Player Matchup

Horus
Horus
Big_Panda_Man_
Horus
Level 28
God Stats
67W - 61L
1,665 SR
Queue Stats
232W - 232L
1,521 Elo+
Party 1
Apollo
Apollo
KevDaDudex
Apollo
Level 5
God Stats
1W - 1L
1,671 SR
Queue Stats
1W - 2L
1,348 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
KingSimpGaara_
Ah Muzen Cab
Level 12
God Stats
20W - 16L
1,642 SR
Queue Stats
34W - 24L
1,594 Elo+
Party 1
Cthulhu
Cthulhu
cheeseman311
Cthulhu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 25L
1,504 Elo+
Solo
Awilix
Awilix
ncbcdyy1789
Awilix
Level 28
God Stats
4W - 2L
1,873 SR
Queue Stats
177W - 147L
1,577 Elo+
Solo
Team Averages
Level 18
1,670 SR
1,509 Elo+

VS

Team Averages
Level 20
1,551 SR
1,611 Elo+
Ares
Ares
DaNiFiGo3640
Ares
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 53L
1,576 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
KeseWho
Morgan Le Fay
Level 17
God Stats
8W - 4L
1,823 SR
Queue Stats
108W - 47L
1,634 Elo+
Party 2
Hera
Hera
SnixxAtTheDisco
Hera
Level 25
God Stats
20W - 11L
1,412 SR
Queue Stats
148W - 104L
1,562 Elo+
Party 2
Fenrir
Fenrir
Tankore
Fenrir
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 59L
1,651 Elo+
Solo
Jing Wei
Jing Wei
blkcotton
Jing Wei
Level 26
God Stats
2W - 2L
1,520 SR
Queue Stats
431W - 324L
1,629 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 7 / 20
13,457
961
13,372
34,177
44,832
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Apollo
KevDaDudex
Apollo
20
4 / 7 / 12
13,250
946
19,713
25,900
9,175
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ah Muzen Cab
KingSimpGaara_
Ah Muzen Cab
20
4 / 11 / 13
13,863
990
21,970
23,456
9,439
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
cheeseman311
Cthulhu
20
2 / 5 / 20
13,071
934
15,032
27,396
33,905
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Awilix
20
15 / 6 / 7
15,682
1,120
32,631
24,906
12,365
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Team 1 Tickets

0

VS

Team 2 Tickets

84

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 9 / 24
13,475
963
17,228
32,943
57,905
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
KeseWho
Morgan Le Fay
20
11 / 2 / 17
16,753
1,197
43,270
19,252
9,658
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
1 / 7 / 13
12,277
877
16,566
12,537
5,248
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Tankore
Fenrir
20
19 / 7 / 9
17,398
1,243
27,681
32,561
27,313
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jing Wei
blkcotton
Jing Wei
20
2 / 3 / 18
13,594
971
25,808
14,153
6,368
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
117
28
Kills
36
36
Deaths
28
72
Assists
81
Player
Kills
Deaths
Assists
KDA
L
3
7
20
1.86
W
3
9
24
1.67
W
Morgan Le Fay
KeseWho
Morgan Le Fay
11
2
17
9.75
L
Apollo
KevDaDudex
Apollo
4
7
12
1.43
L
Ah Muzen Cab
KingSimpGaara_
Ah Muzen Cab
4
11
13
0.95
W
1
7
13
1.07
W
Fenrir
Tankore
Fenrir
19
7
9
3.36
W
Jing Wei
blkcotton
Jing Wei
2
3
18
3.67
L
Cthulhu
cheeseman311
Cthulhu
2
5
20
2.4
L
Awilix
15
6
7
3.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,718
Damage
130,553
135,835
Taken
111,446
109,716
Mitigated
106,492
26,692
Healing
16,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,372
7,024
4,752
7,897
34,177
44,832
0
20,832
13,345
0
21,518
W
17,228
2,769
0
0
32,943
57,905
0
4,817
28,126
20,437
0
W
Morgan Le Fay
KeseWho
Morgan Le Fay
43,270
3,516
1,544
7,071
19,252
9,658
0
2,391
16,861
90,349
0
L
Apollo
KevDaDudex
Apollo
19,713
15,006
0
7,627
25,900
9,175
0
16,105
9,527
0
53,179
L
Ah Muzen Cab
KingSimpGaara_
Ah Muzen Cab
21,970
13,524
0
2,412
23,456
9,439
0
10,370
12,903
0
61,192
W
16,566
4,246
0
351
12,537
5,248
0
2,361
10,176
31,085
0
W
Fenrir
Tankore
Fenrir
27,681
10,141
0
5,907
32,561
27,313
0
2,652
29,909
0
46,645
W
Jing Wei
blkcotton
Jing Wei
25,808
21,131
0
2,028
14,153
6,368
0
2,811
11,342
0
55,310
L
Cthulhu
cheeseman311
Cthulhu
15,032
1,285
182
3,822
27,396
33,905
0
18,974
8,422
18,067
0
L
Awilix
32,631
13,845
0
0
24,906
12,365
0
10,332
14,574
0
55,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,323
Gold Earned
73,497
232
Minions Killed
306
6
Camps Cleared
11
1,356,893
Distance Traveled
1,237,943
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
13,457
961
16
1
1
269,810
2
W
Ares
13,475
963
11
1
0
209,202
0
W
Morgan Le Fay
16,753
1,197
128
9
2
273,211
3
L
Apollo
13,250
946
74
5
2
252,635
0
L
Ah Muzen Cab
13,863
990
84
6
1
269,725
0
W
Hera
12,277
877
35
3
2
210,215
0
W
Fenrir
17,398
1,243
61
4
4
280,502
1
W
Jing Wei
13,594
971
71
5
3
264,813
0
L
Cthulhu
13,071
934
6
0
0
258,897
2
L
Awilix
15,682
1,120
52
4
2
305,826
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role