Player Matchup

Nox
Nox
KESTONEKIDS420
Nox
Level 106
God Stats
6W - 5L
1,648 SR
Queue Stats
619W - 679L
1,415 Elo+
Solo
Skadi
Skadi
PRINCESSxDank
Skadi
Level 103
God Stats
1W - 5L
1,132 SR
Queue Stats
193W - 213L
1,465 Elo+
Solo
Osiris
Osiris
SMOKEYKUSHH13
Osiris
Level 123
God Stats
1W - 2L
1,514 SR
Queue Stats
53W - 60L
1,374 Elo+
Solo
Thoth
Thoth
Xiphophouss
Thoth
Level 47
God Stats
2W - 2L
1,528 SR
Queue Stats
40W - 52L
1,240 Elo+
Solo
Mercury
Mercury
gamer_gimp20
Mercury
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 110L
1,379 Elo+
Solo
Team Averages
Level 107
1,465 SR
1,375 Elo+

VS

Team Averages
Level 51
1,551 SR
1,214 Elo+
Fafnir
Fafnir
DeKagePlayz
Fafnir
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 12L
1,137 Elo+
Party 1
King Arthur
King Arthur
HS-IQ5
King Arthur
Level 29
God Stats
1W - 0L
1,744 SR
Queue Stats
8W - 20L
1,134 Elo+
Solo
Merlin
Merlin
KtN T0XIC
Merlin
Level 84
God Stats
3W - 0L
1,715 SR
Queue Stats
33W - 40L
1,304 Elo+
Solo
Bacchus
Bacchus
d4l2s0
Bacchus
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,207 Elo+
Party 1
Ullr
Ullr
shmay33
Ullr
Level 64
God Stats
1W - 1L
1,294 SR
Queue Stats
35W - 47L
1,291 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 3 / 17
11,528
721
11,278
10,884
6,770
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
14 / 3 / 7
12,977
811
29,371
13,313
6,466
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
6 / 4 / 13
11,852
741
13,907
25,414
15,895
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

16
3 / 8 / 11
10,144
634
9,650
12,911
10,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
gamer_gimp20
Mercury
15
0 / 8 / 13
9,665
604
7,687
16,759
7,362
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
18
1 / 2 / 12
11,022
689
7,471
19,367
28,660
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

King Arthur
HS-IQ5
King Arthur
15
0 / 12 / 12
10,155
635
5,805
22,331
14,770
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Merlin
KtN T0XIC
Merlin
20
17 / 4 / 5
14,777
924
30,703
19,955
11,769
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bacchus
d4l2s0
Bacchus
19
6 / 3 / 12
12,019
751
12,935
16,649
20,474
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ullr
shmay33
Ullr
19
0 / 5 / 16
11,260
704
15,024
16,321
8,718
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
81
26
Kills
24
26
Deaths
26
61
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Fafnir
1
2
12
3.5
W
King Arthur
HS-IQ5
King Arthur
0
12
12
0.5
L
3
3
17
3.83
W
Merlin
KtN T0XIC
Merlin
17
4
5
4.88
L
14
3
7
5.83
L
6
4
13
3.13
L
3
8
11
1.06
W
Bacchus
d4l2s0
Bacchus
6
3
12
4
L
Mercury
gamer_gimp20
Mercury
0
8
13
0.81
W
Ullr
shmay33
Ullr
0
5
16
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,893
Damage
71,938
79,281
Taken
94,623
47,011
Mitigated
84,391
27,716
Healing
24,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
7,471
2,573
128
3,662
19,367
28,660
583
5,090
13,960
15,473
0
W
King Arthur
HS-IQ5
King Arthur
5,805
925
781
1,186
22,331
14,770
42
3,384
18,780
68
11,890
L
11,278
3,729
1,208
2,847
10,884
6,770
251
7,259
3,625
29,419
0
W
Merlin
KtN T0XIC
Merlin
30,703
2,318
2,722
6,704
19,955
11,769
1,470
3,895
15,808
76,927
0
L
29,371
14,404
1,968
3,718
13,313
6,466
2,995
9,266
4,047
0
49,013
L
13,907
4,608
1,826
9,038
25,414
15,895
0
17,881
7,533
0
25,316
L
9,650
2,234
0
928
12,911
10,518
0
8,356
4,555
13,956
0
W
Bacchus
d4l2s0
Bacchus
12,935
1,574
2,065
2,181
16,649
20,474
520
3,693
12,846
19,572
0
L
Mercury
gamer_gimp20
Mercury
7,687
2,414
1,198
4,985
16,759
7,362
481
8,411
8,348
0
19,428
W
Ullr
shmay33
Ullr
15,024
10,144
1,876
2,725
16,321
8,718
1,868
3,880
12,247
0
30,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,166
Gold Earned
59,233
146
Minions Killed
165
0
Camps Cleared
0
1,274,676
Distance Traveled
1,403,528
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
11,022
689
23
1
0
312,365
0
W
King Arthur
10,155
635
9
1
0
242,941
4
L
Nox
11,528
721
38
2
0
240,607
0
W
Merlin
14,777
924
85
5
0
260,557
0
L
Skadi
12,977
811
53
3
0
247,437
1
L
Osiris
11,852
741
14
1
0
261,998
4
L
Thoth
10,144
634
19
1
0
222,820
0
W
Bacchus
12,019
751
15
1
0
322,606
0
L
Mercury
9,665
604
22
1
0
301,814
2
W
Ullr
11,260
704
33
2
0
265,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role