Player Matchup

Awilix
Awilix
AbuseMyBanjo
Awilix
Level 60
God Stats
0W - 2L
1,123 SR
Queue Stats
11W - 19L
1,400 Elo+
Solo
Terra
Terra
BrairRose08
Terra
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 87L
1,314 Elo+
Party 1
Bakasura
Bakasura
Mikiara
Bakasura
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 88L
1,313 Elo+
Party 1
Tiamat
Tiamat
Senpaiship
Tiamat
Level 48
God Stats
12W - 15L
1,534 SR
Queue Stats
57W - 76L
1,430 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SilkenPath7670
Ah Muzen Cab
Level 108
God Stats
205W - 193L
1,508 SR
Queue Stats
360W - 371L
1,513 Elo+
Solo
Team Averages
Level 57
1,433 SR
1,394 Elo+

VS

Team Averages
Level 70
1,481 SR
1,464 Elo+
Persephone
Persephone
AnimeGamerXD21
Persephone
Level 89
God Stats
10W - 12L
1,509 SR
Queue Stats
125W - 116L
1,510 Elo+
Solo
Hou Yi
Hou Yi
GetRevenantd
Hou Yi
Level 57
God Stats
33W - 34L
1,454 SR
Queue Stats
147W - 146L
1,479 Elo+
Solo
Arachne
Arachne
IXIJayRockIXI
Arachne
Level 104
God Stats
2W - 5L
1,290 SR
Queue Stats
176W - 176L
1,432 Elo+
Party 2
Nu Wa
Nu Wa
LaZy0n3
Nu Wa
Level 68
God Stats
8W - 3L
1,735 SR
Queue Stats
12W - 8L
1,528 Elo+
Party 2
Terra
Terra
OCCOREHTTAERG
Terra
Level 31
God Stats
6W - 9L
1,415 SR
Queue Stats
47W - 50L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
20
5 / 9 / 6
13,189
942
14,812
22,033
10,363
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
0 / 7 / 6
12,182
870
4,175
27,720
25,049
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
Mikiara
Bakasura
20
9 / 10 / 4
15,514
1,108
17,170
30,718
12,042
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tiamat
Senpaiship
Tiamat
20
1 / 1 / 8
12,775
913
20,169
17,448
9,342
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
SilkenPath7670
Ah Muzen Cab
20
1 / 6 / 11
14,605
1,043
22,595
31,649
12,317
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

130

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
AnimeGamerXD21
Persephone
20
8 / 5 / 15
15,077
1,077
41,271
20,397
7,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hou Yi
20
9 / 0 / 17
15,116
1,080
26,224
6,872
2,930
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arachne
20
14 / 5 / 11
15,641
1,117
22,296
19,552
8,360
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nu Wa
LaZy0n3
Nu Wa
20
2 / 3 / 24
13,774
984
24,817
11,482
4,169
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
0 / 3 / 22
12,820
916
7,598
25,760
28,682
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
122
16
Kills
33
33
Deaths
16
35
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Awilix
5
9
6
0.89
W
Persephone
AnimeGamerXD21
Persephone
8
5
15
3.1
L
0
7
6
0.43
W
Hou Yi
9
0
17
17.5
W
Arachne
14
5
11
3.9
W
Nu Wa
LaZy0n3
Nu Wa
2
3
24
4.67
L
Bakasura
Mikiara
Bakasura
9
10
4
1.1
W
0
3
22
3.67
L
Tiamat
Senpaiship
Tiamat
1
1
8
5
L
Ah Muzen Cab
SilkenPath7670
Ah Muzen Cab
1
6
11
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,921
Damage
122,206
129,568
Taken
84,063
69,113
Mitigated
51,659
20,688
Healing
29,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
14,812
6,942
0
1,012
22,033
10,363
0
8,822
13,005
0
28,204
W
Persephone
AnimeGamerXD21
Persephone
41,271
3,140
598
4,783
20,397
7,518
0
4,039
15,167
73,814
0
L
4,175
872
5,300
4,434
27,720
25,049
0
16,663
10,710
13,866
0
W
Hou Yi
26,224
11,624
0
2,090
6,872
2,930
0
1,219
5,598
0
63,706
W
Arachne
22,296
16,885
0
3,929
19,552
8,360
0
3,643
15,553
0
30,018
W
Nu Wa
LaZy0n3
Nu Wa
24,817
4,072
0
740
11,482
4,169
0
3,542
7,514
53,297
0
L
Bakasura
Mikiara
Bakasura
17,170
9,936
0
2,881
30,718
12,042
0
16,160
14,351
0
42,123
W
7,598
1,701
8,094
9,007
25,760
28,682
0
11,901
13,749
28,568
0
L
Tiamat
Senpaiship
Tiamat
20,169
2,755
0
2,995
17,448
9,342
0
11,080
6,166
63,150
0
L
Ah Muzen Cab
SilkenPath7670
Ah Muzen Cab
22,595
6,338
224
3,842
31,649
12,317
0
19,617
11,650
0
76,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,265
Gold Earned
72,428
331
Minions Killed
353
13
Camps Cleared
5
1,337,099
Distance Traveled
1,282,742
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
13,189
942
31
2
2
271,487
0
W
Persephone
15,077
1,077
83
6
2
242,977
0
L
Terra
12,182
870
27
2
1
256,982
0
W
Hou Yi
15,116
1,080
115
8
1
242,182
0
W
Arachne
15,641
1,117
16
1
2
259,280
0
W
Nu Wa
13,774
984
88
6
0
250,611
0
L
Bakasura
15,514
1,108
56
4
10
300,981
1
W
Terra
12,820
916
51
4
0
287,692
3
L
Tiamat
12,775
913
113
8
0
234,301
1
L
Ah Muzen Cab
14,605
1,043
104
7
0
273,348
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role