Player Matchup

Vamana
Vamana
Enayyx
Vamana
Level 7
God Stats
3W - 2L
1,510 SR
Queue Stats
25W - 25L
1,171 Elo+
Solo
Kukulkan
Kukulkan
EvilScarlet
Kukulkan
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 39L
1,412 Elo+
Solo
Kali
Kali
M4CD0N4LD
Kali
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 49L
1,439 Elo+
Solo
Danzaburou
Danzaburou
Róbin
Danzaburou
Level 13
God Stats
1W - 0L
1,826 SR
Queue Stats
28W - 13L
1,685 Elo+
Solo
Neith
Neith
ShawwSSJ
Neith
Level 24
God Stats
13W - 11L
1,536 SR
Queue Stats
70W - 91L
1,433 Elo+
Solo
Team Averages
Level 17
1,574 SR
1,428 Elo+

VS

Team Averages
Level 26
1,537 SR
1,430 Elo+
Janus
Janus
JurunaSgCarrasco
Janus
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 19L
1,256 Elo+
Solo
Merlin
Merlin
LeeeoN
Merlin
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 11L
1,431 Elo+
Party 1
Tiamat
Tiamat
Tocaki
Tiamat
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
43W - 36L
1,587 Elo+
Solo
Odin
Odin
bidugu
Odin
Level 77
God Stats
2W - 1L
1,687 SR
Queue Stats
44W - 40L
1,377 Elo+
Party 1
Neith
Neith
valyxgg
Neith
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Enayyx
Vamana
20
14 / 7 / 16
15,260
1,272
20,092
18,113
8,576
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kukulkan
EvilScarlet
Kukulkan
19
4 / 4 / 10
11,580
965
14,451
7,307
3,103
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Kali
19
1 / 7 / 15
11,541
962
5,647
12,942
4,427
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Róbin
Danzaburou
20
24 / 11 / 12
17,695
1,475
49,667
22,538
8,815
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Neith
ShawwSSJ
Neith
19
2 / 1 / 11
11,330
944
7,522
7,718
2,953
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Team 1 Tickets

112

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 14 / 9
10,601
883
4,398
22,205
24,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Merlin
LeeeoN
Merlin
20
8 / 6 / 14
14,187
1,182
16,222
16,265
7,105
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tiamat
Tocaki
Tiamat
19
4 / 11 / 19
12,698
1,058
16,626
24,402
15,709
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
bidugu
Odin
20
13 / 3 / 12
15,263
1,272
16,908
20,777
23,908
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
valyxgg
Neith
19
5 / 11 / 16
12,920
1,077
7,028
18,485
8,417
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
100
45
Kills
30
30
Deaths
45
64
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Vamana
Enayyx
Vamana
14
7
16
3.14
W
Kukulkan
EvilScarlet
Kukulkan
4
4
10
2.25
L
0
14
9
0.32
L
Merlin
LeeeoN
Merlin
8
6
14
2.5
W
Kali
1
7
15
1.21
W
Danzaburou
Róbin
Danzaburou
24
11
12
2.73
W
Neith
ShawwSSJ
Neith
2
1
11
7.5
L
Tiamat
Tocaki
Tiamat
4
11
19
1.23
L
Odin
bidugu
Odin
13
3
12
6.33
L
Neith
valyxgg
Neith
5
11
16
1.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,379
Damage
61,182
68,618
Taken
102,134
27,874
Mitigated
79,424
11,135
Healing
5,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
Enayyx
Vamana
20,092
11,992
0
3,400
18,113
8,576
0
10,020
8,093
0
42,151
W
Kukulkan
EvilScarlet
Kukulkan
14,451
1,659
0
268
7,307
3,103
0
2,698
4,609
40,027
0
L
4,398
1,551
0
180
22,205
24,285
0
4,051
18,154
12,975
0
L
Merlin
LeeeoN
Merlin
16,222
1,664
194
406
16,265
7,105
0
1,024
15,241
59,959
0
W
Kali
5,647
2,316
0
1,992
12,942
4,427
0
8,085
4,857
0
11,200
W
Danzaburou
Róbin
Danzaburou
49,667
27,054
0
3,665
22,538
8,815
0
11,938
10,600
0
69,164
W
Neith
ShawwSSJ
Neith
7,522
2,849
0
1,810
7,718
2,953
0
4,505
3,213
0
35,514
L
Tiamat
Tocaki
Tiamat
16,626
1,094
634
3,529
24,402
15,709
0
1,531
22,871
38,708
0
L
Odin
bidugu
Odin
16,908
3,034
0
0
20,777
23,908
0
5,377
15,400
0
37,229
L
Neith
valyxgg
Neith
7,028
4,398
0
944
18,485
8,417
0
2,468
16,017
0
15,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,406
Gold Earned
65,669
228
Minions Killed
220
12
Camps Cleared
6
1,049,493
Distance Traveled
1,003,634
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
15,260
1,272
46
4
5
256,902
0
W
Kukulkan
11,580
965
62
5
0
165,715
0
L
Janus
10,601
883
17
1
1
133,877
1
L
Merlin
14,187
1,182
103
9
0
194,206
0
W
Kali
11,541
962
11
1
0
202,267
0
W
Danzaburou
17,695
1,475
48
4
5
208,108
0
W
Neith
11,330
944
61
5
2
216,501
0
L
Tiamat
12,698
1,058
42
4
2
215,200
0
L
Odin
15,263
1,272
36
3
3
266,875
0
L
Neith
12,920
1,077
22
2
0
193,476
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role