Player Matchup

Morgan Le Fay
Morgan Le Fay
HexenBuckel45
Morgan Le Fay
Level 21
God Stats
3W - 3L
1,717 SR
Queue Stats
4W - 6L
1,449 Elo+
Party 1
Sylvanus
Sylvanus
Nicetos
Sylvanus
Level 105
God Stats
25W - 19L
1,521 SR
Queue Stats
607W - 568L
1,446 Elo+
Party 3
Artemis
Artemis
TalkinBeardTTV
Artemis
Level 127
God Stats
8W - 4L
1,761 SR
Queue Stats
511W - 490L
1,509 Elo+
Party 3
Zhong Kui
Zhong Kui
freaky_Paladin
Zhong Kui
Level 88
God Stats
27W - 25L
1,651 SR
Queue Stats
333W - 306L
1,492 Elo+
Party 3
Fenrir
Fenrir
xSeekuh_HUNTERx
Fenrir
Level 106
God Stats
2W - 2L
1,728 SR
Queue Stats
267W - 286L
1,492 Elo+
Party 1
Team Averages
Level 89
1,676 SR
1,478 Elo+

VS

Team Averages
Level 40
1,446 SR
1,403 Elo+
Khepri
Khepri
 
Khepri
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
HafHafnerSK
Scylla
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 39L
1,328 Elo+
Party 2
Chernobog
Chernobog
Ogorogos
Chernobog
Level 29
God Stats
2W - 6L
1,338 SR
Queue Stats
20W - 40L
1,300 Elo+
Party 2
Ullr
Ullr
TB-RubenXiri
Ullr
Level 68
God Stats
8W - 6L
1,550 SR
Queue Stats
194W - 216L
1,461 Elo+
Party 4
Nemesis
Nemesis
TheRealSlimWally
Nemesis
Level 25
God Stats
15W - 14L
1,342 SR
Queue Stats
74W - 78L
1,427 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
HexenBuckel45
Morgan Le Fay
7
1 / 0 / 3
4,300
614
1,390
1,904
425
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Sylvanus
Nicetos
Sylvanus
10
1 / 1 / 0
5,279
754
1,649
5,175
2,590
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

8
4 / 1 / 2
5,138
734
3,513
3,720
1,385
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
freaky_Paladin
Zhong Kui
9
2 / 0 / 3
5,262
752
1,583
2,225
1,407
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
2 / 1 / 2
4,533
648
747
4,574
1,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
7
1 / 2 / 0
4,409
630
878
3,529
1,037
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Scylla
4
0 / 3 / 0
3,376
482
433
1,697
434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
Ogorogos
Chernobog
4
0 / 4 / 1
3,488
498
1,746
3,016
551
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8
1 / 1 / 0
4,193
599
2,371
3,320
1,379
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
1 / 0 / 0
4,523
646
735
3,415
809
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
4
10
Kills
3
3
Deaths
10
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
1
2
0
0.5
L
Scylla
0
3
0
0
W
Morgan Le Fay
HexenBuckel45
Morgan Le Fay
1
0
3
2.5
W
Sylvanus
Nicetos
Sylvanus
1
1
0
1
L
Chernobog
Ogorogos
Chernobog
0
4
1
0.13
L
1
1
0
1
W
4
1
2
5
L
1
0
0
1
W
Zhong Kui
freaky_Paladin
Zhong Kui
2
0
3
3.5
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,882
Damage
6,163
17,598
Taken
14,977
7,767
Mitigated
4,210
7,749
Healing
1,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
878
60
0
580
3,529
1,037
0
1,277
2,252
10,520
0
L
Scylla
433
29
0
0
1,697
434
153
1,004
693
5,255
0
W
Morgan Le Fay
HexenBuckel45
Morgan Le Fay
1,390
254
0
851
1,904
425
114
370
1,534
12,707
0
W
Sylvanus
Nicetos
Sylvanus
1,649
657
0
2,432
5,175
2,590
37
0
5,175
20,554
5,575
L
Chernobog
Ogorogos
Chernobog
1,746
619
0
0
3,016
551
90
386
2,630
0
9,663
L
2,371
647
0
522
3,320
1,379
0
1,370
1,950
0
15,042
W
3,513
1,818
0
602
3,720
1,385
25
100
3,620
0
21,506
L
735
238
0
140
3,415
809
0
390
3,025
0
17,232
W
Zhong Kui
freaky_Paladin
Zhong Kui
1,583
399
0
1,723
2,225
1,407
290
370
1,757
23,626
0
W
747
207
125
2,016
4,574
1,960
0
655
3,919
0
13,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,512
Gold Earned
19,989
210
Minions Killed
123
0
Camps Cleared
0
660,168
Distance Traveled
624,750
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
4,409
630
13
2
0
152,458
4
L
Scylla
3,376
482
15
2
0
87,677
1
W
Morgan Le Fay
4,300
614
26
4
0
125,070
1
W
Sylvanus
5,279
754
69
10
0
118,540
2
L
Chernobog
3,488
498
21
3
0
104,640
1
L
Ullr
4,193
599
29
4
0
118,101
0
W
Artemis
5,138
734
35
5
0
135,647
2
L
Nemesis
4,523
646
45
6
0
161,874
0
W
Zhong Kui
5,262
752
54
8
0
138,059
0
W
Fenrir
4,533
648
26
4
0
142,852
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role