Player Matchup

Set
Set
Diamond IV
 
Set
Diamond IV
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond V
Alexader-03
Cu Chulainn
Diamond V
Level 125
God Stats
32W - 25L
1,759 SR
Queue Stats
256W - 261L
2,090 MMR
Solo
Artemis
Artemis
Diamond V
IGENUINELYHATEU
Artemis
Diamond V
Level 108
God Stats
4W - 1L
1,411 SR
Queue Stats
77W - 68L
2,084 MMR
Solo
Merlin
Merlin
Diamond V
MR 100 SO ICEY
Merlin
Diamond V
Level 160
God Stats
58W - 40L
1,693 SR
Queue Stats
456W - 457L
2,122 MMR
Solo
Ares
Ares
Diamond IV
lordchris202
Ares
Diamond IV
Level 148
God Stats
10W - 8L
1,553 SR
Queue Stats
230W - 216L
2,119 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 135
1,583 SR
1,983 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 80
1,662 SR
2,108 MMR
Medusa
Medusa
Diamond IV
Bleach Drip
Medusa
Diamond IV
Level 48
God Stats
8W - 2L
1,902 SR
Queue Stats
37W - 26L
2,123 MMR
Party 1
Khepri
Khepri
Diamond IV
Lv2-Yoshii
Khepri
Diamond IV
Level 58
God Stats
2W - 2L
1,766 SR
Queue Stats
144W - 130L
2,120 MMR
Solo
Thanatos
Thanatos
Platinum I
QuanDaDon
Thanatos
Platinum I
Level 158
God Stats
0W - 1L
1,723 SR
Queue Stats
33W - 24L
2,044 MMR
Party 1
Scylla
Scylla
Diamond IV
SorryNovaTTV
Scylla
Diamond IV
Level 54
God Stats
1W - 3L
1,681 SR
Queue Stats
76W - 58L
2,135 MMR
Solo
Kuzenbo
Kuzenbo
Diamond IV
oHastee
Kuzenbo
Diamond IV
Level 83
God Stats
1W - 4L
1,237 SR
Queue Stats
307W - 290L
2,119 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
20
10 / 0 / 13
16,254
677
20,586
20,711
16,338
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cu Chulainn
Alexader-03
Cu Chulainn
20
2 / 3 / 11
14,950
623
13,359
21,221
26,555
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
6 / 3 / 12
15,117
630
19,560
17,305
7,556
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
5 / 1 / 8
14,272
595
15,777
13,256
7,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

17
3 / 1 / 8
13,814
576
8,725
20,185
29,029
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bans
Morgan Le FayAthenaGilgameshPersephone

VS

Bans
TiamatSolApolloYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
19
3 / 7 / 2
12,109
505
12,154
21,413
8,915
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Khepri
Lv2-Yoshii
Khepri
16
0 / 3 / 2
10,988
458
3,587
20,018
26,809
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thanatos
QuanDaDon
Thanatos
16
2 / 6 / 2
10,197
425
6,258
17,502
6,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Scylla
18
1 / 4 / 2
10,828
451
11,388
17,630
8,315
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kuzenbo
oHastee
Kuzenbo
19
2 / 6 / 4
12,027
501
14,615
21,607
30,003
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
20
26
Kills
8
8
Deaths
26
52
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
10
0
13
16.5
W
Cu Chulainn
Alexader-03
Cu Chulainn
2
3
11
2.5
L
Medusa
3
7
2
0.57
W
6
3
12
4
L
Khepri
Lv2-Yoshii
Khepri
0
3
2
0.33
W
5
1
8
9
L
Thanatos
QuanDaDon
Thanatos
2
6
2
0.5
L
Scylla
1
4
2
0.5
W
3
1
8
7
L
Kuzenbo
oHastee
Kuzenbo
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,007
Damage
48,002
92,678
Taken
98,170
86,478
Mitigated
80,483
28,109
Healing
25,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
20,586
11,092
0
4,654
20,711
16,338
1,645
6,628
14,083
0
153,906
W
Cu Chulainn
Alexader-03
Cu Chulainn
13,359
1,390
0
6,917
21,221
26,555
1,024
9,168
12,053
19,841
90,430
L
Medusa
12,154
3,681
0
2,798
21,413
8,915
0
3,606
17,713
0
92,465
W
19,560
11,404
0
5,722
17,305
7,556
6,665
5,947
11,358
0
125,441
L
Khepri
Lv2-Yoshii
Khepri
3,587
358
0
750
20,018
26,809
0
8,865
11,153
31,477
0
W
15,777
818
191
5,476
13,256
7,000
2,212
4,484
8,772
108,840
0
L
Thanatos
QuanDaDon
Thanatos
6,258
2,053
0
12,772
17,502
6,441
0
3,657
13,814
0
67,235
L
Scylla
11,388
1,081
0
5,052
17,630
8,315
0
7,038
10,481
99,977
0
W
8,725
197
0
5,149
20,185
29,029
720
6,099
14,086
25,786
0
L
Kuzenbo
oHastee
Kuzenbo
14,615
3,064
0
4,432
21,607
30,003
0
4,467
16,973
80,443
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,407
Gold Earned
56,149
747
Minions Killed
687
0
Camps Cleared
0
2,400,319
Distance Traveled
2,196,615
38
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
16,254
677
193
8
0
528,826
14
W
Cu Chulainn
14,950
623
199
8
0
450,238
3
L
Medusa
12,109
505
167
7
0
409,541
9
W
Artemis
15,117
630
159
7
0
431,377
5
L
Khepri
10,988
458
35
1
0
481,187
2
W
Merlin
14,272
595
168
7
0
473,997
3
L
Thanatos
10,197
425
124
5
0
430,506
4
L
Scylla
10,828
451
206
9
0
438,286
5
W
Ares
13,814
576
28
1
0
515,881
13
L
Kuzenbo
12,027
501
155
6
0
437,095
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role