Player Matchup

Yemoja
Yemoja
BlandDisc924368
Yemoja
Level 6
God Stats
2W - 0L
1,747 SR
Queue Stats
4W - 4L
1,406 Elo+
Solo
Olorun
Olorun
EvilScarlet
Olorun
Level 16
God Stats
3W - 0L
1,500 SR
Queue Stats
35W - 39L
1,377 Elo+
Solo
Ra
Ra
InfernoDeDant
Ra
Level 7
God Stats
2W - 1L
1,263 SR
Queue Stats
9W - 10L
1,378 Elo+
Solo
Ne Zha
Ne Zha
M4CD0N4LD
Ne Zha
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 49L
1,429 Elo+
Solo
Tiamat
Tiamat
iSunshinee
Tiamat
Level 24
God Stats
2W - 1L
1,300 SR
Queue Stats
19W - 16L
1,120 Elo+
Solo
Team Averages
Level 16
1,462 SR
1,342 Elo+

VS

Team Averages
Level 11
1,540 SR
1,412 Elo+
Cerberus
Cerberus
Batatafrita4016
Cerberus
Level 6
God Stats
3W - 4L
1,500 SR
Queue Stats
30W - 27L
1,307 Elo+
Solo
Vamana
Vamana
Enayyx
Vamana
Level 7
God Stats
3W - 2L
1,656 SR
Queue Stats
25W - 25L
1,302 Elo+
Solo
Hercules
Hercules
JurunaSgCarrasco
Hercules
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 19L
1,285 Elo+
Solo
Anhur
Anhur
KnivesPeans
Anhur
Level 25
God Stats
1W - 3L
1,500 SR
Queue Stats
96W - 81L
1,584 Elo+
Solo
Hel
Hel
kratos960gaudy
Hel
Level 6
God Stats
1W - 2L
1,544 SR
Queue Stats
2W - 4L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 6 / 19
13,791
985
9,902
16,302
20,210
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Olorun
20
17 / 5 / 12
16,371
1,169
41,836
16,356
8,577
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
2 / 6 / 25
13,911
994
14,956
19,635
8,940
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
M4CD0N4LD
Ne Zha
20
6 / 7 / 20
14,785
1,056
18,662
25,705
11,300
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tiamat
iSunshinee
Tiamat
20
13 / 6 / 14
16,468
1,176
35,854
19,846
17,878
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

46

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
20
1 / 8 / 11
13,680
977
9,045
26,491
33,757
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vamana
Enayyx
Vamana
20
17 / 8 / 6
17,853
1,275
38,580
32,327
21,217
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
1 / 11 / 7
13,034
931
8,534
31,411
13,731
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
11 / 7 / 8
16,925
1,209
31,065
27,181
9,973
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
0 / 6 / 10
12,567
898
5,479
15,053
7,481
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
72
40
Kills
30
30
Deaths
40
90
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Cerberus
1
8
11
0.81
W
2
6
19
1.92
L
Vamana
Enayyx
Vamana
17
8
6
2.5
W
Olorun
17
5
12
4.6
W
2
6
25
2.42
L
1
11
7
0.41
L
11
7
8
2.14
W
Ne Zha
M4CD0N4LD
Ne Zha
6
7
20
2.29
W
Tiamat
iSunshinee
Tiamat
13
6
14
3.33
L
0
6
10
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,210
Damage
92,703
97,844
Taken
132,463
66,905
Mitigated
86,159
21,402
Healing
23,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
9,045
773
0
3,773
26,491
33,757
0
19,183
7,308
38,869
0
W
9,902
2,746
2,438
368
16,302
20,210
0
4,512
11,790
23,094
0
L
Vamana
Enayyx
Vamana
38,580
22,519
0
7,164
32,327
21,217
0
24,329
7,998
0
61,226
W
Olorun
41,836
24,496
2,794
5,468
16,356
8,577
0
915
15,441
62,282
0
W
14,956
2,614
788
1,963
19,635
8,940
0
2,512
17,123
22,633
0
L
8,534
1,869
0
2,891
31,411
13,731
0
24,837
6,574
56
37,769
L
31,065
22,543
0
1,155
27,181
9,973
0
23,680
3,501
0
74,647
W
Ne Zha
M4CD0N4LD
Ne Zha
18,662
8,895
0
1,861
25,705
11,300
0
4,381
21,324
0
43,850
W
Tiamat
iSunshinee
Tiamat
35,854
3,460
820
4,902
19,846
17,878
0
2,257
17,589
62,749
0
L
5,479
982
4,680
4,209
15,053
7,481
0
10,519
4,534
13,595
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,326
Gold Earned
74,059
229
Minions Killed
292
4
Camps Cleared
14
1,237,714
Distance Traveled
1,276,877
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
13,680
977
86
6
2
217,075
0
W
Yemoja
13,791
985
19
1
0
245,097
0
L
Vamana
17,853
1,275
41
3
5
337,321
0
W
Olorun
16,371
1,169
57
4
1
223,679
0
W
Ra
13,911
994
21
2
0
231,058
0
L
Hercules
13,034
931
61
4
2
186,353
3
L
Anhur
16,925
1,209
93
7
4
255,673
0
W
Ne Zha
14,785
1,056
55
4
0
260,924
0
W
Tiamat
16,468
1,176
77
6
3
276,956
0
L
Hel
12,567
898
11
1
1
280,455
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role