Player Matchup

Artemis
Artemis
 
Artemis
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Anthony-R29
Merlin
Level 49
God Stats
8W - 10L
1,497 SR
Queue Stats
218W - 220L
1,442 Elo+
Solo
Pele
Pele
Bioli
Pele
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
184W - 165L
1,462 Elo+
Party 1
Serqet
Serqet
Kimosabu
Serqet
Level 128
God Stats
2W - 4L
1,510 SR
Queue Stats
473W - 402L
1,458 Elo+
Party 1
Cthulhu
Cthulhu
MKL Axe
Cthulhu
Level 46
God Stats
3W - 13L
1,303 SR
Queue Stats
50W - 66L
1,362 Elo+
Solo
Team Averages
Level 58
1,462 SR
1,445 Elo+

VS

Team Averages
Level 80
1,669 SR
1,550 Elo+
Vulcan
Vulcan
Icky87
Vulcan
Level 47
God Stats
13W - 5L
1,848 SR
Queue Stats
244W - 204L
1,592 Elo+
Party 2
Bellona
Bellona
NullanCO
Bellona
Level 111
God Stats
5W - 3L
1,631 SR
Queue Stats
92W - 112L
1,450 Elo+
Solo
Hun Batz
Hun Batz
TrueInstinct
Hun Batz
Level 58
God Stats
5W - 3L
1,681 SR
Queue Stats
349W - 305L
1,572 Elo+
Party 2
Izanami
Izanami
Ullr6
Izanami
Level 137
God Stats
6W - 6L
1,500 SR
Queue Stats
477W - 428L
1,582 Elo+
Party 2
Yemoja
Yemoja
Yemoja3
Yemoja
Level 47
God Stats
41W - 36L
1,684 SR
Queue Stats
77W - 90L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
12
0 / 6 / 0
6,906
432
2,285
7,769
1,758
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Merlin
14
1 / 4 / 2
8,152
510
5,148
10,861
3,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Pele
Bioli
Pele
15
2 / 5 / 4
8,851
553
6,675
13,437
4,324
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Serqet
Kimosabu
Serqet
14
5 / 4 / 0
8,333
521
5,138
11,697
3,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
MKL Axe
Cthulhu
10
1 / 5 / 0
6,850
428
2,268
11,766
6,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Icky87
Vulcan
15
5 / 3 / 1
9,245
578
11,020
7,571
2,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
NullanCO
Bellona
7
1 / 1 / 0
6,253
391
1,664
2,534
1,484
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hun Batz
TrueInstinct
Hun Batz
16
2 / 4 / 2
9,597
600
5,471
10,294
5,413
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Izanami
Ullr6
Izanami
19
14 / 0 / 4
12,032
752
16,495
10,743
4,443
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Yemoja
Yemoja3
Yemoja
13
2 / 1 / 10
8,898
556
3,948
7,951
7,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
41
9
Kills
24
24
Deaths
9
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
6
0
0
L
Merlin
1
4
2
0.5
L
Pele
Bioli
Pele
2
5
4
0.8
W
Vulcan
Icky87
Vulcan
5
3
1
1.83
L
Serqet
Kimosabu
Serqet
5
4
0
1.25
L
Cthulhu
MKL Axe
Cthulhu
1
5
0
0.2
W
Bellona
NullanCO
Bellona
1
1
0
1
W
Hun Batz
TrueInstinct
Hun Batz
2
4
2
0.75
W
Izanami
Ullr6
Izanami
14
0
4
16
W
Yemoja
Yemoja3
Yemoja
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,514
Damage
38,598
55,530
Taken
39,093
20,064
Mitigated
21,646
14,336
Healing
13,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
2,285
975
0
1,362
7,769
1,758
0
992
6,777
0
39,968
L
Merlin
5,148
361
0
2,786
10,861
3,328
0
6,530
4,331
57,106
0
L
Pele
Bioli
Pele
6,675
748
0
4,194
13,437
4,324
212
3,077
10,360
0
56,381
W
Vulcan
Icky87
Vulcan
11,020
2,643
0
1,435
7,571
2,881
136
3,590
3,804
53,774
0
L
Serqet
Kimosabu
Serqet
5,138
1,281
0
3,748
11,697
3,799
0
2,419
9,278
0
45,998
L
Cthulhu
MKL Axe
Cthulhu
2,268
232
245
2,001
11,766
6,855
0
1,950
9,816
22,289
0
W
Bellona
NullanCO
Bellona
1,664
495
0
512
2,534
1,484
0
0
2,456
0
12,724
W
Hun Batz
TrueInstinct
Hun Batz
5,471
1,763
0
2,446
10,294
5,413
0
273
9,647
0
69,160
W
Izanami
Ullr6
Izanami
16,495
10,816
0
5,374
10,743
4,443
851
1,540
9,203
0
118,846
W
Yemoja
Yemoja3
Yemoja
3,948
432
1,902
1,602
7,951
7,425
21
2,139
5,812
16,544
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,092
Gold Earned
46,025
414
Minions Killed
453
0
Camps Cleared
0
1,508,145
Distance Traveled
1,356,707
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,906
432
78
5
0
267,666
4
L
Merlin
8,152
510
99
6
0
272,867
2
L
Pele
8,851
553
122
8
0
284,501
2
W
Vulcan
9,245
578
84
5
0
311,348
1
L
Serqet
8,333
521
89
6
0
321,867
2
L
Cthulhu
6,850
428
26
2
0
361,244
0
W
Bellona
6,253
391
30
2
0
95,775
2
W
Hun Batz
9,597
600
123
8
0
311,022
0
W
Izanami
12,032
752
198
12
0
322,910
3
W
Yemoja
8,898
556
18
1
0
315,652
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role