Player Matchup

Fenrir
Fenrir
Chino13056101
Fenrir
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
120W - 106L
1,476 Elo+
Solo
Poseidon
Poseidon
Ducky3323
Poseidon
Level 73
God Stats
3W - 1L
1,874 SR
Queue Stats
30W - 34L
1,449 Elo+
Solo
Kumbhakarna
Kumbhakarna
Nanno Is Hot
Kumbhakarna
Level 80
God Stats
30W - 22L
1,549 SR
Queue Stats
383W - 397L
1,458 Elo+
Solo
Anhur
Anhur
superior_yam319
Anhur
Level 106
God Stats
1W - 2L
1,076 SR
Queue Stats
863W - 953L
1,457 Elo+
Solo
Bakasura
Bakasura
trogladite219
Bakasura
Level 61
God Stats
5W - 3L
1,447 SR
Queue Stats
285W - 298L
1,429 Elo+
Solo
Team Averages
Level 78
1,489 SR
1,454 Elo+

VS

Team Averages
Level 106
1,453 SR
1,448 Elo+
Cthulhu
Cthulhu
Mapache450
Cthulhu
Level 105
God Stats
1W - 3L
1,397 SR
Queue Stats
389W - 404L
1,458 Elo+
Solo
Neith
Neith
TheMoneyyy
Neith
Level 100
God Stats
36W - 41L
1,492 SR
Queue Stats
820W - 852L
1,420 Elo+
Party 1
Zhong Kui
Zhong Kui
Yourtruell
Zhong Kui
Level 104
God Stats
1W - 6L
1,571 SR
Queue Stats
323W - 326L
1,482 Elo+
Party 1
Fenrir
Fenrir
luffydmonkey1716
Fenrir
Level 108
God Stats
1W - 4L
1,329 SR
Queue Stats
178W - 203L
1,427 Elo+
Solo
King Arthur
King Arthur
pendrai
King Arthur
Level 111
God Stats
26W - 36L
1,477 SR
Queue Stats
325W - 353L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 0 / 8
13,753
550
13,090
19,356
23,629
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Poseidon
Ducky3323
Poseidon
19
5 / 4 / 11
12,388
496
20,531
18,713
7,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kumbhakarna
Nanno Is Hot
Kumbhakarna
15
0 / 5 / 14
10,324
413
8,382
27,115
32,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
4 / 6 / 7
12,063
483
11,410
18,128
6,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bakasura
trogladite219
Bakasura
20
11 / 5 / 9
13,705
548
19,154
24,745
11,814
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Mapache450
Cthulhu
19
4 / 3 / 11
14,047
562
22,230
28,641
31,476
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Neith
17
7 / 5 / 2
11,897
476
17,518
14,528
5,668
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
Yourtruell
Zhong Kui
17
4 / 2 / 5
11,136
445
13,054
14,387
10,332
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
4 / 9 / 3
10,308
412
4,387
22,729
12,849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
pendrai
King Arthur
17
1 / 8 / 0
10,922
437
13,179
21,309
23,747
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
41
26
Kills
20
20
Deaths
27
49
Assists
21
Player
Kills
Deaths
Assists
KDA
W
6
0
8
10
W
Poseidon
Ducky3323
Poseidon
5
4
11
2.63
L
Cthulhu
Mapache450
Cthulhu
4
3
11
3.17
W
Kumbhakarna
Nanno Is Hot
Kumbhakarna
0
5
14
1.4
L
Neith
7
5
2
1.6
L
Zhong Kui
Yourtruell
Zhong Kui
4
2
5
3.25
L
4
9
3
0.61
L
King Arthur
pendrai
King Arthur
1
8
0
0.13
W
4
6
7
1.25
W
Bakasura
trogladite219
Bakasura
11
5
9
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,567
Damage
70,368
108,057
Taken
101,594
82,028
Mitigated
84,072
28,301
Healing
18,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,090
3,620
0
8,420
19,356
23,629
2,787
3,967
15,389
620
77,007
W
Poseidon
Ducky3323
Poseidon
20,531
3,900
764
4,715
18,713
7,582
1,295
8,825
9,888
89,667
0
L
Cthulhu
Mapache450
Cthulhu
22,230
1,823
198
2,057
28,641
31,476
124
8,684
18,421
76,289
0
W
Kumbhakarna
Nanno Is Hot
Kumbhakarna
8,382
1,321
0
1,017
27,115
32,071
61
8,631
18,484
23,363
0
L
Neith
17,518
10,091
0
1,287
14,528
5,668
1,670
6,053
7,865
0
66,896
L
Zhong Kui
Yourtruell
Zhong Kui
13,054
1,320
0
7,199
14,387
10,332
42
6,267
8,015
75,364
0
L
4,387
1,153
680
4,471
22,729
12,849
138
3,363
18,036
0
39,362
L
King Arthur
pendrai
King Arthur
13,179
1,009
0
2,405
21,309
23,747
406
5,184
15,642
1,151
70,142
W
11,410
6,320
0
6,588
18,128
6,932
663
6,305
11,823
0
79,519
W
Bakasura
trogladite219
Bakasura
19,154
12,982
0
6,797
24,745
11,814
2,095
8,799
15,946
0
98,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,233
Gold Earned
58,310
615
Minions Killed
547
0
Camps Cleared
0
2,314,291
Distance Traveled
2,104,009
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,753
550
166
7
0
478,979
0
W
Poseidon
12,388
496
133
5
0
465,031
1
L
Cthulhu
14,047
562
95
4
0
432,856
1
W
Kumbhakarna
10,324
413
25
1
0
411,667
0
L
Neith
11,897
476
104
4
0
384,455
0
L
Zhong Kui
11,136
445
130
5
0
422,637
2
L
Fenrir
10,308
412
82
3
0
435,204
2
L
King Arthur
10,922
437
136
5
0
428,857
2
W
Anhur
12,063
483
125
5
0
423,232
1
W
Bakasura
13,705
548
166
7
0
535,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role