Player Matchup

Xbalanque
Xbalanque
IM BROWN 24
Xbalanque
Level 7
God Stats
3W - 8L
1,249 SR
Queue Stats
3W - 8L
1,003 Elo+
Solo
Loki
Loki
MissChunibyo
Loki
Level 26
God Stats
1W - 2L
1,635 SR
Queue Stats
10W - 11L
1,338 Elo+
Solo
Cernunnos
Cernunnos
SweetColt386784
Cernunnos
Level 17
God Stats
17W - 20L
1,448 SR
Queue Stats
33W - 43L
1,297 Elo+
Solo
Gilgamesh
Gilgamesh
aToMiC C0BR4
Gilgamesh
Level 28
God Stats
4W - 3L
1,456 SR
Queue Stats
161W - 217L
1,371 Elo+
Solo
Hercules
Hercules
blancobill13
Hercules
Level 6
God Stats
2W - 5L
1,341 SR
Queue Stats
37W - 52L
1,180 Elo+
Solo
Team Averages
Level 17
1,426 SR
1,238 Elo+

VS

Team Averages
Level 13
1,562 SR
1,364 Elo+
Osiris
Osiris
AimedBump360
Osiris
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 101L
1,351 Elo+
Solo
Cupid
Cupid
JoJoJusVibin
Cupid
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
LionXPaladin
Morgan Le Fay
Level 16
God Stats
1W - 2L
1,808 SR
Queue Stats
6W - 11L
1,288 Elo+
Solo
Ymir
Ymir
Mystic gamer147
Ymir
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,188 Elo+
Solo
Pele
Pele
NBC Raccon
Pele
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 33L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
IM BROWN 24
Xbalanque
10
1 / 5 / 5
6,694
446
8,064
9,341
2,889
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
4 / 2 / 3
7,987
532
8,140
10,558
2,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cernunnos
SweetColt386784
Cernunnos
13
6 / 0 / 3
8,280
552
8,565
9,815
3,123
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
aToMiC C0BR4
Gilgamesh
15
11 / 3 / 2
9,582
639
9,849
10,407
5,461
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Hercules
blancobill13
Hercules
11
2 / 3 / 2
7,085
472
2,306
8,275
3,564
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
13
1 / 4 / 0
7,579
505
2,361
10,457
5,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

8
0 / 5 / 2
5,631
375
1,616
8,042
2,034
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
LionXPaladin
Morgan Le Fay
13
4 / 4 / 4
7,965
531
9,614
11,075
4,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 6 / 2
7,219
481
4,629
15,566
6,886
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
5 / 5 / 0
7,878
525
5,676
10,941
3,168
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
21
24
Kills
13
13
Deaths
24
15
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Osiris
1
4
0
0.25
W
Xbalanque
IM BROWN 24
Xbalanque
1
5
5
0.7
L
0
5
2
0.2
L
Morgan Le Fay
LionXPaladin
Morgan Le Fay
4
4
4
1.5
W
4
2
3
2.75
L
3
6
2
0.67
L
5
5
0
1
W
Cernunnos
SweetColt386784
Cernunnos
6
0
3
7.5
W
Gilgamesh
aToMiC C0BR4
Gilgamesh
11
3
2
4
W
Hercules
blancobill13
Hercules
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,924
Damage
23,896
48,396
Taken
56,081
17,934
Mitigated
22,150
14,528
Healing
7,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
2,361
1,006
0
2,024
10,457
5,660
2,185
0
10,457
0
34,138
W
Xbalanque
IM BROWN 24
Xbalanque
8,064
4,362
0
1,887
9,341
2,889
774
4,521
4,820
0
27,799
L
1,616
1,165
159
811
8,042
2,034
262
0
8,042
0
11,692
L
Morgan Le Fay
LionXPaladin
Morgan Le Fay
9,614
1,174
180
1,488
11,075
4,402
884
0
11,075
38,055
0
W
8,140
3,182
0
4,839
10,558
2,897
0
560
9,998
0
47,160
L
4,629
1,215
0
721
15,566
6,886
138
0
15,566
21,111
0
L
5,676
1,473
0
2,381
10,941
3,168
252
0
10,941
0
32,342
W
Cernunnos
SweetColt386784
Cernunnos
8,565
4,775
0
5,147
9,815
3,123
894
3,743
6,072
0
35,632
W
Gilgamesh
aToMiC C0BR4
Gilgamesh
9,849
3,181
0
1,389
10,407
5,461
729
3,743
6,664
0
54,029
W
Hercules
blancobill13
Hercules
2,306
834
0
1,266
8,275
3,564
1,525
1,676
6,599
0
31,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,628
Gold Earned
36,272
340
Minions Killed
246
0
Camps Cleared
0
1,347,852
Distance Traveled
1,329,355
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,579
505
74
5
0
265,041
2
W
Xbalanque
6,694
446
39
3
0
259,807
2
L
Cupid
5,631
375
20
1
0
269,380
0
L
Morgan Le Fay
7,965
531
64
4
0
274,941
4
W
Loki
7,987
532
68
5
0
276,479
6
L
Ymir
7,219
481
29
2
0
241,247
0
L
Pele
7,878
525
59
4
0
278,746
1
W
Cernunnos
8,280
552
68
5
0
225,054
0
W
Gilgamesh
9,582
639
103
7
0
317,495
0
W
Hercules
7,085
472
62
4
0
269,017
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role