Player Matchup

Yemoja
Yemoja
BlaKThundR35
Yemoja
Level 12
God Stats
8W - 17L
1,212 SR
Queue Stats
44W - 70L
1,212 Elo+
Solo
Bacchus
Bacchus
TDSbrave_rent6
Bacchus
Level 28
God Stats
5W - 9L
1,264 SR
Queue Stats
41W - 67L
1,282 Elo+
Solo
Kukulkan
Kukulkan
Zeros_420
Kukulkan
Level 24
God Stats
3W - 0L
1,745 SR
Queue Stats
12W - 16L
1,093 Elo+
Solo
Team Averages
Level 21
1,407 SR
1,196 Elo+

VS

Team Averages
Level 15
1,418 SR
1,312 Elo+
Mercury
Mercury
Aixal3567
Mercury
Level 5
God Stats
0W - 2L
1,287 SR
Queue Stats
0W - 6L
1,130 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Karabs
Morgan Le Fay
Level 14
God Stats
13W - 28L
1,376 SR
Queue Stats
140W - 157L
1,344 Elo+
Party 1
Amaterasu
Amaterasu
LosingSpirit
Amaterasu
Level 26
God Stats
18W - 13L
1,591 SR
Queue Stats
66W - 52L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
17
5 / 5 / 8
13,995
636
12,462
20,924
15,302
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
6 / 5 / 6
14,938
679
18,355
21,883
17,162
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
Zeros_420
Kukulkan
19
8 / 6 / 6
14,840
675
17,823
14,177
4,531
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Aixal3567
Mercury
11
0 / 20 / 0
10,650
484
2,392
21,031
7,140
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morgan Le Fay
Karabs
Morgan Le Fay
20
13 / 3 / 3
15,651
711
32,445
21,209
9,344
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
LosingSpirit
Amaterasu
18
3 / 2 / 8
13,333
606
9,112
26,534
39,718
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
27
19
Kills
16
16
Deaths
25
20
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Mercury
Aixal3567
Mercury
0
20
0
0
W
Yemoja
5
5
8
1.8
L
Morgan Le Fay
Karabs
Morgan Le Fay
13
3
3
4.83
L
Amaterasu
LosingSpirit
Amaterasu
3
2
8
3.5
W
6
5
6
1.8
W
Kukulkan
Zeros_420
Kukulkan
8
6
6
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,640
Damage
43,949
56,984
Taken
68,774
36,995
Mitigated
56,202
10,048
Healing
21,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Aixal3567
Mercury
2,392
894
0
200
21,031
7,140
559
11,709
9,322
0
17,899
W
Yemoja
12,462
3,500
1,450
3,337
20,924
15,302
686
11,190
9,734
40,157
0
L
Morgan Le Fay
Karabs
Morgan Le Fay
32,445
3,973
232
9,593
21,209
9,344
75
15,558
5,651
95,957
0
L
Amaterasu
LosingSpirit
Amaterasu
9,112
4,101
309
11,129
26,534
39,718
1,220
21,373
5,161
0
29,675
W
18,355
2,687
0
4,772
21,883
17,162
90
12,052
9,831
68,699
0
W
Kukulkan
Zeros_420
Kukulkan
17,823
2,215
260
229
14,177
4,531
1,276
9,203
4,974
74,671
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,773
Gold Earned
39,634
235
Minions Killed
179
0
Camps Cleared
0
971,851
Distance Traveled
1,112,125
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
10,650
484
14
1
0
349,210
1
W
Yemoja
13,995
636
27
1
0
338,068
5
L
Morgan Le Fay
15,651
711
139
6
0
379,021
3
L
Amaterasu
13,333
606
26
1
0
383,894
1
W
Bacchus
14,938
679
71
3
0
324,944
3
W
Kukulkan
14,840
675
137
6
0
308,839
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role