Player Matchup

Sun Wukong
Sun Wukong
Alejo18
Sun Wukong
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,366 Elo+
Solo
Bakasura
Bakasura
AssassinKing373
Bakasura
Level 4
God Stats
0W - 1L
1,258 SR
Queue Stats
0W - 2L
950 Elo+
Solo
Danzaburou
Danzaburou
HeavysetMedal56
Danzaburou
Level 7
God Stats
10W - 3L
1,657 SR
Queue Stats
18W - 13L
1,452 Elo+
Solo
Ra
Ra
JoeMama251jr
Ra
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
92W - 76L
1,388 Elo+
Solo
Geb
Geb
Riptor9000
Geb
Level 4
God Stats
3W - 5L
1,374 SR
Queue Stats
4W - 5L
1,216 Elo+
Solo
Team Averages
Level 12
1,458 SR
1,274 Elo+

VS

Team Averages
Level 16
1,566 SR
1,427 Elo+
Kukulkan
Kukulkan
Denoki64
Kukulkan
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Doggo Ty
Apollo
Level 25
God Stats
18W - 7L
1,669 SR
Queue Stats
57W - 49L
1,432 Elo+
Party 1
Nemesis
Nemesis
ItsRlySpooky
Nemesis
Level 13
God Stats
28W - 26L
1,424 SR
Queue Stats
37W - 37L
1,342 Elo+
Party 1
Pele
Pele
SheLoveRon
Pele
Level 25
God Stats
35W - 28L
1,543 SR
Queue Stats
79W - 76L
1,395 Elo+
Party 1
Ares
Ares
ll Repo ll2949
Ares
Level 13
God Stats
9W - 4L
1,694 SR
Queue Stats
21W - 16L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Alejo18
Sun Wukong
20
2 / 6 / 13
13,395
957
12,152
25,942
25,050
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
19
3 / 19 / 5
12,384
885
11,787
34,279
14,582
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
HeavysetMedal56
Danzaburou
20
7 / 9 / 11
15,364
1,097
40,411
22,927
9,457
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
9 / 10 / 8
15,073
1,077
34,591
23,716
9,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
1 / 7 / 12
12,662
904
10,284
22,368
28,273
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

44

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Denoki64
Kukulkan
18
0 / 11 / 6
11,133
795
2,837
15,814
6,392
Apollo
Doggo Ty
Apollo
20
27 / 3 / 15
17,944
1,282
49,258
22,236
9,746
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
ItsRlySpooky
Nemesis
20
8 / 2 / 30
15,656
1,118
22,961
21,113
11,173
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
13 / 1 / 24
16,431
1,174
36,360
25,103
23,663
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
3 / 5 / 37
15,268
1,091
10,864
31,695
31,499
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
163
22
Kills
51
51
Deaths
22
49
Assists
112
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Alejo18
Sun Wukong
2
6
13
1.42
L
Bakasura
3
19
5
0.29
W
Kukulkan
Denoki64
Kukulkan
0
11
6
0.27
W
Apollo
Doggo Ty
Apollo
27
3
15
11.5
L
Danzaburou
HeavysetMedal56
Danzaburou
7
9
11
1.39
W
Nemesis
ItsRlySpooky
Nemesis
8
2
30
11.5
L
9
10
8
1.3
L
1
7
12
1
W
13
1
24
25
W
3
5
37
4.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,225
Damage
122,280
129,232
Taken
115,961
86,745
Mitigated
82,473
13,128
Healing
24,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Alejo18
Sun Wukong
12,152
2,170
0
1,756
25,942
25,050
0
2,883
23,059
0
56,338
L
Bakasura
11,787
7,996
0
970
34,279
14,582
0
3,072
31,207
1,459
14,936
W
Kukulkan
Denoki64
Kukulkan
2,837
761
0
0
15,814
6,392
0
6,784
8,908
7,053
0
W
Apollo
Doggo Ty
Apollo
49,258
25,455
0
4,145
22,236
9,746
0
7,965
13,711
0
80,035
L
Danzaburou
HeavysetMedal56
Danzaburou
40,411
20,629
0
4,069
22,927
9,457
0
2,476
20,451
0
100,803
W
Nemesis
ItsRlySpooky
Nemesis
22,961
17,210
0
7,017
21,113
11,173
0
5,560
15,428
0
47,489
L
34,591
6,673
2,523
3,810
23,716
9,383
0
2,783
20,933
53,870
0
L
10,284
1,242
0
0
22,368
28,273
0
2,487
19,881
15,514
0
W
36,360
8,149
0
11,325
25,103
23,663
0
9,686
14,992
0
78,519
W
10,864
1,737
936
1,367
31,695
31,499
0
16,035
15,353
17,747
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,878
Gold Earned
76,432
290
Minions Killed
237
6
Camps Cleared
1
1,352,502
Distance Traveled
1,343,999
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
13,395
957
108
8
0
280,667
0
L
Bakasura
12,384
885
16
1
1
241,384
1
W
Kukulkan
11,133
795
12
1
0
146,352
0
W
Apollo
17,944
1,282
64
5
1
302,969
0
L
Danzaburou
15,364
1,097
107
8
5
251,458
2
W
Nemesis
15,656
1,118
54
4
0
308,970
0
L
Ra
15,073
1,077
52
4
0
289,891
0
L
Geb
12,662
904
7
1
0
289,102
0
W
Pele
16,431
1,174
103
7
0
301,583
0
W
Ares
15,268
1,091
4
0
0
284,125
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role