Player Matchup

Morgan Le Fay
Morgan Le Fay
Flashbang522
Morgan Le Fay
Level 35
God Stats
8W - 16L
1,493 SR
Queue Stats
172W - 296L
1,358 Elo+
Party 2
Pele
Pele
Pepeeee
Pele
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 219L
1,361 Elo+
Party 2
Cthulhu
Cthulhu
RipKnight
Cthulhu
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 131L
1,344 Elo+
Party 2
King Arthur
King Arthur
TheGamer1256
King Arthur
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 205L
1,344 Elo+
Party 2
Apollo
Apollo
WarfareTrollGM
Apollo
Level 113
God Stats
1W - 6L
1,350 SR
Queue Stats
27W - 29L
1,494 Elo+
Solo
Team Averages
Level 48
1,468 SR
1,380 Elo+

VS

Team Averages
Level 78
1,458 SR
1,371 Elo+
Neith
Neith
De100r97
Neith
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 16L
1,220 Elo+
Party 1
Tiamat
Tiamat
K1llerSpark
Tiamat
Level 88
God Stats
17W - 21L
1,459 SR
Queue Stats
597W - 631L
1,483 Elo+
Solo
Khepri
Khepri
Masteryeahian
Khepri
Level 104
God Stats
5W - 5L
1,582 SR
Queue Stats
35W - 37L
1,434 Elo+
Solo
Anubis
Anubis
Vikludens
Anubis
Level 42
God Stats
3W - 3L
1,283 SR
Queue Stats
9W - 13L
1,220 Elo+
Party 1
Kali
Kali
Альтус
Kali
Level 67
God Stats
1W - 0L
1,463 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Flashbang522
Morgan Le Fay
12
1 / 3 / 1
6,781
452
7,878
9,306
2,517
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pele
Pepeeee
Pele
11
1 / 6 / 0
7,101
473
3,888
13,032
3,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
RipKnight
Cthulhu
9
0 / 3 / 1
5,479
365
4,976
13,819
6,546
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

King Arthur
TheGamer1256
King Arthur
10
0 / 7 / 0
6,027
402
1,791
12,124
8,357
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
1 / 3 / 0
6,834
456
7,404
13,096
3,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
De100r97
Neith
12
3 / 1 / 2
7,047
470
11,533
7,336
2,279
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
14
8 / 0 / 3
8,645
576
9,488
5,641
6,457
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

12
3 / 0 / 8
7,684
512
6,290
7,335
7,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Anubis
Vikludens
Anubis
14
5 / 1 / 5
8,272
551
11,456
10,802
5,999
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
3 / 2 / 5
7,054
470
1,935
9,103
2,793
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
45
3
Kills
22
22
Deaths
4
2
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Neith
De100r97
Neith
3
1
2
4
L
Morgan Le Fay
Flashbang522
Morgan Le Fay
1
3
1
0.5
W
Tiamat
8
0
3
9.5
W
3
0
8
7
L
Pele
Pepeeee
Pele
1
6
0
0.17
L
Cthulhu
RipKnight
Cthulhu
0
3
1
0.17
L
King Arthur
TheGamer1256
King Arthur
0
7
0
0
W
Anubis
Vikludens
Anubis
5
1
5
7.5
L
1
3
0
0.33
W
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,937
Damage
40,702
61,377
Taken
40,217
24,523
Mitigated
24,545
17,978
Healing
19,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
De100r97
Neith
11,533
5,448
596
3,280
7,336
2,279
506
2,246
4,681
0
35,755
L
Morgan Le Fay
Flashbang522
Morgan Le Fay
7,878
1,005
0
3,410
9,306
2,517
470
5,537
3,769
33,894
0
W
Tiamat
9,488
1,392
0
3,037
5,641
6,457
266
120
5,521
33,818
0
W
6,290
657
0
2,534
7,335
7,017
107
1,838
5,033
29,822
0
L
Pele
Pepeeee
Pele
3,888
1,073
0
3,854
13,032
3,423
0
6,437
6,595
0
38,843
L
Cthulhu
RipKnight
Cthulhu
4,976
343
0
3,918
13,819
6,546
0
5,233
8,586
14,212
0
L
King Arthur
TheGamer1256
King Arthur
1,791
726
65
967
12,124
8,357
0
6,468
5,656
0
18,420
W
Anubis
Vikludens
Anubis
11,456
117
47
5,601
10,802
5,999
586
5,626
4,934
48,046
0
L
7,404
4,240
0
5,764
13,096
3,680
52
3,731
9,365
0
61,819
W
1,935
1,459
367
4,182
9,103
2,793
369
1,847
7,194
0
24,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,222
Gold Earned
38,702
304
Minions Killed
293
0
Camps Cleared
0
1,270,551
Distance Traveled
1,322,507
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,047
470
77
5
0
257,261
4
L
Morgan Le Fay
6,781
452
59
4
0
249,720
4
W
Tiamat
8,645
576
75
5
0
202,786
1
W
Khepri
7,684
512
26
2
0
300,964
4
L
Pele
7,101
473
84
6
0
269,495
5
L
Cthulhu
5,479
365
18
1
0
270,198
1
L
King Arthur
6,027
402
36
2
0
230,422
0
W
Anubis
8,272
551
72
5
0
256,420
2
L
Apollo
6,834
456
107
7
0
250,716
1
W
Kali
7,054
470
43
3
0
305,076
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role