Player Matchup

Medusa
Medusa
Aboshamshoon
Medusa
Level 18
God Stats
32W - 28L
1,419 SR
Queue Stats
89W - 103L
1,291 Elo+
Party 2
Nemesis
Nemesis
DemonsBloood
Nemesis
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Hercules
Hercules
LewisPackM
Hercules
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 14L
1,253 Elo+
Solo
Ymir
Ymir
SmokeW0lf
Ymir
Level 24
God Stats
4W - 6L
1,500 SR
Queue Stats
277W - 256L
1,517 Elo+
Party 2
Thanatos
Thanatos
danxhkh
Thanatos
Level 99
God Stats
13W - 3L
1,726 SR
Queue Stats
700W - 756L
1,406 Elo+
Party 2
Team Averages
Level 32
1,529 SR
1,393 Elo+

VS

Team Averages
Level 26
1,523 SR
1,327 Elo+
Loki
Loki
CyoNCZ
Loki
Level 12
God Stats
2W - 2L
1,500 SR
Queue Stats
11W - 9L
1,440 Elo+
Party 1
Anubis
Anubis
ToKeRaZ1
Anubis
Level 29
God Stats
4W - 5L
1,583 SR
Queue Stats
9W - 13L
1,333 Elo+
Party 3
King Arthur
King Arthur
UnderCZ
King Arthur
Level 39
God Stats
3W - 4L
1,500 SR
Queue Stats
5W - 8L
1,237 Elo+
Party 1
Cthulhu
Cthulhu
VikLily
Cthulhu
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 34L
1,279 Elo+
Party 3
Zeus
Zeus
savernon
Zeus
Level 29
God Stats
8W - 6L
1,534 SR
Queue Stats
11W - 12L
1,344 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
7 / 0 / 4
8,015
617
5,968
4,259
1,012
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nemesis
DemonsBloood
Nemesis
10
0 / 4 / 2
6,142
472
2,080
5,593
1,647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hercules
LewisPackM
Hercules
12
7 / 4 / 2
7,369
567
7,357
9,713
4,020
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
10
4 / 2 / 7
7,007
539
5,675
8,844
5,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Thanatos
danxhkh
Thanatos
13
10 / 0 / 5
8,281
637
7,845
7,176
2,926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
CyoNCZ
Loki
9
3 / 4 / 3
6,207
477
3,403
6,249
1,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
ToKeRaZ1
Anubis
8
1 / 5 / 0
5,217
401
3,682
7,111
3,108
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
UnderCZ
King Arthur
11
1 / 6 / 3
6,220
478
4,667
11,983
7,551
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cthulhu
VikLily
Cthulhu
8
0 / 7 / 0
4,807
370
2,283
8,255
2,719
Zeus
10
4 / 7 / 1
6,336
487
6,430
7,612
1,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
16
28
Kills
9
10
Deaths
29
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Medusa
7
0
4
9
L
Loki
CyoNCZ
Loki
3
4
3
1.13
W
Nemesis
DemonsBloood
Nemesis
0
4
2
0.25
W
Hercules
LewisPackM
Hercules
7
4
2
2
W
Ymir
4
2
7
3.75
L
Anubis
ToKeRaZ1
Anubis
1
5
0
0.2
L
King Arthur
UnderCZ
King Arthur
1
6
3
0.42
L
Cthulhu
VikLily
Cthulhu
0
7
0
0
W
Thanatos
danxhkh
Thanatos
10
0
5
12.5
L
Zeus
4
7
1
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,925
Damage
20,465
35,585
Taken
41,210
14,968
Mitigated
16,691
15,701
Healing
4,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
5,968
3,424
0
2,660
4,259
1,012
639
2,497
1,762
0
38,096
L
Loki
CyoNCZ
Loki
3,403
1,036
0
2,116
6,249
1,523
0
859
5,390
0
21,901
W
Nemesis
DemonsBloood
Nemesis
2,080
880
0
174
5,593
1,647
669
3,499
1,780
0
19,648
W
Hercules
LewisPackM
Hercules
7,357
2,501
0
1,972
9,713
4,020
125
0
9,713
0
25,970
W
Ymir
5,675
1,141
0
2,091
8,844
5,363
308
4,256
4,522
28,430
0
L
Anubis
ToKeRaZ1
Anubis
3,682
223
0
982
7,111
3,108
0
1,219
5,892
21,940
0
L
King Arthur
UnderCZ
King Arthur
4,667
888
0
669
11,983
7,551
0
329
11,654
0
20,891
L
Cthulhu
VikLily
Cthulhu
2,283
210
0
0
8,255
2,719
0
1,625
6,630
13,931
0
W
Thanatos
danxhkh
Thanatos
7,845
2,870
0
8,804
7,176
2,926
132
1,689
5,413
0
53,051
L
Zeus
6,430
981
0
798
7,612
1,790
0
1,643
5,969
24,753
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,814
Gold Earned
28,787
340
Minions Killed
190
0
Camps Cleared
0
1,277,993
Distance Traveled
1,065,713
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,015
617
89
7
0
246,982
0
L
Loki
6,207
477
39
3
0
247,840
0
W
Nemesis
6,142
472
47
4
0
266,008
0
W
Hercules
7,369
567
63
5
0
250,292
0
W
Ymir
7,007
539
40
3
0
226,434
0
L
Anubis
5,217
401
36
3
0
200,006
0
L
King Arthur
6,220
478
47
4
0
230,272
0
L
Cthulhu
4,807
370
18
1
0
208,206
0
W
Thanatos
8,281
637
101
8
0
288,277
0
L
Zeus
6,336
487
50
4
0
179,389
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role