
Kills
19
19
Deaths
13
11
Assists
24
Player
Kills
Deaths
Assists
KDA
L
3
3
3
1.5
W
3
3
3
1.5
W
Bakasura
SplashKinggg
Bakasura
4
4
5
1.63
L
Izanami
SuicideTrapz
Izanami
2
3
2
1
L
2
5
0
0.4
L
3
2
2
2
L
3
6
4
0.83
W
Zhong Kui
Ze12oChance
Zhong Kui
6
2
5
4.25
W
4
0
6
7
W
Neith
gpm1990_
Neith
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,540
Damage
56,794
78,812
Taken
72,182
48,770
Mitigated
50,276
25,212
Healing
30,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,008
333
466
5,628
18,115
14,334
32
8,467
9,144
18,545
0
W
12,473
4,453
0
5,414
14,920
12,309
565
1,851
13,069
10,014
63,418
W
Bakasura
SplashKinggg
Bakasura
12,128
7,709
0
6,148
14,639
6,827
0
4,371
10,268
0
73,317
L
Izanami
SuicideTrapz
Izanami
9,831
6,756
0
3,784
13,191
4,580
0
1,918
11,042
0
86,173
L
11,970
1,654
0
6,972
19,669
19,162
0
4,706
14,691
8,828
63,615
L
14,265
4,132
0
7,063
13,707
5,753
718
6,151
6,806
84,743
0
L
7,466
1,895
0
1,299
14,130
4,941
0
4,025
9,362
0
47,338
W
Zhong Kui
Ze12oChance
Zhong Kui
15,604
3,343
0
9,376
16,949
14,590
1,795
7,392
9,557
67,328
0
W
5,773
485
0
4,204
13,577
12,666
85
5,376
8,201
24,631
0
W
Neith
gpm1990_
Neith
10,816
5,167
0
5,430
12,097
3,884
1,060
1,776
10,321
0
74,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,695
Gold Earned
50,515
553
Minions Killed
580
0
Camps Cleared
0
1,633,004
Distance Traveled
1,725,303
17
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
8,042
447
24
1
0
352,477
2
W
Vamana
10,474
582
137
8
0
316,106
3
W
Bakasura
10,398
578
144
8
0
373,977
4
L
Izanami
9,786
544
157
9
0
320,583
6
L
Chaac
9,419
523
126
7
0
281,277
5
L
Sol
9,440
524
164
9
0
331,729
2
L
Loki
9,008
500
82
5
0
346,938
2
W
Zhong Kui
10,186
566
140
8
0
337,317
5
W
Sobek
9,634
535
28
2
0
368,699
6
W
Neith
9,823
546
131
7
0
329,204
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role