Player Matchup

Cerberus
Cerberus
BUCKRING
Cerberus
Level 26
God Stats
1W - 3L
1,500 SR
Queue Stats
285W - 323L
1,486 Elo+
Solo
Thanatos
Thanatos
MataJotos115
Thanatos
Level 28
God Stats
33W - 29L
1,666 SR
Queue Stats
351W - 284L
1,688 Elo+
Solo
Scylla
Scylla
MiguelUch
Scylla
Level 6
God Stats
3W - 6L
1,520 SR
Queue Stats
79W - 71L
1,650 Elo+
Party 1
Danzaburou
Danzaburou
QuebraGod
Danzaburou
Level 138
God Stats
1W - 1L
1,529 SR
Queue Stats
38W - 30L
1,550 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
juanitoelsiesta1
Morgan Le Fay
Level 10
God Stats
2W - 1L
1,822 SR
Queue Stats
11W - 8L
1,585 Elo+
Solo
Team Averages
Level 42
1,608 SR
1,592 Elo+

VS

Team Averages
Level 23
1,663 SR
1,579 Elo+
Artemis
Artemis
AptyChii
Artemis
Level 27
God Stats
20W - 6L
1,955 SR
Queue Stats
224W - 197L
1,643 Elo+
Solo
Jing Wei
Jing Wei
Jeremiahee
Jing Wei
Level 18
God Stats
1W - 2L
1,315 SR
Queue Stats
59W - 49L
1,589 Elo+
Solo
Kukulkan
Kukulkan
Jkalvinn
Kukulkan
Level 18
God Stats
23W - 24L
1,863 SR
Queue Stats
68W - 73L
1,432 Elo+
Solo
Cthulhu
Cthulhu
RedSolMaster66
Cthulhu
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,461 Elo+
Solo
Hel
Hel
Zemuns
Hel
Level 24
God Stats
72W - 42L
1,683 SR
Queue Stats
279W - 202L
1,768 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BUCKRING
Cerberus
10
2 / 4 / 6
7,844
461
5,408
13,785
11,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
MataJotos115
Thanatos
16
6 / 4 / 3
9,758
574
7,676
13,746
5,150
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Scylla
MiguelUch
Scylla
12
0 / 7 / 1
7,094
417
1,736
9,284
3,168
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
QuebraGod
Danzaburou
15
9 / 7 / 7
10,414
613
15,048
16,843
6,492
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
juanitoelsiesta1
Morgan Le Fay
12
1 / 6 / 0
7,174
422
6,189
8,944
3,049
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AptyChii
Artemis
17
7 / 3 / 6
10,775
634
10,667
9,445
3,847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
Jeremiahee
Jing Wei
15
2 / 6 / 5
9,673
569
6,142
12,830
4,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Jkalvinn
Kukulkan
16
7 / 4 / 6
10,631
625
10,429
7,117
2,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
1 / 4 / 8
9,519
560
5,013
13,537
11,631
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hel
Zemuns
Hel
19
10 / 1 / 3
12,085
711
14,772
13,787
4,950
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
55
18
Kills
27
28
Deaths
18
17
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Artemis
AptyChii
Artemis
7
3
6
3.33
L
Cerberus
BUCKRING
Cerberus
2
4
6
1.25
W
Jing Wei
Jeremiahee
Jing Wei
2
6
5
0.75
W
Kukulkan
Jkalvinn
Kukulkan
7
4
6
2.5
L
Thanatos
MataJotos115
Thanatos
6
4
3
1.88
L
Scylla
MiguelUch
Scylla
0
7
1
0.07
L
Danzaburou
QuebraGod
Danzaburou
9
7
7
1.79
W
1
4
8
1.25
W
Hel
Zemuns
Hel
10
1
3
11.5
L
Morgan Le Fay
juanitoelsiesta1
Morgan Le Fay
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,057
Damage
47,023
62,602
Taken
56,716
29,089
Mitigated
26,545
22,048
Healing
21,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
AptyChii
Artemis
10,667
6,391
0
2,884
9,445
3,847
0
1,016
8,379
0
82,834
L
Cerberus
BUCKRING
Cerberus
5,408
877
0
3,876
13,785
11,230
86
5,363
8,281
12,216
0
W
Jing Wei
Jeremiahee
Jing Wei
6,142
3,938
0
4,266
12,830
4,060
2,859
2,662
10,124
0
50,078
W
Kukulkan
Jkalvinn
Kukulkan
10,429
1,134
0
1,260
7,117
2,057
199
834
6,283
51,895
0
L
Thanatos
MataJotos115
Thanatos
7,676
2,512
0
10,810
13,746
5,150
20
6,508
7,130
0
69,148
L
Scylla
MiguelUch
Scylla
1,736
47
0
662
9,284
3,168
442
5,421
3,785
29,706
0
L
Danzaburou
QuebraGod
Danzaburou
15,048
10,392
0
5,894
16,843
6,492
0
6,702
9,969
0
67,235
W
5,013
250
546
1,176
13,537
11,631
189
2,224
10,991
27,784
0
W
Hel
Zemuns
Hel
14,772
1,205
1,100
10,706
13,787
4,950
2,968
6,181
7,606
86,769
0
L
Morgan Le Fay
juanitoelsiesta1
Morgan Le Fay
6,189
535
0
806
8,944
3,049
360
5,681
3,223
37,128
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,284
Gold Earned
52,683
371
Minions Killed
518
0
Camps Cleared
0
1,356,898
Distance Traveled
1,643,011
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,775
634
104
6
0
287,676
5
L
Cerberus
7,844
461
23
1
0
299,794
1
W
Jing Wei
9,673
569
120
7
0
313,901
8
W
Kukulkan
10,631
625
96
6
0
317,624
2
L
Thanatos
9,758
574
125
7
0
325,265
2
L
Scylla
7,094
417
56
3
0
263,617
0
L
Danzaburou
10,414
613
102
6
0
276,482
1
W
Cthulhu
9,519
560
32
2
0
357,123
0
W
Hel
12,085
711
166
10
0
366,687
0
L
Morgan Le Fay
7,174
422
65
4
0
191,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role