Player Matchup

Ah Puch
Ah Puch
Dc yTutuLugo
Ah Puch
Level 26
God Stats
10W - 6L
1,819 SR
Queue Stats
260W - 288L
1,418 Elo+
Solo
Bakasura
Bakasura
GristlyMedal114
Bakasura
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,696 Elo+
Solo
Apollo
Apollo
Just Human o
Apollo
Level 13
God Stats
1W - 2L
1,541 SR
Queue Stats
74W - 78L
1,576 Elo+
Solo
Skadi
Skadi
XxVballDiva24xX
Skadi
Level 14
God Stats
7W - 12L
1,378 SR
Queue Stats
12W - 22L
1,332 Elo+
Solo
Sun Wukong
Sun Wukong
saltismygame
Sun Wukong
Level 14
God Stats
19W - 12L
1,602 SR
Queue Stats
19W - 12L
1,527 Elo+
Solo
Team Averages
Level 15
1,568 SR
1,510 Elo+

VS

Team Averages
Level 25
1,594 SR
1,431 Elo+
Fenrir
Fenrir
Calesere
Fenrir
Level 22
God Stats
9W - 4L
1,887 SR
Queue Stats
56W - 61L
1,490 Elo+
Solo
Kukulkan
Kukulkan
Huncho_97310
Kukulkan
Level 33
God Stats
29W - 49L
1,455 SR
Queue Stats
108W - 144L
1,427 Elo+
Party 1
Sol
Sol
TheLastSmok
Sol
Level 21
God Stats
13W - 3L
1,702 SR
Queue Stats
48W - 50L
1,355 Elo+
Solo
Cthulhu
Cthulhu
guetink
Cthulhu
Level 26
God Stats
13W - 24L
1,427 SR
Queue Stats
70W - 95L
1,470 Elo+
Party 1
Danzaburou
Danzaburou
slizzle29
Danzaburou
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 15L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Dc yTutuLugo
Ah Puch
20
1 / 5 / 7
13,629
909
25,299
16,981
6,492
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
19
0 / 10 / 2
12,095
806
1,686
14,687
5,375
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Apollo
20
5 / 12 / 7
15,224
1,015
24,295
32,681
12,512
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
2 / 3 / 4
14,000
933
11,244
14,513
11,698
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
saltismygame
Sun Wukong
20
7 / 6 / 8
16,121
1,075
31,503
28,387
24,513
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

91

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Calesere
Fenrir
20
11 / 4 / 16
15,442
1,029
19,543
27,359
13,983
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
Huncho_97310
Kukulkan
20
9 / 3 / 16
15,069
1,005
19,948
12,723
5,605
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
5 / 3 / 18
14,889
993
18,629
14,245
5,666
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
guetink
Cthulhu
20
1 / 0 / 28
14,232
949
15,300
24,524
37,004
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
slizzle29
Danzaburou
20
10 / 5 / 17
16,624
1,108
27,353
17,629
7,238
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
131
15
Kills
36
36
Deaths
15
28
Assists
95
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Calesere
Fenrir
11
4
16
4.75
L
Ah Puch
Dc yTutuLugo
Ah Puch
1
5
7
0.9
L
Bakasura
0
10
2
0.1
W
Kukulkan
Huncho_97310
Kukulkan
9
3
16
5.67
L
Apollo
5
12
7
0.71
W
5
3
18
4.67
L
2
3
4
1.33
W
Cthulhu
guetink
Cthulhu
1
0
28
15
L
Sun Wukong
saltismygame
Sun Wukong
7
6
8
1.83
W
Danzaburou
slizzle29
Danzaburou
10
5
17
3.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,027
Damage
100,773
107,249
Taken
96,480
60,590
Mitigated
69,496
14,744
Healing
6,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Calesere
Fenrir
19,543
4,031
0
1,154
27,359
13,983
0
4,960
22,399
0
28,070
L
Ah Puch
Dc yTutuLugo
Ah Puch
25,299
178
0
460
16,981
6,492
0
8,634
8,347
47,383
0
L
Bakasura
1,686
860
0
959
14,687
5,375
0
6,862
7,825
0
13,200
W
Kukulkan
Huncho_97310
Kukulkan
19,948
2,442
817
1,665
12,723
5,605
0
4,551
8,172
66,887
0
L
Apollo
24,295
16,054
0
5,162
32,681
12,512
0
15,983
16,698
0
64,060
W
18,629
6,865
0
1,656
14,245
5,666
0
3,710
10,535
39,116
0
L
11,244
4,134
696
1,442
14,513
11,698
0
6,619
7,894
0
46,469
W
Cthulhu
guetink
Cthulhu
15,300
444
461
0
24,524
37,004
0
6,877
17,647
35,125
0
L
Sun Wukong
saltismygame
Sun Wukong
31,503
3,957
0
6,025
28,387
24,513
0
15,779
12,608
0
51,122
W
Danzaburou
slizzle29
Danzaburou
27,353
15,289
0
777
17,629
7,238
0
5,201
12,318
0
59,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,069
Gold Earned
76,256
297
Minions Killed
318
10
Camps Cleared
6
1,348,735
Distance Traveled
1,461,851
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
15,442
1,029
16
1
1
336,858
0
L
Ah Puch
13,629
909
51
3
5
244,211
1
L
Bakasura
12,095
806
38
3
3
211,811
1
W
Kukulkan
15,069
1,005
121
8
0
282,319
0
L
Apollo
15,224
1,015
84
6
2
282,325
0
W
Sol
14,889
993
64
4
3
259,220
0
L
Skadi
14,000
933
77
5
0
282,882
0
W
Cthulhu
14,232
949
39
3
0
338,609
0
L
Sun Wukong
16,121
1,075
47
3
0
327,506
0
W
Danzaburou
16,624
1,108
78
5
2
244,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role