Player Matchup

Fafnir
Fafnir
Em3neer
Fafnir
Level 28
God Stats
2W - 3L
1,393 SR
Queue Stats
125W - 114L
1,489 Elo+
Party 3
Danzaburou
Danzaburou
Filshy
Danzaburou
Level 28
God Stats
23W - 21L
1,559 SR
Queue Stats
128W - 120L
1,478 Elo+
Party 3
Bellona
Bellona
LE-COLONEL08
Bellona
Level 16
God Stats
9W - 12L
1,666 SR
Queue Stats
18W - 17L
1,479 Elo+
Party 2
Pele
Pele
Mans3411
Pele
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Bakasura
Bakasura
Mino4nklBrxker-
Bakasura
Level 25
God Stats
32W - 28L
1,549 SR
Queue Stats
55W - 52L
1,405 Elo+
Party 2
Team Averages
Level 20
1,533 SR
1,470 Elo+

VS

Team Averages
Level 19
1,414 SR
1,302 Elo+
Bakasura
Bakasura
Lolluah7565
Bakasura
Level 1
God Stats
7W - 14L
1,212 SR
Queue Stats
24W - 40L
1,116 Elo+
Solo
Cthulhu
Cthulhu
UnW_FROQ
Cthulhu
Level 24
God Stats
2W - 2L
1,484 SR
Queue Stats
89W - 94L
1,229 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
UnW_Vilela
Morgan Le Fay
Level 24
God Stats
6W - 4L
1,365 SR
Queue Stats
105W - 110L
1,337 Elo+
Party 1
Anhur
Anhur
legion_DURBURGER
Anhur
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 5L
1,382 Elo+
Solo
Janus
Janus
xarli_90
Janus
Level 28
God Stats
7W - 5L
1,510 SR
Queue Stats
119W - 121L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Em3neer
Fafnir
15
3 / 2 / 7
11,287
513
5,823
18,386
18,543
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
Filshy
Danzaburou
18
8 / 4 / 4
11,814
537
26,065
17,928
6,514
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
LE-COLONEL08
Bellona
16
2 / 7 / 3
10,802
491
4,041
13,264
6,805
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Pele
12
1 / 18 / 0
7,897
359
6,654
22,231
5,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bakasura
15
4 / 7 / 2
10,457
475
10,080
15,322
6,059
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Lolluah7565
Bakasura
18
6 / 2 / 3
11,596
527
7,017
10,844
6,740
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
UnW_FROQ
Cthulhu
14
1 / 3 / 5
9,859
448
9,740
23,807
26,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Morgan Le Fay
UnW_Vilela
Morgan Le Fay
14
4 / 7 / 3
9,843
447
13,160
18,218
7,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
12 / 3 / 5
13,785
627
15,833
18,736
7,111
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Janus
xarli_90
Janus
19
12 / 3 / 9
13,219
601
16,672
12,422
4,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
60
18
Kills
35
38
Deaths
18
16
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Fafnir
Em3neer
Fafnir
3
2
7
3.25
L
Danzaburou
Filshy
Danzaburou
8
4
4
2.5
L
Bellona
LE-COLONEL08
Bellona
2
7
3
0.5
W
Bakasura
Lolluah7565
Bakasura
6
2
3
3.75
L
Pele
1
18
0
0.06
L
Bakasura
4
7
2
0.71
W
Cthulhu
UnW_FROQ
Cthulhu
1
3
5
1.17
W
Morgan Le Fay
UnW_Vilela
Morgan Le Fay
4
7
3
0.79
W
12
3
5
4.83
W
Janus
xarli_90
Janus
12
3
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,663
Damage
62,422
87,131
Taken
84,027
43,721
Mitigated
51,433
18,007
Healing
23,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
Em3neer
Fafnir
5,823
2,397
0
3,828
18,386
18,543
54
14,182
4,078
19,379
0
L
Danzaburou
Filshy
Danzaburou
26,065
12,558
0
9,058
17,928
6,514
201
10,304
7,516
0
101,301
L
Bellona
LE-COLONEL08
Bellona
4,041
2,836
0
348
13,264
6,805
1,431
1,560
11,002
0
49,176
W
Bakasura
Lolluah7565
Bakasura
7,017
4,370
0
3,488
10,844
6,740
586
0
10,164
0
48,196
L
Pele
6,654
1,664
0
2,281
22,231
5,800
65
8,655
13,242
0
34,050
L
Bakasura
10,080
7,318
0
2,492
15,322
6,059
801
4,021
10,819
0
36,783
W
Cthulhu
UnW_FROQ
Cthulhu
9,740
1,078
397
4,288
23,807
26,077
429
2,726
20,809
34,530
0
W
Morgan Le Fay
UnW_Vilela
Morgan Le Fay
13,160
1,901
533
4,408
18,218
7,120
513
1,907
15,971
60,650
0
W
15,833
9,707
0
7,376
18,736
7,111
2,016
813
17,645
0
127,269
W
Janus
xarli_90
Janus
16,672
2,475
0
2,560
12,422
4,385
1,976
377
11,878
82,047
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,257
Gold Earned
58,302
382
Minions Killed
551
0
Camps Cleared
0
1,929,626
Distance Traveled
2,095,961
19
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
11,287
513
27
1
0
394,953
8
L
Danzaburou
11,814
537
153
7
0
381,649
3
L
Bellona
10,802
491
95
4
0
327,286
6
W
Bakasura
11,596
527
121
6
0
451,072
0
L
Pele
7,897
359
37
2
0
382,464
0
L
Bakasura
10,457
475
70
3
0
443,274
2
W
Cthulhu
9,859
448
42
2
0
421,075
0
W
Morgan Le Fay
9,843
447
70
3
0
372,250
1
W
Anhur
13,785
627
168
8
0
423,586
2
W
Janus
13,219
601
150
7
0
427,978
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role