Player Matchup

Loki
Loki
CLOUCLOU24
Loki
Level 13
God Stats
0W - 4L
1,721 SR
Queue Stats
4W - 10L
1,320 Elo+
Party 1
Kukulkan
Kukulkan
Jusdepomme8439
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Fenrir
Fenrir
VACHEACLOCHE
Fenrir
Level 8
God Stats
1W - 3L
1,320 SR
Queue Stats
3W - 6L
1,444 Elo+
Party 1
Hou Yi
Hou Yi
running pizza
Hou Yi
Level 7
God Stats
0W - 4L
1,189 SR
Queue Stats
2W - 6L
1,275 Elo+
Party 1
Chaac
Chaac
runningpanda21
Chaac
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,320 Elo+
Party 1
Team Averages
Level 11
1,446 SR
1,372 Elo+

VS

Team Averages
Level 29
1,517 SR
1,381 Elo+
Izanami
Izanami
BxxndzSoGone
Izanami
Level 27
God Stats
5W - 4L
1,486 SR
Queue Stats
43W - 66L
1,373 Elo+
Party 2
Hades
Hades
BxxndzSoSnag
Hades
Level 34
God Stats
7W - 3L
1,556 SR
Queue Stats
100W - 144L
1,336 Elo+
Party 2
Erlang Shen
Erlang Shen
Eakers98
Erlang Shen
Level 29
God Stats
6W - 6L
1,509 SR
Queue Stats
100W - 93L
1,393 Elo+
Solo
Arachne
Arachne
MaFoNhIk92
Arachne
Level 28
God Stats
89W - 76L
1,509 SR
Queue Stats
137W - 134L
1,381 Elo+
Solo
Raijin
Raijin
moneyj221
Raijin
Level 29
God Stats
8W - 9L
1,525 SR
Queue Stats
83W - 118L
1,418 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 12 / 6
10,949
456
9,838
15,828
3,863
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kukulkan
14
2 / 12 / 3
8,998
375
4,601
14,176
3,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
14
5 / 15 / 7
10,396
433
11,456
23,133
8,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

15
7 / 14 / 5
10,601
442
15,536
23,909
8,135
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

16
5 / 6 / 5
10,566
440
15,954
21,231
16,659
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BxxndzSoGone
Izanami
17
9 / 10 / 12
12,170
507
16,348
19,639
6,444
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
13 / 1 / 11
13,264
553
16,171
12,046
7,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
Eakers98
Erlang Shen
19
8 / 3 / 23
14,456
602
16,246
18,095
15,330
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Arachne
MaFoNhIk92
Arachne
20
18 / 6 / 12
14,393
600
21,536
21,342
12,166
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
moneyj221
Raijin
19
11 / 4 / 8
12,841
535
12,852
13,630
5,424
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
125
24
Kills
59
59
Deaths
24
26
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Izanami
BxxndzSoGone
Izanami
9
10
12
1.5
W
13
1
11
18.5
L
5
12
6
0.67
W
Erlang Shen
Eakers98
Erlang Shen
8
3
23
6.5
L
Kukulkan
2
12
3
0.29
W
Arachne
MaFoNhIk92
Arachne
18
6
12
4
L
Fenrir
5
15
7
0.57
W
Raijin
moneyj221
Raijin
11
4
8
3.75
L
7
14
5
0.68
L
5
6
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,385
Damage
83,153
98,277
Taken
84,752
41,148
Mitigated
46,649
8,681
Healing
26,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BxxndzSoGone
Izanami
16,348
12,369
0
1,224
19,639
6,444
2,697
97
19,542
0
60,260
W
16,171
371
2,070
5,447
12,046
7,285
2,170
608
11,438
61,034
0
L
9,838
2,717
256
270
15,828
3,863
0
5,552
10,276
0
21,512
W
Erlang Shen
Eakers98
Erlang Shen
16,246
6,423
0
4,859
18,095
15,330
3,523
1,321
16,774
15,490
60,654
L
Kukulkan
4,601
979
0
47
14,176
3,881
222
6,358
7,818
23,662
0
W
Arachne
MaFoNhIk92
Arachne
21,536
15,369
0
7,989
21,342
12,166
5,546
598
20,744
0
81,505
L
Fenrir
11,456
3,130
0
379
23,133
8,610
362
5,001
18,132
0
29,699
W
Raijin
moneyj221
Raijin
12,852
2,582
0
5,048
13,630
5,424
935
1,977
11,653
63,796
0
L
15,536
7,639
0
1,963
23,909
8,135
590
7,021
16,888
0
52,439
L
15,954
2,595
242
5,524
21,231
16,659
256
7,789
13,442
0
60,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,510
Gold Earned
67,124
285
Minions Killed
516
0
Camps Cleared
0
1,814,314
Distance Traveled
2,122,320
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,170
507
98
4
0
372,284
0
W
Hades
13,264
553
97
4
0
428,377
4
L
Loki
10,949
456
25
1
0
392,484
0
W
Erlang Shen
14,456
602
114
5
0
449,158
2
L
Kukulkan
8,998
375
36
2
0
327,834
0
W
Arachne
14,393
600
121
5
0
472,585
1
L
Fenrir
10,396
433
57
2
0
378,467
2
W
Raijin
12,841
535
86
4
0
399,916
0
L
Hou Yi
10,601
442
83
3
0
313,615
1
L
Chaac
10,566
440
84
4
0
401,914
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role