Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Aurora2016
Morgan Le Fay
Level 104
God Stats
32W - 23L
1,607 SR
Queue Stats
274W - 269L
1,491 Elo+
Solo
Ne Zha
Ne Zha
Devil356
Ne Zha
Level 69
God Stats
1W - 0L
1,621 SR
Queue Stats
3W - 5L
1,275 Elo+
Solo
Kukulkan
Kukulkan
SanchoPanchoo
Kukulkan
Level 49
God Stats
59W - 54L
1,494 SR
Queue Stats
999W - 1,034L
1,537 Elo+
Solo
Team Averages
Level 79
1,545 SR
1,461 Elo+

VS

Team Averages
Level 71
1,426 SR
1,423 Elo+
Raijin
Raijin
 
Raijin
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Bolomyt
Cernunnos
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 28L
1,419 Elo+
Party 1
Jormungandr
Jormungandr
UporotuyMops
Jormungandr
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 107L
1,383 Elo+
Party 1
Thoth
Thoth
ksensha
Thoth
Level 69
God Stats
2W - 6L
1,297 SR
Queue Stats
164W - 203L
1,434 Elo+
Party 1
Thanatos
Thanatos
p0dl1ven
Thanatos
Level 37
God Stats
1W - 3L
1,333 SR
Queue Stats
44W - 86L
1,379 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
18
6 / 2 / 12
11,241
1,124
13,934
6,442
1,891
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ymir
 
Ymir
17
2 / 3 / 18
10,561
1,056
11,919
12,058
14,409
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Morgan Le Fay
Aurora2016
Morgan Le Fay
18
8 / 2 / 13
11,363
1,136
18,759
12,456
4,529
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
Devil356
Ne Zha
18
7 / 3 / 13
11,418
1,142
16,269
7,646
2,712
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kukulkan
SanchoPanchoo
Kukulkan
17
8 / 3 / 10
11,023
1,102
17,277
8,491
3,321
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

215

VS

Team 2 Tickets

119

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
15
2 / 8 / 2
9,314
931
4,136
13,214
4,714
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
Bolomyt
Cernunnos
17
2 / 10 / 6
10,084
1,008
9,870
17,569
6,677
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jormungandr
UporotuyMops
Jormungandr
17
0 / 4 / 11
10,090
1,009
9,801
29,902
23,482
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Thoth
ksensha
Thoth
16
2 / 5 / 5
9,966
997
7,731
11,380
3,895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
p0dl1ven
Thanatos
17
7 / 4 / 5
11,716
1,172
10,889
13,370
5,393
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
42
31
Kills
13
13
Deaths
31
66
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
6
2
12
6
W
Ymir
 
Ymir
2
3
18
3.67
L
Raijin
 
Raijin
2
8
2
0.38
W
Morgan Le Fay
Aurora2016
Morgan Le Fay
8
2
13
7.25
L
Cernunnos
Bolomyt
Cernunnos
2
10
6
0.5
W
Ne Zha
Devil356
Ne Zha
7
3
13
4.5
W
Kukulkan
SanchoPanchoo
Kukulkan
8
3
10
4.33
L
Jormungandr
UporotuyMops
Jormungandr
0
4
11
1.38
L
Thoth
ksensha
Thoth
2
5
5
0.9
L
Thanatos
p0dl1ven
Thanatos
7
4
5
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,158
Damage
42,427
47,093
Taken
85,435
26,862
Mitigated
44,161
6,351
Healing
11,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
13,934
7,401
0
892
6,442
1,891
0
1,480
4,900
0
25,637
W
Ymir
 
Ymir
11,919
2,484
0
2,130
12,058
14,409
0
5,712
6,090
23,809
0
L
Raijin
 
Raijin
4,136
674
0
464
13,214
4,714
0
7,302
5,912
22,779
0
W
Morgan Le Fay
Aurora2016
Morgan Le Fay
18,759
2,614
301
1,484
12,456
4,529
0
6,397
5,847
40,173
0
L
Cernunnos
Bolomyt
Cernunnos
9,870
3,889
0
1,420
17,569
6,677
0
11,388
6,181
0
23,474
W
Ne Zha
Devil356
Ne Zha
16,269
3,171
0
1,252
7,646
2,712
0
3,198
4,378
0
41,277
W
Kukulkan
SanchoPanchoo
Kukulkan
17,277
2,747
0
292
8,491
3,321
0
4,161
4,210
34,759
0
L
Jormungandr
UporotuyMops
Jormungandr
9,801
1,537
0
3,950
29,902
23,482
0
16,892
13,010
27,152
0
L
Thoth
ksensha
Thoth
7,731
385
0
163
11,380
3,895
0
6,505
4,875
27,500
0
L
Thanatos
p0dl1ven
Thanatos
10,889
2,187
0
5,880
13,370
5,393
0
5,868
7,502
0
21,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,606
Gold Earned
51,170
194
Minions Killed
182
8
Camps Cleared
3
978,775
Distance Traveled
859,589
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
11,241
1,124
24
2
1
193,507
0
W
Ymir
10,561
1,056
29
3
3
178,099
2
L
Raijin
9,314
931
47
5
0
96,244
0
W
Morgan Le Fay
11,363
1,136
40
4
0
199,411
0
L
Cernunnos
10,084
1,008
22
2
2
174,207
1
W
Ne Zha
11,418
1,142
48
5
4
201,831
4
W
Kukulkan
11,023
1,102
53
5
0
205,927
1
L
Jormungandr
10,090
1,009
35
4
1
202,121
0
L
Thoth
9,966
997
59
6
0
177,721
0
L
Thanatos
11,716
1,172
19
2
0
209,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role