Player Matchup

Hera
Hera
AzzaxeTheLegends
Hera
Level 5
God Stats
1W - 4L
1,285 SR
Queue Stats
30W - 31L
1,327 Elo+
Party 2
Artio
Artio
HOHOWER
Artio
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,272 Elo+
Solo
Izanami
Izanami
Kamariex
Izanami
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Awilix
Awilix
Killer20Qc
Awilix
Level 26
God Stats
36W - 46L
1,500 SR
Queue Stats
175W - 255L
1,235 Elo+
Party 2
Cernunnos
Cernunnos
Vinkalis
Cernunnos
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,234 Elo+
Solo
Team Averages
Level 16
1,457 SR
1,314 Elo+

VS

Team Averages
Level 23
1,473 SR
1,380 Elo+
Fenrir
Fenrir
 
Fenrir
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
ChaynyTFT
Ares
Level 15
God Stats
4W - 2L
1,520 SR
Queue Stats
39W - 39L
1,409 Elo+
Solo
Chang'e
Chang'e
ImortleGamingTTV
Chang'e
Level 29
God Stats
8W - 6L
1,525 SR
Queue Stats
61W - 65L
1,390 Elo+
Solo
Neith
Neith
PISCOGRIZ
Neith
Level 18
God Stats
26W - 34L
1,308 SR
Queue Stats
182W - 272L
1,295 Elo+
Party 1
Chaac
Chaac
SmokeGas
Chaac
Level 28
God Stats
25W - 22L
1,511 SR
Queue Stats
150W - 237L
1,307 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 1
6,404
582
5,719
6,061
1,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artio
HOHOWER
Artio
9
1 / 2 / 2
5,275
480
2,206
7,169
5,245
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
Kamariex
Izanami
10
2 / 5 / 0
6,516
592
4,489
6,821
2,089
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Awilix
Killer20Qc
Awilix
8
1 / 3 / 2
5,271
479
3,504
6,937
1,924
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cernunnos
Vinkalis
Cernunnos
8
2 / 2 / 0
5,307
482
4,205
5,780
2,053
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
4 / 4 / 5
6,538
594
5,182
9,050
3,205
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
10
3 / 1 / 3
6,684
608
2,962
8,659
4,512
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

11
3 / 3 / 3
6,011
546
2,858
6,347
1,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
PISCOGRIZ
Neith
10
1 / 1 / 2
5,923
538
5,727
4,913
1,646
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Chaac
SmokeGas
Chaac
12
4 / 0 / 2
6,525
593
3,602
7,030
4,304
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
30
9
Kills
15
15
Deaths
9
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
4
4
5
1.63
L
3
3
1
1.17
W
Ares
3
1
3
4.5
L
Artio
HOHOWER
Artio
1
2
2
1
W
3
3
3
1.5
L
Izanami
Kamariex
Izanami
2
5
0
0.4
L
Awilix
Killer20Qc
Awilix
1
3
2
0.67
W
Neith
PISCOGRIZ
Neith
1
1
2
2
W
Chaac
SmokeGas
Chaac
4
0
2
5
L
Cernunnos
Vinkalis
Cernunnos
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,123
Damage
20,331
32,768
Taken
35,999
13,187
Mitigated
15,577
5,434
Healing
11,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
5,182
1,359
0
2,404
9,050
3,205
0
1,485
7,437
0
23,040
L
5,719
1,360
0
1,700
6,061
1,876
956
1,397
4,664
33,247
0
W
Ares
2,962
327
0
1,860
8,659
4,512
298
1,348
7,265
17,637
0
L
Artio
HOHOWER
Artio
2,206
571
132
1,667
7,169
5,245
0
1,497
5,672
10,102
0
W
2,858
383
304
2,325
6,347
1,910
0
2,622
3,511
27,187
0
L
Izanami
Kamariex
Izanami
4,489
3,385
0
738
6,821
2,089
121
48
6,773
0
35,222
L
Awilix
Killer20Qc
Awilix
3,504
1,888
0
1,185
6,937
1,924
0
1,571
5,366
0
21,073
W
Neith
PISCOGRIZ
Neith
5,727
2,935
0
1,240
4,913
1,646
648
1,307
3,606
0
30,696
W
Chaac
SmokeGas
Chaac
3,602
943
0
3,777
7,030
4,304
0
717
6,255
0
29,751
L
Cernunnos
Vinkalis
Cernunnos
4,205
1,674
0
12
5,780
2,053
0
1,307
4,473
0
21,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,773
Gold Earned
31,681
216
Minions Killed
240
0
Camps Cleared
0
1,032,021
Distance Traveled
1,011,573
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,538
594
44
4
0
190,966
0
L
Hera
6,404
582
59
5
0
202,786
3
W
Ares
6,684
608
34
3
0
188,985
1
L
Artio
5,275
480
10
1
0
212,955
0
W
Chang'e
6,011
546
47
4
0
215,173
0
L
Izanami
6,516
592
81
7
0
201,308
0
L
Awilix
5,271
479
39
4
0
208,914
1
W
Neith
5,923
538
47
4
0
179,082
1
W
Chaac
6,525
593
68
6
0
237,367
1
L
Cernunnos
5,307
482
27
2
0
206,058
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role