Player Matchup

Hachiman
Hachiman
CobraP
Hachiman
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,639 Elo+
Party 1
The Morrigan
The Morrigan
Kuhseng
The Morrigan
Level 18
God Stats
0W - 1L
1,442 SR
Queue Stats
5W - 5L
1,632 Elo+
Solo
Cerberus
Cerberus
hiM4C
Cerberus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,342 Elo+
Party 1
Thanatos
Thanatos
roronoa2214
Thanatos
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,516 Elo+
Party 2
Cthulhu
Cthulhu
salamannder
Cthulhu
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 10L
1,483 Elo+
Party 2
Team Averages
Level 11
1,488 SR
1,522 Elo+

VS

Team Averages
Level 10
1,484 SR
1,514 Elo+
Chang'e
Chang'e
PrincesseFairy
Chang'e
Level 8
God Stats
31W - 37L
1,347 SR
Queue Stats
54W - 60L
1,554 Elo+
Solo
Nemesis
Nemesis
RestInPeaceBoots
Nemesis
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 17L
1,436 Elo+
Solo
Zeus
Zeus
SplattAttack
Zeus
Level 17
God Stats
17W - 9L
1,570 SR
Queue Stats
122W - 107L
1,607 Elo+
Solo
Hou Yi
Hou Yi
SupremePHOENIX
Hou Yi
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Loki
Loki
cago4545
Loki
Level 15
God Stats
9W - 7L
1,504 SR
Queue Stats
127W - 124L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
CobraP
Hachiman
9
2 / 4 / 0
5,492
499
4,459
7,161
2,243
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

The Morrigan
Kuhseng
The Morrigan
11
4 / 7 / 0
6,972
634
5,029
6,553
1,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
hiM4C
Cerberus
7
0 / 6 / 2
5,135
467
3,032
8,822
4,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Thanatos
roronoa2214
Thanatos
6
0 / 6 / 0
4,657
423
661
8,125
2,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Cthulhu
salamannder
Cthulhu
9
1 / 3 / 0
5,423
493
2,878
7,189
5,378
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 7
6,602
600
6,272
5,807
2,772
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 1 / 2
5,941
540
2,875
5,156
2,014
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

13
11 / 2 / 2
8,064
733
8,194
5,996
1,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
2 / 4 / 5
5,409
492
2,489
6,312
1,756
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
12
8 / 0 / 2
7,566
688
4,912
4,834
1,559
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
43
7
Kills
25
26
Deaths
7
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Hachiman
CobraP
Hachiman
2
4
0
0.5
L
The Morrigan
Kuhseng
The Morrigan
4
7
0
0.57
W
4
0
7
7.5
W
0
1
2
1
W
11
2
2
6
W
2
4
5
1.13
W
Loki
8
0
2
9
L
Cerberus
hiM4C
Cerberus
0
6
2
0.17
L
Thanatos
roronoa2214
Thanatos
0
6
0
0
L
Cthulhu
salamannder
Cthulhu
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,059
Damage
24,742
37,850
Taken
28,105
16,220
Mitigated
9,982
9,543
Healing
6,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
CobraP
Hachiman
4,459
2,815
0
1,943
7,161
2,243
0
3,918
3,175
0
29,984
L
The Morrigan
Kuhseng
The Morrigan
5,029
1,027
0
195
6,553
1,777
0
2,532
3,778
29,338
310
W
6,272
774
694
2,232
5,807
2,772
402
1,998
3,809
29,609
0
W
2,875
1,179
0
2,115
5,156
2,014
262
2,823
2,333
0
24,018
W
8,194
1,922
0
500
5,996
1,881
0
2,464
3,524
45,576
0
W
2,489
1,128
0
711
6,312
1,756
170
2,641
3,667
0
14,605
W
Loki
4,912
1,030
0
0
4,834
1,559
0
691
4,143
0
45,576
L
Cerberus
hiM4C
Cerberus
3,032
472
0
1,867
8,822
4,808
0
5,238
3,540
8,746
0
L
Thanatos
roronoa2214
Thanatos
661
177
0
4,130
8,125
2,014
0
1,060
7,003
0
15,411
L
Cthulhu
salamannder
Cthulhu
2,878
466
0
1,408
7,189
5,378
27
1,334
5,843
19,462
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,679
Gold Earned
33,582
206
Minions Killed
300
0
Camps Cleared
0
1,013,865
Distance Traveled
1,019,347
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
5,492
499
63
6
0
196,227
0
L
The Morrigan
6,972
634
59
5
0
201,509
2
W
Chang'e
6,602
600
44
4
0
212,739
1
W
Nemesis
5,941
540
56
5
0
179,065
1
W
Zeus
8,064
733
91
8
0
202,238
1
W
Hou Yi
5,409
492
21
2
0
164,368
1
W
Loki
7,566
688
88
8
0
260,937
0
L
Cerberus
5,135
467
10
1
0
209,855
1
L
Thanatos
4,657
423
37
3
0
208,939
0
L
Cthulhu
5,423
493
37
3
0
197,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role