Player Matchup

Cthulhu
Cthulhu
Chiquitiii
Cthulhu
Level 20
God Stats
3W - 0L
1,500 SR
Queue Stats
31W - 24L
1,410 Elo+
Party 2
Anubis
Anubis
Excliptor
Anubis
Level 4
God Stats
1W - 3L
1,500 SR
Queue Stats
27W - 30L
966 Elo+
Party 1
Ares
Ares
FatYoshi01
Ares
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
24W - 26L
1,249 Elo+
Party 1
Sol
Sol
KingKlunk
Sol
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 12L
1,500 Elo+
Party 1
Ganesha
Ganesha
anniways
Ganesha
Level 17
God Stats
2W - 4L
1,343 SR
Queue Stats
17W - 21L
1,315 Elo+
Party 2
Team Averages
Level 9
1,469 SR
1,288 Elo+

VS

Team Averages
Level 22
1,490 SR
1,404 Elo+
Fenrir
Fenrir
GeneralTrix
Fenrir
Level 24
God Stats
4W - 3L
1,535 SR
Queue Stats
7W - 5L
1,478 Elo+
Solo
Set
Set
LOZANO72
Set
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 17L
1,457 Elo+
Solo
Odin
Odin
Mcm6495
Odin
Level 18
God Stats
2W - 5L
1,391 SR
Queue Stats
98W - 130L
1,284 Elo+
Solo
Vamana
Vamana
Spralex
Vamana
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,413 Elo+
Solo
Zeus
Zeus
ZapierdalaczPL
Zeus
Level 16
God Stats
9W - 10L
1,526 SR
Queue Stats
11W - 16L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Chiquitiii
Cthulhu
17
1 / 1 / 13
10,549
959
9,623
16,166
8,054
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anubis
Excliptor
Anubis
18
11 / 1 / 4
12,300
1,118
16,348
11,559
6,562
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
5 / 4 / 7
11,098
1,009
4,944
11,590
11,939
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
3 / 2 / 8
10,668
970
17,727
12,621
5,152
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ganesha
anniways
Ganesha
18
0 / 4 / 18
11,811
1,074
6,148
13,925
17,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

258

VS

Team 2 Tickets

165

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
4 / 3 / 5
11,384
1,035
9,699
15,893
8,252
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

15
0 / 1 / 0
8,501
773
749
1,003
286
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mace

Mace

+10
Physical Power

Odin
Mcm6495
Odin
16
0 / 6 / 4
9,701
882
4,619
14,618
11,181
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vamana
Spralex
Vamana
17
1 / 3 / 5
10,303
937
10,164
20,601
15,261
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
7 / 7 / 4
12,237
1,112
34,605
10,850
3,951
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
30
20
Kills
12
12
Deaths
20
50
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Chiquitiii
Cthulhu
1
1
13
7.5
W
Anubis
Excliptor
Anubis
11
1
4
13
W
5
4
7
2.13
L
Fenrir
4
3
5
2.17
W
3
2
8
3.5
L
0
1
0
0
L
Odin
Mcm6495
Odin
0
6
4
0.33
L
Vamana
Spralex
Vamana
1
3
5
1.17
L
7
7
4
1.29
W
Ganesha
anniways
Ganesha
0
4
18
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,790
Damage
59,836
65,861
Taken
62,965
49,610
Mitigated
38,931
16,210
Healing
4,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Chiquitiii
Cthulhu
9,623
867
1,034
1,744
16,166
8,054
0
8,187
7,662
27,484
0
W
Anubis
Excliptor
Anubis
16,348
2,559
0
6,224
11,559
6,562
0
5,969
5,359
41,773
0
W
4,944
918
0
126
11,590
11,939
0
7,421
3,946
8,096
0
L
Fenrir
9,699
3,726
0
643
15,893
8,252
0
12,466
3,427
0
23,598
W
17,727
8,584
0
5,279
12,621
5,152
0
5,912
6,334
33,552
0
L
749
251
0
132
1,003
286
0
1,003
0
0
2,032
L
Odin
Mcm6495
Odin
4,619
2,003
0
0
14,618
11,181
0
12,661
1,957
0
14,293
L
Vamana
Spralex
Vamana
10,164
2,196
0
2,789
20,601
15,261
0
18,505
2,096
0
24,621
L
34,605
4,169
280
1,143
10,850
3,951
0
10,021
695
56,773
0
W
Ganesha
anniways
Ganesha
6,148
953
0
1,803
13,925
17,903
0
7,116
6,483
15,100
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,426
Gold Earned
52,126
179
Minions Killed
145
6
Camps Cleared
3
995,248
Distance Traveled
794,262
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,549
959
51
5
3
242,536
1
W
Anubis
12,300
1,118
72
7
1
177,610
0
W
Ares
11,098
1,009
13
1
1
183,449
1
L
Fenrir
11,384
1,035
42
4
0
234,581
0
W
Sol
10,668
970
43
4
1
201,614
0
L
Set
8,501
773
2
0
2
29,939
0
L
Odin
9,701
882
27
2
1
127,429
0
L
Vamana
10,303
937
36
3
0
251,171
0
L
Zeus
12,237
1,112
38
3
0
151,142
2
W
Ganesha
11,811
1,074
0
0
0
190,039
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role