Player Matchup

Nox
Nox
Alexandro2503
Nox
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 57L
1,583 Elo+
Party 1
Tyr
Tyr
Hernandeces
Tyr
Level 100
God Stats
3W - 1L
1,730 SR
Queue Stats
61W - 36L
1,629 Elo+
Party 1
Heimdallr
Heimdallr
MrHabs
Heimdallr
Level 41
God Stats
11W - 7L
1,433 SR
Queue Stats
88W - 58L
1,575 Elo+
Party 1
Team Averages
Level 56
1,554 SR
1,596 Elo+

VS

Team Averages
Level 73
1,503 SR
1,240 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
JamieEllisGamer
Apollo
Level 30
God Stats
3W - 1L
1,500 SR
Queue Stats
5W - 8L
1,129 Elo+
Party 2
Medusa
Medusa
conzafury619
Medusa
Level 43
God Stats
0W - 3L
1,509 SR
Queue Stats
0W - 3L
1,091 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 15
7,577
758
6,308
6,291
2,389
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
9 / 3 / 5
8,504
850
6,160
8,065
4,425
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
MrHabs
Heimdallr
11
7 / 0 / 8
8,363
836
9,093
7,953
2,992
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
10
0 / 4 / 3
6,467
647
7,750
7,267
3,357
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

8
0 / 7 / 3
5,761
576
4,178
7,523
2,462
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Medusa
9
3 / 6 / 0
6,364
636
5,612
10,058
3,433
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
9
17
Kills
3
3
Deaths
17
28
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
0
4
3
0.38
W
1
0
15
8.5
W
9
3
5
3.83
L
0
7
3
0.21
W
Heimdallr
MrHabs
Heimdallr
7
0
8
11
L
Medusa
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,561
Damage
17,540
22,309
Taken
24,848
9,806
Mitigated
9,252
4,373
Healing
2,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
7,750
300
0
1,263
7,267
3,357
0
1,593
5,674
32,200
0
W
6,308
682
108
1,202
6,291
2,389
188
1,879
4,412
32,716
0
W
6,160
371
0
968
8,065
4,425
0
2,545
5,520
0
9,053
L
4,178
2,228
0
272
7,523
2,462
238
2,132
5,391
0
12,585
W
Heimdallr
MrHabs
Heimdallr
9,093
3,759
0
2,095
7,953
2,992
1,185
3,326
4,627
0
30,842
L
Medusa
5,612
1,578
0
471
10,058
3,433
75
2,583
7,475
0
15,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,444
Gold Earned
18,592
129
Minions Killed
103
0
Camps Cleared
0
517,321
Distance Traveled
550,241
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
6,467
647
65
7
0
191,224
2
W
Nox
7,577
758
63
6
0
162,289
2
W
Tyr
8,504
850
9
1
0
173,708
3
L
Apollo
5,761
576
13
1
0
184,662
4
W
Heimdallr
8,363
836
57
6
0
181,324
2
L
Medusa
6,364
636
25
3
0
174,355
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role