Player Matchup

Cerberus
Cerberus
Edward wzz
Cerberus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,533 Elo+
Party 1
Awilix
Awilix
HIT EaZy
Awilix
Level 3
God Stats
0W - 2L
1,393 SR
Queue Stats
0W - 4L
1,297 Elo+
Party 1
Medusa
Medusa
JuaniRocha2005
Medusa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Ares
Ares
WILLIAN BRx
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,460 Elo+
Party 1
Merlin
Merlin
YF1R3Z
Merlin
Level 16
God Stats
4W - 10L
1,403 SR
Queue Stats
58W - 65L
1,397 Elo+
Solo
Team Averages
Level 9
1,459 SR
1,438 Elo+

VS

Team Averages
Level 12
1,414 SR
1,478 Elo+
Hel
Hel
Eureka7i
Hel
Level 7
God Stats
6W - 3L
1,500 SR
Queue Stats
140W - 87L
1,655 Elo+
Solo
Zeus
Zeus
InfernoDeDant
Zeus
Level 7
God Stats
2W - 0L
1,173 SR
Queue Stats
9W - 10L
1,347 Elo+
Solo
Cthulhu
Cthulhu
Simdrome
Cthulhu
Level 7
God Stats
7W - 9L
1,324 SR
Queue Stats
7W - 9L
1,396 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SrXO
Morgan Le Fay
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 17L
1,554 Elo+
Solo
Neith
Neith
effySZinha_
Neith
Level 26
God Stats
14W - 17L
1,572 SR
Queue Stats
64W - 72L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Edward wzz
Cerberus
13
0 / 7 / 1
7,309
914
2,270
16,530
5,148
Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Awilix
HIT EaZy
Awilix
13
3 / 12 / 0
8,637
1,080
8,483
16,962
5,464
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 14 / 3
8,032
1,004
8,459
17,927
5,616
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
0 / 10 / 3
7,595
949
3,640
15,376
11,981
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Merlin
YF1R3Z
Merlin
14
0 / 2 / 2
8,132
1,017
14,629
6,927
2,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

0

VS

Team 2 Tickets

354

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
19 / 0 / 20
11,913
1,489
22,533
9,416
4,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
10 / 3 / 12
9,958
1,245
13,819
7,300
2,825
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Simdrome
Cthulhu
17
5 / 0 / 33
10,057
1,257
9,060
8,590
10,109
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
SrXO
Morgan Le Fay
16
6 / 1 / 23
9,670
1,209
11,484
8,462
3,616
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

17
5 / 0 / 30
10,357
1,295
10,936
6,263
2,813
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
163
4
Kills
45
45
Deaths
4
9
Assists
118
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Edward wzz
Cerberus
0
7
1
0.07
W
19
0
20
29
L
Awilix
HIT EaZy
Awilix
3
12
0
0.25
W
10
3
12
5.33
L
1
14
3
0.18
W
Cthulhu
Simdrome
Cthulhu
5
0
33
21.5
W
Morgan Le Fay
SrXO
Morgan Le Fay
6
1
23
17.5
L
0
10
3
0.15
L
Merlin
YF1R3Z
Merlin
0
2
2
0.5
W
5
0
30
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,481
Damage
67,832
73,722
Taken
40,031
30,323
Mitigated
23,773
1,730
Healing
17,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Edward wzz
Cerberus
2,270
171
0
784
16,530
5,148
0
12,379
4,151
9,013
0
W
22,533
1,430
8,924
7,244
9,416
4,410
0
4,038
5,204
41,429
0
L
Awilix
HIT EaZy
Awilix
8,483
3,652
0
255
16,962
5,464
0
12,224
4,738
0
12,761
W
13,819
4,017
0
249
7,300
2,825
0
3,193
3,905
18,435
0
L
8,459
3,942
0
691
17,927
5,616
0
14,098
3,829
0
16,460
W
Cthulhu
Simdrome
Cthulhu
9,060
1,046
0
0
8,590
10,109
0
4,400
3,810
20,455
0
W
Morgan Le Fay
SrXO
Morgan Le Fay
11,484
1,497
0
150
8,462
3,616
0
4,476
3,756
30,543
0
L
3,640
915
0
0
15,376
11,981
0
11,557
3,819
6,390
0
L
Merlin
YF1R3Z
Merlin
14,629
354
0
0
6,927
2,114
0
6,638
289
44,201
0
W
10,936
6,678
0
1,306
6,263
2,813
0
3,188
2,817
0
24,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,705
Gold Earned
51,955
106
Minions Killed
163
4
Camps Cleared
6
677,026
Distance Traveled
838,909
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,309
914
18
2
0
134,158
0
W
Hel
11,913
1,489
56
7
1
209,356
0
L
Awilix
8,637
1,080
6
1
2
157,967
0
W
Zeus
9,958
1,245
8
1
1
98,955
0
L
Medusa
8,032
1,004
17
2
1
116,757
3
W
Cthulhu
10,057
1,257
25
3
1
205,836
2
W
Morgan Le Fay
9,670
1,209
54
7
1
154,104
2
L
Ares
7,595
949
0
0
0
112,716
0
L
Merlin
8,132
1,017
65
8
1
155,428
0
W
Neith
10,357
1,295
20
3
2
170,658
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role