Player Matchup

Jing Wei
Jing Wei
GhastlyB3spoke
Jing Wei
Level 27
God Stats
6W - 5L
1,646 SR
Queue Stats
81W - 87L
1,427 Elo+
Party 2
Gilgamesh
Gilgamesh
Slipperypickle69
Gilgamesh
Level 14
God Stats
0W - 1L
1,250 SR
Queue Stats
16W - 9L
1,641 Elo+
Solo
Bastet
Bastet
Tynanil
Bastet
Level 18
God Stats
0W - 5L
1,229 SR
Queue Stats
24W - 30L
1,420 Elo+
Party 2
Neith
Neith
kus2002
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,475 Elo+
Solo
Ymir
Ymir
swimmerboi
Ymir
Level 28
God Stats
2W - 2L
1,735 SR
Queue Stats
38W - 36L
1,594 Elo+
Solo
Team Averages
Level 18
1,472 SR
1,512 Elo+

VS

Team Averages
Level 14
1,476 SR
1,512 Elo+
Cerberus
Cerberus
Despaer95
Cerberus
Level 29
God Stats
5W - 3L
1,666 SR
Queue Stats
65W - 65L
1,559 Elo+
Solo
King Arthur
King Arthur
KEYMORNG
King Arthur
Level 5
God Stats
2W - 2L
1,298 SR
Queue Stats
7W - 6L
1,460 Elo+
Party 1
Anubis
Anubis
NotRadtke
Anubis
Level 29
God Stats
3W - 2L
1,413 SR
Queue Stats
133W - 80L
1,734 Elo+
Solo
Bakasura
Bakasura
PoundKit
Bakasura
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 5L
1,436 Elo+
Party 1
Anhur
Anhur
Worabank
Anhur
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,371 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
13
2 / 5 / 4
8,022
472
5,847
11,402
2,852
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
3
0 / 2 / 0
5,053
297
436
2,749
574
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Bastet
Tynanil
Bastet
13
5 / 5 / 4
8,245
485
6,375
10,780
2,674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
kus2002
Neith
13
4 / 4 / 3
8,095
476
8,401
8,753
2,177
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 2 / 7
9,434
555
10,247
13,559
3,792
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Despaer95
Cerberus
11
1 / 2 / 3
8,499
500
2,823
15,983
13,022
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

King Arthur
KEYMORNG
King Arthur
14
3 / 2 / 1
8,652
509
5,714
8,502
6,459
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Anubis
NotRadtke
Anubis
18
11 / 1 / 1
11,386
670
16,098
11,217
6,911
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
PoundKit
Bakasura
12
0 / 6 / 4
7,531
443
3,480
8,908
3,791
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anhur
Worabank
Anhur
14
2 / 4 / 1
8,491
499
3,587
10,448
2,780
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
27
15
Kills
17
18
Deaths
15
18
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Despaer95
Cerberus
1
2
3
1.25
L
Jing Wei
2
5
4
0.8
W
King Arthur
KEYMORNG
King Arthur
3
2
1
1.75
W
Anubis
NotRadtke
Anubis
11
1
1
11.5
W
Bakasura
PoundKit
Bakasura
0
6
4
0.33
L
Gilgamesh
0
2
0
0
L
Bastet
Tynanil
Bastet
5
5
4
1.4
W
Anhur
Worabank
Anhur
2
4
1
0.63
L
Neith
kus2002
Neith
4
4
3
1.38
L
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,306
Damage
31,702
47,243
Taken
55,058
12,069
Mitigated
32,963
8,344
Healing
12,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Despaer95
Cerberus
2,823
0
0
1,989
15,983
13,022
25
3,150
12,833
31,970
0
L
Jing Wei
5,847
5,050
421
951
11,402
2,852
489
3,908
7,494
0
43,936
W
King Arthur
KEYMORNG
King Arthur
5,714
516
0
493
8,502
6,459
364
1,297
7,205
0
40,081
W
Anubis
NotRadtke
Anubis
16,098
1,574
0
7,459
11,217
6,911
1,323
1,991
9,226
101,102
0
W
Bakasura
PoundKit
Bakasura
3,480
1,881
0
1,688
8,908
3,791
0
2,624
6,284
0
28,353
L
Gilgamesh
436
296
55
1,229
2,749
574
0
1,116
1,633
0
6,504
L
Bastet
Tynanil
Bastet
6,375
2,585
0
1,606
10,780
2,674
0
5,080
5,675
0
32,737
W
Anhur
Worabank
Anhur
3,587
983
0
1,100
10,448
2,780
113
1,436
9,012
0
43,768
L
Neith
kus2002
Neith
8,401
3,070
0
818
8,753
2,177
168
2,577
6,176
0
43,796
L
10,247
2,541
86
3,178
13,559
3,792
0
6,671
6,707
49,736
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,849
Gold Earned
44,559
320
Minions Killed
463
0
Camps Cleared
0
1,306,824
Distance Traveled
1,505,876
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,499
500
77
5
0
283,689
4
L
Jing Wei
8,022
472
85
5
0
296,690
1
W
King Arthur
8,652
509
70
4
0
328,104
2
W
Anubis
11,386
670
163
10
0
299,879
5
W
Bakasura
7,531
443
67
4
0
334,788
0
L
Gilgamesh
5,053
297
16
1
0
62,422
0
L
Bastet
8,245
485
57
3
0
362,093
0
W
Anhur
8,491
499
86
5
0
259,416
1
L
Neith
8,095
476
72
4
0
272,778
4
L
Ymir
9,434
555
90
5
0
312,841
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role