Player Matchup

Jing Wei
Jing Wei
GhastlyB3spoke
Jing Wei
Level 28
God Stats
6W - 5L
1,564 SR
Queue Stats
81W - 87L
1,419 Elo+
Party 2
Cthulhu
Cthulhu
IGufSa
Cthulhu
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 15L
1,518 Elo+
Solo
Nike
Nike
Tractoro
Nike
Level 29
God Stats
5W - 5L
1,500 SR
Queue Stats
117W - 131L
1,443 Elo+
Solo
Hades
Hades
Tynanil
Hades
Level 18
God Stats
13W - 13L
1,532 SR
Queue Stats
24W - 30L
1,411 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
swimmerboi
Morgan Le Fay
Level 28
God Stats
4W - 4L
1,535 SR
Queue Stats
38W - 36L
1,581 Elo+
Solo
Team Averages
Level 22
1,526 SR
1,474 Elo+

VS

Team Averages
Level 9
1,593 SR
1,569 Elo+
Artemis
Artemis
KEYMORNG
Artemis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,549 Elo+
Party 1
Guan Yu
Guan Yu
PoundKit
Guan Yu
Level 4
God Stats
2W - 0L
1,727 SR
Queue Stats
6W - 5L
1,574 Elo+
Party 1
Cerberus
Cerberus
Roemen
Cerberus
Level 3
God Stats
4W - 2L
1,500 SR
Queue Stats
128W - 57L
1,704 Elo+
Solo
Pele
Pele
Worabank
Pele
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 6L
1,502 Elo+
Party 1
Olorun
Olorun
chupameste
Olorun
Level 25
God Stats
8W - 3L
1,737 SR
Queue Stats
97W - 101L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
14
1 / 6 / 4
9,191
400
5,710
18,472
5,679
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
IGufSa
Cthulhu
17
1 / 3 / 3
10,500
457
5,588
13,290
12,134
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Nike
19
4 / 2 / 8
11,986
521
13,272
17,986
8,321
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hades
Tynanil
Hades
13
2 / 9 / 4
9,133
397
12,978
22,075
11,485
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Morgan Le Fay
swimmerboi
Morgan Le Fay
17
14 / 6 / 4
12,573
547
24,915
15,435
4,978
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
KEYMORNG
Artemis
18
4 / 3 / 14
11,705
509
10,853
10,366
3,736
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
PoundKit
Guan Yu
14
1 / 6 / 9
9,652
420
2,426
17,730
13,616
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cerberus
Roemen
Cerberus
17
6 / 2 / 16
13,627
592
16,828
25,654
32,827
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Pele
18
2 / 7 / 8
11,937
519
4,541
16,105
5,602
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Olorun
chupameste
Olorun
20
13 / 4 / 8
13,225
575
25,084
20,948
9,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
81
22
Kills
26
26
Deaths
22
23
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
1
6
4
0.5
L
Cthulhu
IGufSa
Cthulhu
1
3
3
0.83
W
Artemis
KEYMORNG
Artemis
4
3
14
3.67
W
Guan Yu
PoundKit
Guan Yu
1
6
9
0.92
W
Cerberus
Roemen
Cerberus
6
2
16
7
L
Nike
4
2
8
4
L
Hades
Tynanil
Hades
2
9
4
0.44
W
Pele
2
7
8
0.86
W
Olorun
chupameste
Olorun
13
4
8
4.25
L
Morgan Le Fay
swimmerboi
Morgan Le Fay
14
6
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,463
Damage
59,732
87,258
Taken
90,803
42,597
Mitigated
64,980
17,891
Healing
24,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
5,710
5,056
860
3,844
18,472
5,679
2,121
7,729
10,743
0
65,055
L
Cthulhu
IGufSa
Cthulhu
5,588
362
67
0
13,290
12,134
282
7,415
5,671
58,487
0
W
Artemis
KEYMORNG
Artemis
10,853
5,426
0
501
10,366
3,736
3,078
3,385
6,895
0
51,105
W
Guan Yu
PoundKit
Guan Yu
2,426
476
1,557
2,802
17,730
13,616
92
10,526
6,920
0
33,860
W
Cerberus
Roemen
Cerberus
16,828
1,010
0
3,298
25,654
32,827
317
12,471
12,790
46,602
0
L
Nike
13,272
1,199
0
3,554
17,986
8,321
0
4,863
12,672
0
101,539
L
Hades
Tynanil
Hades
12,978
1,710
527
5,884
22,075
11,485
1,403
11,001
10,715
47,334
0
W
Pele
4,541
1,286
0
2,102
16,105
5,602
0
6,527
9,390
0
69,104
W
Olorun
chupameste
Olorun
25,084
13,167
2,598
12,009
20,948
9,199
3,875
9,369
11,327
107,522
0
L
Morgan Le Fay
swimmerboi
Morgan Le Fay
24,915
2,500
321
2,834
15,435
4,978
1,582
10,193
5,242
76,650
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,383
Gold Earned
60,146
523
Minions Killed
501
0
Camps Cleared
0
2,106,784
Distance Traveled
2,074,921
22
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
9,191
400
68
3
0
420,308
1
L
Cthulhu
10,500
457
112
5
0
424,286
4
W
Artemis
11,705
509
89
4
0
402,162
0
W
Guan Yu
9,652
420
69
3
0
423,735
2
W
Cerberus
13,627
592
59
3
0
447,193
8
L
Nike
11,986
521
150
7
0
492,163
10
L
Hades
9,133
397
71
3
0
372,067
3
W
Pele
11,937
519
139
6
0
391,004
2
W
Olorun
13,225
575
145
6
0
410,827
11
L
Morgan Le Fay
12,573
547
122
5
0
397,960
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role