Player Matchup

Mercury
Mercury
PhantomWolf20
Mercury
Level 38
God Stats
1W - 5L
1,214 SR
Queue Stats
19W - 22L
1,505 Elo+
Solo
Baron Samedi
Baron Samedi
QJBJ
Baron Samedi
Level 119
God Stats
424W - 397L
1,468 SR
Queue Stats
2,821W - 2,943L
1,432 Elo+
Solo
Persephone
Persephone
Royal-Beck
Persephone
Level 48
God Stats
25W - 22L
1,505 SR
Queue Stats
321W - 321L
1,433 Elo+
Party 1
Cupid
Cupid
ScoopinPoo
Cupid
Level 100
God Stats
4W - 6L
1,395 SR
Queue Stats
45W - 62L
1,426 Elo+
Solo
Ymir
Ymir
mugzee_32
Ymir
Level 99
God Stats
5W - 6L
1,542 SR
Queue Stats
699W - 698L
1,480 Elo+
Party 1
Team Averages
Level 81
1,425 SR
1,455 Elo+

VS

Team Averages
Level 115
1,508 SR
1,477 Elo+
Morgan Le Fay
Morgan Le Fay
Antique Drip
Morgan Le Fay
Level 109
God Stats
0W - 2L
1,461 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Discordia
Discordia
BOOMFRENCHTOAST
Discordia
Level 127
God Stats
16W - 5L
1,894 SR
Queue Stats
680W - 726L
1,506 Elo+
Solo
Sylvanus
Sylvanus
Pastrami-Mami-X
Sylvanus
Level 128
God Stats
71W - 93L
1,455 SR
Queue Stats
1,070W - 1,199L
1,477 Elo+
Party 2
Jing Wei
Jing Wei
Wakanda4ever_jun
Jing Wei
Level 67
God Stats
9W - 14L
1,417 SR
Queue Stats
538W - 594L
1,427 Elo+
Solo
Nemesis
Nemesis
octavia1232
Nemesis
Level 146
God Stats
3W - 4L
1,316 SR
Queue Stats
476W - 554L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
17
6 / 2 / 3
11,444
1,040
10,231
11,387
4,271
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
QJBJ
Baron Samedi
17
2 / 0 / 4
9,932
903
12,113
4,347
2,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Persephone
Royal-Beck
Persephone
17
2 / 2 / 4
10,439
949
14,752
8,824
3,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cupid
17
2 / 2 / 7
10,726
975
15,219
11,643
4,390
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ymir
17
1 / 3 / 11
11,396
1,036
13,786
17,398
20,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

230

VS

Team 2 Tickets

159

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Antique Drip
Morgan Le Fay
16
3 / 4 / 5
10,325
939
9,862
9,744
4,605
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Discordia
BOOMFRENCHTOAST
Discordia
16
3 / 1 / 6
10,603
964
14,941
8,689
3,705
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
17
1 / 1 / 6
10,928
993
6,074
22,659
20,387
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
1 / 1 / 5
9,861
896
9,312
12,541
5,469
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
octavia1232
Nemesis
16
1 / 6 / 6
9,945
904
8,561
19,012
9,143
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
37
13
Kills
9
9
Deaths
13
29
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Antique Drip
Morgan Le Fay
3
4
5
1.38
L
Discordia
BOOMFRENCHTOAST
Discordia
3
1
6
6
L
Sylvanus
1
1
6
4
W
Mercury
6
2
3
3.75
W
Baron Samedi
QJBJ
Baron Samedi
2
0
4
4
W
Persephone
Royal-Beck
Persephone
2
2
4
2
W
Cupid
2
2
7
2.75
L
1
1
5
3.5
W
Ymir
1
3
11
2.17
L
Nemesis
octavia1232
Nemesis
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,101
Damage
48,750
53,599
Taken
72,645
34,740
Mitigated
43,309
11,804
Healing
18,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Antique Drip
Morgan Le Fay
9,862
1,175
320
370
9,744
4,605
0
6,114
3,554
29,396
0
L
Discordia
BOOMFRENCHTOAST
Discordia
14,941
770
253
1,647
8,689
3,705
0
3,769
4,834
40,133
0
L
Sylvanus
6,074
358
2,459
6,363
22,659
20,387
0
12,835
9,494
17,419
0
W
Mercury
10,231
4,029
0
0
11,387
4,271
0
5,841
5,546
0
35,337
W
Baron Samedi
QJBJ
Baron Samedi
12,113
617
1,351
1,161
4,347
2,186
0
2,332
2,015
22,235
0
W
Persephone
Royal-Beck
Persephone
14,752
856
0
1,325
8,824
3,165
0
5,465
3,357
33,501
0
W
Cupid
15,219
9,846
938
1,223
11,643
4,390
0
8,303
3,340
0
40,668
L
9,312
6,812
1,110
1,367
12,541
5,469
0
8,550
3,965
0
27,814
W
Ymir
13,786
2,104
337
5,469
17,398
20,728
0
8,934
8,464
24,349
0
L
Nemesis
octavia1232
Nemesis
8,561
3,137
431
3,990
19,012
9,143
0
8,641
10,147
0
19,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,937
Gold Earned
51,662
242
Minions Killed
201
8
Camps Cleared
4
1,092,066
Distance Traveled
981,723
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
10,325
939
63
6
2
187,468
1
L
Discordia
10,603
964
46
4
0
201,947
0
L
Sylvanus
10,928
993
24
2
0
169,561
0
W
Mercury
11,444
1,040
72
7
1
250,027
2
W
Baron Samedi
9,932
903
24
2
0
219,252
0
W
Persephone
10,439
949
60
5
1
212,484
0
W
Cupid
10,726
975
68
6
6
209,637
0
L
Jing Wei
9,861
896
41
4
1
200,653
0
W
Ymir
11,396
1,036
18
2
0
200,666
0
L
Nemesis
9,945
904
27
2
1
222,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role