Player Matchup

Nu Wa
Nu Wa
Adwenn
Nu Wa
Level 22
God Stats
60W - 37L
1,487 SR
Queue Stats
112W - 113L
1,420 Elo+
Party 2
Fenrir
Fenrir
Grinchx
Fenrir
Level 29
God Stats
22W - 24L
1,519 SR
Queue Stats
31W - 41L
1,470 Elo+
Party 3
Scylla
Scylla
LucieChausette
Scylla
Level 27
God Stats
39W - 29L
1,454 SR
Queue Stats
112W - 113L
1,420 Elo+
Party 2
Hercules
Hercules
Vinson
Hercules
Level 82
God Stats
25W - 21L
1,537 SR
Queue Stats
303W - 313L
1,485 Elo+
Party 3
Ra
Ra
Zewulsky
Ra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 3
Team Averages
Level 32
1,499 SR
1,459 Elo+

VS

Team Averages
Level 22
1,414 SR
1,472 Elo+
Bellona
Bellona
Jogadux
Bellona
Level 27
God Stats
21W - 16L
1,150 SR
Queue Stats
51W - 45L
1,432 Elo+
Solo
Anhur
Anhur
RussiaOrnah
Anhur
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
24W - 24L
1,645 Elo+
Solo
Baba Yaga
Baba Yaga
TigerToess
Baba Yaga
Level 24
God Stats
19W - 18L
1,554 SR
Queue Stats
35W - 36L
1,380 Elo+
Party 1
Kukulkan
Kukulkan
oryru
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,533 Elo+
Party 1
Ymir
Ymir
Нави74
Ymir
Level 25
God Stats
10W - 11L
1,364 SR
Queue Stats
45W - 46L
1,370 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Adwenn
Nu Wa
15
5 / 3 / 13
9,160
509
12,673
8,480
2,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fenrir
Grinchx
Fenrir
14
4 / 1 / 9
9,286
516
4,265
10,125
6,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
7 / 4 / 7
8,971
498
8,645
7,910
2,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
Vinson
Hercules
18
11 / 0 / 3
11,233
624
12,884
16,381
18,202
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

15
3 / 3 / 5
9,204
511
6,417
8,128
3,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Jogadux
Bellona
16
6 / 5 / 0
9,562
531
7,587
15,833
9,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 7 / 2
8,289
461
6,549
10,547
2,872
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baba Yaga
TigerToess
Baba Yaga
13
0 / 7 / 2
7,489
416
4,565
12,914
4,463
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
oryru
Kukulkan
12
1 / 6 / 0
7,758
431
6,782
9,389
3,527
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 5 / 5
8,491
472
7,090
14,760
10,509
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
20
30
Kills
11
11
Deaths
30
37
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Adwenn
Nu Wa
5
3
13
3.83
W
Fenrir
Grinchx
Fenrir
4
1
9
8.5
L
Bellona
Jogadux
Bellona
6
5
0
1.2
W
7
4
7
2.63
L
3
7
2
0.57
L
Baba Yaga
TigerToess
Baba Yaga
0
7
2
0.14
W
Hercules
Vinson
Hercules
11
0
3
12.5
W
3
3
5
1.83
L
Kukulkan
oryru
Kukulkan
1
6
0
0.17
L
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,884
Damage
32,573
51,024
Taken
63,443
32,459
Mitigated
30,857
16,408
Healing
14,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Adwenn
Nu Wa
12,673
2,795
118
1,584
8,480
2,343
2,105
2,481
5,999
32,893
0
W
Fenrir
Grinchx
Fenrir
4,265
1,425
0
4,671
10,125
6,288
930
2,063
8,062
0
48,524
L
Bellona
Jogadux
Bellona
7,587
2,649
0
7,063
15,833
9,486
0
3,991
11,501
0
86,560
W
8,645
1,748
0
785
7,910
2,251
1,212
2,433
5,477
32,543
0
L
6,549
2,935
0
500
10,547
2,872
112
5,126
4,851
0
42,795
L
Baba Yaga
TigerToess
Baba Yaga
4,565
478
0
3,326
12,914
4,463
0
4,894
7,682
43,228
0
W
Hercules
Vinson
Hercules
12,884
4,545
0
7,710
16,381
18,202
0
8,330
8,051
0
70,948
W
6,417
764
592
948
8,128
3,375
319
3,130
4,998
57,422
0
L
Kukulkan
oryru
Kukulkan
6,782
272
0
938
9,389
3,527
0
2,563
6,574
39,411
0
L
7,090
402
0
2,553
14,760
10,509
0
9,010
5,100
27,545
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,854
Gold Earned
41,589
445
Minions Killed
416
0
Camps Cleared
0
1,715,858
Distance Traveled
1,551,829
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,160
509
59
3
0
311,791
1
W
Fenrir
9,286
516
74
4
0
385,405
1
L
Bellona
9,562
531
131
7
0
327,011
0
W
Scylla
8,971
498
54
3
0
319,562
5
L
Anhur
8,289
461
69
4
0
303,871
5
L
Baba Yaga
7,489
416
84
5
0
306,900
1
W
Hercules
11,233
624
149
8
0
376,862
0
W
Ra
9,204
511
109
6
0
322,238
1
L
Kukulkan
7,758
431
87
5
0
292,539
7
L
Ymir
8,491
472
45
3
0
321,508
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role