Player Matchup

Fenrir
Fenrir
Dark3nry02
Fenrir
Level 16
God Stats
5W - 4L
1,763 SR
Queue Stats
28W - 23L
1,595 Elo+
Party 1
Zeus
Zeus
JUBY XD
Zeus
Level 35
God Stats
3W - 3L
1,624 SR
Queue Stats
6W - 4L
1,484 Elo+
Party 3
Jing Wei
Jing Wei
NickiDF
Jing Wei
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,691 Elo+
Party 1
Bakasura
Bakasura
Odlotowy XD
Bakasura
Level 18
God Stats
4W - 1L
1,613 SR
Queue Stats
6W - 4L
1,484 Elo+
Party 3
Gilgamesh
Gilgamesh
mattiwarrior300
Gilgamesh
Level 90
God Stats
1W - 5L
1,299 SR
Queue Stats
79W - 121L
1,341 Elo+
Party 1
Team Averages
Level 32
1,560 SR
1,519 Elo+

VS

Team Averages
Level 32
1,496 SR
1,497 Elo+
Rama
Rama
D-AceBlack91
Rama
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
321W - 379L
1,403 Elo+
Solo
Arachne
Arachne
DARKWARRIORI5
Arachne
Level 61
God Stats
24W - 15L
1,541 SR
Queue Stats
63W - 58L
1,417 Elo+
Party 2
Erlang Shen
Erlang Shen
Oblivious__God
Erlang Shen
Level 24
God Stats
8W - 7L
1,811 SR
Queue Stats
72W - 63L
1,478 Elo+
Party 2
Scylla
Scylla
XernobylParadise
Scylla
Level 27
God Stats
3W - 0L
1,500 SR
Queue Stats
36W - 24L
1,642 Elo+
Solo
Ares
Ares
giannakiskouklos
Ares
Level 17
God Stats
2W - 4L
1,130 SR
Queue Stats
42W - 36L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Dark3nry02
Fenrir
11
0 / 2 / 3
8,048
447
2,915
13,465
10,299
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zeus
JUBY XD
Zeus
13
3 / 4 / 1
8,424
468
6,253
8,119
2,514
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jing Wei
NickiDF
Jing Wei
13
3 / 4 / 4
8,138
452
9,243
12,706
4,438
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bakasura
Odlotowy XD
Bakasura
15
8 / 2 / 3
9,765
543
9,699
13,182
6,811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Gilgamesh
mattiwarrior300
Gilgamesh
13
2 / 4 / 2
8,443
469
5,922
10,818
8,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 5
7,406
411
3,336
8,378
2,578
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
15
8 / 1 / 3
9,576
532
12,766
11,880
4,131
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Erlang Shen
Oblivious__God
Erlang Shen
15
3 / 1 / 3
9,174
510
6,214
8,801
6,024
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
3 / 6 / 2
9,328
518
5,838
9,533
3,207
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
2 / 4 / 3
6,931
385
8,461
15,372
17,201
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
32
16
Kills
16
16
Deaths
16
13
Assists
16
Player
Kills
Deaths
Assists
KDA
W
0
4
5
0.63
W
Arachne
8
1
3
9.5
L
Fenrir
Dark3nry02
Fenrir
0
2
3
0.75
L
Zeus
JUBY XD
Zeus
3
4
1
0.88
L
Jing Wei
NickiDF
Jing Wei
3
4
4
1.25
W
Erlang Shen
Oblivious__God
Erlang Shen
3
1
3
4.5
L
Bakasura
Odlotowy XD
Bakasura
8
2
3
4.75
W
3
6
2
0.67
W
2
4
3
0.88
L
Gilgamesh
mattiwarrior300
Gilgamesh
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,032
Damage
36,615
58,290
Taken
53,964
32,388
Mitigated
33,141
10,872
Healing
11,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,336
3,102
0
2,185
8,378
2,578
226
65
7,983
0
33,347
W
Arachne
12,766
10,135
0
3,732
11,880
4,131
0
1,906
9,846
0
60,073
L
Fenrir
Dark3nry02
Fenrir
2,915
454
0
96
13,465
10,299
129
4,686
8,779
0
19,031
L
Zeus
JUBY XD
Zeus
6,253
1,108
0
1,600
8,119
2,514
0
2,333
5,786
30,626
0
L
Jing Wei
NickiDF
Jing Wei
9,243
6,587
0
1,430
12,706
4,438
1,137
4,737
7,969
0
50,321
W
Erlang Shen
Oblivious__God
Erlang Shen
6,214
3,519
74
3,425
8,801
6,024
1,089
637
8,103
0
44,215
L
Bakasura
Odlotowy XD
Bakasura
9,699
7,214
0
5,395
13,182
6,811
0
3,023
10,159
0
52,377
W
5,838
1,037
0
1,528
9,533
3,207
144
4,114
5,229
54,424
0
W
8,461
580
0
500
15,372
17,201
0
133
14,821
18,652
0
L
Gilgamesh
mattiwarrior300
Gilgamesh
5,922
1,781
0
2,351
10,818
8,326
0
99
10,719
431
45,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,818
Gold Earned
42,415
366
Minions Killed
367
0
Camps Cleared
0
1,705,077
Distance Traveled
1,624,506
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
7,406
411
68
4
0
289,611
0
W
Arachne
9,576
532
91
5
0
379,122
0
L
Fenrir
8,048
447
29
2
0
348,123
4
L
Zeus
8,424
468
69
4
0
309,558
6
L
Jing Wei
8,138
452
59
3
0
322,732
1
W
Erlang Shen
9,174
510
86
5
0
362,581
4
L
Bakasura
9,765
543
111
6
0
396,182
0
W
Scylla
9,328
518
99
6
0
276,335
4
W
Ares
6,931
385
23
1
0
316,857
0
L
Gilgamesh
8,443
469
98
5
0
328,482
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role