Player Matchup

Loki
Loki
Silver V
GoCrazySTRAP
Loki
Silver V
Level 76
God Stats
2W - 11L
1,236 SR
Queue Stats
87W - 129L
769 MMR
Solo
Baron Samedi
Baron Samedi
Gold III
Ore470
Baron Samedi
Gold III
Level 124
God Stats
6W - 3L
1,798 SR
Queue Stats
42W - 37L
1,618 MMR
Party 2
Tiamat
Tiamat
Gold V
SquishyV
Tiamat
Gold V
Level 105
God Stats
2W - 2L
1,733 SR
Queue Stats
11W - 12L
1,461 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 102
1,589 SR
1,283 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 68
1,517 SR
1,315 MMR
Cerberus
Cerberus
Silver IV
Curlyfries081
Cerberus
Silver IV
Level 68
God Stats
0W - 1L
1,344 SR
Queue Stats
10W - 22L
767 MMR
Solo
Sol
Sol
Gold IV
dt___JLACY
Sol
Gold IV
Level 69
God Stats
46W - 38L
1,621 SR
Queue Stats
490W - 523L
1,641 MMR
Party 1
Neith
Neith
Gold IV
rinaldi2315
Neith
Gold IV
Level 67
God Stats
91W - 96L
1,587 SR
Queue Stats
445W - 499L
1,538 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 8 / 3
13,440
707
8,647
16,432
6,414
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
Ore470
Baron Samedi
18
8 / 6 / 6
13,102
690
23,541
21,349
9,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tiamat
SquishyV
Tiamat
18
4 / 2 / 12
13,317
701
20,751
14,194
20,800
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bans
Morgan Le FayChaacAthenaVulcanTyr

VS

Bans
GilgameshGaneshaMedusaCthulhuDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Curlyfries081
Cerberus
16
3 / 9 / 5
12,087
636
9,156
26,902
26,899
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
7 / 6 / 5
13,302
700
19,578
19,666
6,103
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
6 / 4 / 5
12,928
680
12,836
15,988
4,817
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
31
19
Kills
16
16
Deaths
19
21
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Curlyfries081
Cerberus
3
9
5
0.61
W
7
8
3
1.06
W
Baron Samedi
Ore470
Baron Samedi
8
6
6
1.83
W
Tiamat
SquishyV
Tiamat
4
2
12
5
L
7
6
5
1.58
L
6
4
5
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,939
Damage
41,570
51,975
Taken
62,556
36,462
Mitigated
37,819
17,915
Healing
16,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Curlyfries081
Cerberus
9,156
164
0
2,496
26,902
26,899
105
19,354
7,548
27,532
0
W
8,647
1,961
0
3,716
16,432
6,414
1,463
7,928
8,504
0
51,954
W
Baron Samedi
Ore470
Baron Samedi
23,541
775
2,587
8,464
21,349
9,248
471
12,731
8,618
58,168
0
W
Tiamat
SquishyV
Tiamat
20,751
1,628
0
3,148
14,194
20,800
132
8,075
6,119
54,168
0
L
19,578
4,268
0
8,116
19,666
6,103
404
13,108
6,558
65,248
0
L
12,836
5,104
807
4,782
15,988
4,817
939
11,830
4,158
0
49,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,859
Gold Earned
38,317
203
Minions Killed
231
0
Camps Cleared
0
933,900
Distance Traveled
878,664
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
12,087
636
68
4
0
304,686
0
W
Loki
13,440
707
66
3
0
312,276
0
W
Baron Samedi
13,102
690
67
4
0
298,541
1
W
Tiamat
13,317
701
70
4
0
323,083
0
L
Sol
13,302
700
78
4
0
288,317
4
L
Neith
12,928
680
85
4
0
285,661
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role