Player Matchup

Pele
Pele
Cobij33
Pele
Level 17
God Stats
18W - 19L
1,682 SR
Queue Stats
151W - 126L
1,672 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Daffiii
Morgan Le Fay
Level 20
God Stats
15W - 14L
1,422 SR
Queue Stats
159W - 126L
1,521 Elo+
Solo
Anhur
Anhur
Jamminjames
Anhur
Level 7
God Stats
1W - 3L
1,279 SR
Queue Stats
6W - 5L
1,591 Elo+
Solo
Ymir
Ymir
Stoopid_Explorer
Ymir
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 10L
1,369 Elo+
Solo
Osiris
Osiris
TeaBagggginz
Osiris
Level 25
God Stats
13W - 9L
1,738 SR
Queue Stats
130W - 135L
1,457 Elo+
Solo
Team Averages
Level 17
1,524 SR
1,522 Elo+

VS

Team Averages
Level 12
1,500 SR
1,604 Elo+
Aphrodite
Aphrodite
Cyb3rG0ddess
Aphrodite
Level 14
God Stats
8W - 4L
1,620 SR
Queue Stats
18W - 11L
1,623 Elo+
Solo
Nemesis
Nemesis
Sahool97
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,651 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SuntannedChip83
Morgan Le Fay
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,632 Elo+
Solo
Ra
Ra
iPoopNiScoop
Ra
Level 6
God Stats
4W - 13L
1,364 SR
Queue Stats
63W - 53L
1,553 Elo+
Solo
Tsukuyomi
Tsukuyomi
phatniko
Tsukuyomi
Level 27
God Stats
21W - 19L
1,517 SR
Queue Stats
85W - 116L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Cobij33
Pele
17
13 / 0 / 4
10,379
649
15,586
11,657
4,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Morgan Le Fay
Daffiii
Morgan Le Fay
13
3 / 1 / 11
8,166
510
12,293
10,499
3,572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
5 / 2 / 4
7,853
491
4,338
6,533
1,996
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
0 / 2 / 5
8,101
506
2,144
11,395
8,278
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Osiris
15
3 / 2 / 2
9,857
616
8,229
10,650
6,852
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Cyb3rG0ddess
Aphrodite
9
1 / 4 / 1
6,184
387
3,122
8,378
4,823
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Nemesis
Sahool97
Nemesis
10
1 / 4 / 2
6,573
411
4,269
10,913
2,760
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
SuntannedChip83
Morgan Le Fay
9
2 / 9 / 0
6,392
400
3,396
9,524
2,351
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
1 / 2 / 2
8,016
501
11,029
11,357
3,847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
phatniko
Tsukuyomi
11
2 / 6 / 2
7,102
444
7,614
15,562
4,862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
14
24
Kills
7
7
Deaths
25
26
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Pele
Cobij33
Pele
13
0
4
15
L
Aphrodite
Cyb3rG0ddess
Aphrodite
1
4
1
0.38
W
Morgan Le Fay
Daffiii
Morgan Le Fay
3
1
11
8.5
W
5
2
4
3.5
L
Nemesis
Sahool97
Nemesis
1
4
2
0.5
W
0
2
5
1.25
L
Morgan Le Fay
SuntannedChip83
Morgan Le Fay
2
9
0
0.22
W
Osiris
3
2
2
2
L
1
2
2
1
L
Tsukuyomi
phatniko
Tsukuyomi
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,590
Damage
29,430
50,734
Taken
55,734
25,142
Mitigated
18,643
15,860
Healing
17,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
Cobij33
Pele
15,586
1,963
0
5,118
11,657
4,444
898
3,621
7,872
0
85,963
L
Aphrodite
Cyb3rG0ddess
Aphrodite
3,122
1,017
3,027
3,051
8,378
4,823
230
1,633
6,622
17,300
0
W
Morgan Le Fay
Daffiii
Morgan Le Fay
12,293
382
186
4,426
10,499
3,572
58
5,526
4,659
45,572
0
W
4,338
2,077
0
1,690
6,533
1,996
655
890
5,635
0
32,183
L
Nemesis
Sahool97
Nemesis
4,269
1,695
0
497
10,913
2,760
0
1,549
9,256
0
26,023
W
2,144
170
0
2,680
11,395
8,278
191
4,478
6,650
20,950
0
L
Morgan Le Fay
SuntannedChip83
Morgan Le Fay
3,396
990
0
17
9,524
2,351
0
2,517
6,833
12,581
0
W
Osiris
8,229
2,255
0
1,760
10,650
6,852
1,358
2,265
8,371
0
53,054
L
11,029
396
2,475
3,932
11,357
3,847
0
3,262
7,759
66,179
0
L
Tsukuyomi
phatniko
Tsukuyomi
7,614
1,770
1,006
3,764
15,562
4,862
0
4,420
10,827
0
35,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,356
Gold Earned
34,267
421
Minions Killed
296
0
Camps Cleared
0
1,592,381
Distance Traveled
1,473,620
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,379
649
148
9
0
370,711
2
L
Aphrodite
6,184
387
40
3
0
276,876
0
W
Morgan Le Fay
8,166
510
73
5
0
318,491
2
W
Anhur
7,853
491
56
4
0
267,499
2
L
Nemesis
6,573
411
45
3
0
299,929
0
W
Ymir
8,101
506
35
2
0
311,045
3
L
Morgan Le Fay
6,392
400
16
1
0
264,005
3
W
Osiris
9,857
616
109
7
0
324,635
2
L
Ra
8,016
501
134
8
0
333,496
0
L
Tsukuyomi
7,102
444
61
4
0
299,314
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role