Player Matchup

Fafnir
Fafnir
Charmang
Fafnir
Level 103
God Stats
17W - 15L
1,439 SR
Queue Stats
298W - 297L
1,546 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Supp0cto
Morgan Le Fay
Level 116
God Stats
21W - 12L
1,573 SR
Queue Stats
401W - 366L
1,529 Elo+
Party 1
Achilles
Achilles
TTCDraco
Achilles
Level 48
God Stats
8W - 1L
1,758 SR
Queue Stats
287W - 241L
1,607 Elo+
Party 1
Cernunnos
Cernunnos
TedddyKing
Cernunnos
Level 134
God Stats
3W - 2L
1,656 SR
Queue Stats
497W - 477L
1,531 Elo+
Party 1
King Arthur
King Arthur
deadhail
King Arthur
Level 105
God Stats
3W - 3L
1,494 SR
Queue Stats
154W - 105L
1,655 Elo+
Solo
Team Averages
Level 101
1,584 SR
1,574 Elo+

VS

Team Averages
Level 58
1,527 SR
1,499 Elo+
Bakasura
Bakasura
 
Bakasura
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
AnF0xy
Freya
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
196W - 211L
1,504 Elo+
Solo
Skadi
Skadi
Foggge
Skadi
Level 12
God Stats
0W - 1L
1,805 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
King Arthur
King Arthur
Gamemaster69
King Arthur
Level 53
God Stats
19W - 16L
1,601 SR
Queue Stats
114W - 127L
1,489 Elo+
Solo
Chang'e
Chang'e
sheid96
Chang'e
Level 67
God Stats
0W - 1L
1,230 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Charmang
Fafnir
13
0 / 1 / 11
8,141
479
9,166
13,549
16,063
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morgan Le Fay
Supp0cto
Morgan Le Fay
16
4 / 3 / 4
9,622
566
14,029
7,773
2,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
TTCDraco
Achilles
16
9 / 1 / 3
10,022
590
5,588
9,143
4,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
TedddyKing
Cernunnos
17
7 / 1 / 1
10,416
613
11,553
9,768
4,406
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

King Arthur
deadhail
King Arthur
17
4 / 0 / 2
10,177
599
15,015
19,424
15,648
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
15
4 / 5 / 1
9,229
543
13,938
13,863
7,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Freya
AnF0xy
Freya
13
2 / 6 / 1
8,092
476
4,348
10,920
3,402
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Skadi
Foggge
Skadi
10
0 / 5 / 0
6,476
381
3,107
11,036
2,109
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

King Arthur
Gamemaster69
King Arthur
15
0 / 3 / 1
8,846
520
11,214
20,407
12,408
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chang'e
sheid96
Chang'e
10
0 / 5 / 1
7,296
429
2,652
13,112
2,776
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
10
24
Kills
6
6
Deaths
24
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
4
5
1
0.9
L
Freya
AnF0xy
Freya
2
6
1
0.42
W
Fafnir
Charmang
Fafnir
0
1
11
5.5
L
Skadi
Foggge
Skadi
0
5
0
0
L
King Arthur
Gamemaster69
King Arthur
0
3
1
0.17
W
Morgan Le Fay
Supp0cto
Morgan Le Fay
4
3
4
2
W
Achilles
TTCDraco
Achilles
9
1
3
10.5
W
Cernunnos
TedddyKing
Cernunnos
7
1
1
7.5
W
King Arthur
deadhail
King Arthur
4
0
2
5
L
Chang'e
sheid96
Chang'e
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,351
Damage
35,259
59,657
Taken
69,338
43,332
Mitigated
27,781
21,775
Healing
20,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
13,938
9,132
0
4,226
13,863
7,086
0
3,000
10,571
0
53,837
L
Freya
AnF0xy
Freya
4,348
1,156
0
2,444
10,920
3,402
0
7,236
3,245
40,349
2,519
W
Fafnir
Charmang
Fafnir
9,166
2,267
120
2,182
13,549
16,063
0
2,594
10,253
20,654
0
L
Skadi
Foggge
Skadi
3,107
1,962
653
2,212
11,036
2,109
665
3,127
7,694
0
33,906
L
King Arthur
Gamemaster69
King Arthur
11,214
1,838
0
7,510
20,407
12,408
0
2,271
17,869
0
69,365
W
Morgan Le Fay
Supp0cto
Morgan Le Fay
14,029
776
0
942
7,773
2,979
810
1,152
6,239
66,209
0
W
Achilles
TTCDraco
Achilles
5,588
1,814
0
5,174
9,143
4,236
0
589
8,084
0
65,908
W
Cernunnos
TedddyKing
Cernunnos
11,553
5,244
0
4,787
9,768
4,406
2,618
2,091
7,677
0
83,018
W
King Arthur
deadhail
King Arthur
15,015
1,293
0
8,570
19,424
15,648
0
193
18,874
0
76,855
L
Chang'e
sheid96
Chang'e
2,652
222
1,272
2,167
13,112
2,776
360
6,126
6,764
15,182
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,378
Gold Earned
39,939
567
Minions Killed
437
0
Camps Cleared
0
1,683,901
Distance Traveled
1,578,025
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
9,229
543
104
6
0
351,756
3
L
Freya
8,092
476
109
6
0
296,337
6
W
Fafnir
8,141
479
23
1
0
360,765
3
L
Skadi
6,476
381
57
3
0
282,319
0
L
King Arthur
8,846
520
137
8
0
313,345
5
W
Morgan Le Fay
9,622
566
112
7
0
336,483
5
W
Achilles
10,022
590
118
7
0
342,959
1
W
Cernunnos
10,416
613
148
9
0
301,210
2
W
King Arthur
10,177
599
166
10
0
342,484
6
L
Chang'e
7,296
429
30
2
0
334,268
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role