Player Matchup

Loki
Loki
KakashiChidori
Loki
Level 28
God Stats
1W - 3L
1,613 SR
Queue Stats
96W - 39L
1,743 Elo+
Solo
Cerberus
Cerberus
Mv-846-
Cerberus
Level 18
God Stats
18W - 20L
1,488 SR
Queue Stats
197W - 322L
1,366 Elo+
Solo
Chang'e
Chang'e
Xureiaa
Chang'e
Level 28
God Stats
4W - 5L
1,474 SR
Queue Stats
104W - 79L
1,530 Elo+
Solo
Bellona
Bellona
obsfera
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 41L
1,177 Elo+
Party 3
Anhur
Anhur
richardinho
Anhur
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,500 Elo+
Party 3
Team Averages
Level 17
1,515 SR
1,463 Elo+

VS

Team Averages
Level 44
1,588 SR
1,575 Elo+
Morgan Le Fay
Morgan Le Fay
FAPBradock
Morgan Le Fay
Level 22
God Stats
3W - 2L
1,469 SR
Queue Stats
41W - 48L
1,382 Elo+
Solo
Hel
Hel
KodaKodita
Hel
Level 127
God Stats
1W - 1L
1,905 SR
Queue Stats
325W - 181L
1,697 Elo+
Party 1
Set
Set
MatheusCFrota
Set
Level 28
God Stats
1W - 2L
1,352 SR
Queue Stats
204W - 217L
1,476 Elo+
Party 2
Ymir
Ymir
Matheus_CFrota
Ymir
Level 30
God Stats
1W - 2L
1,500 SR
Queue Stats
64W - 81L
1,457 Elo+
Party 2
Danzaburou
Danzaburou
Róbin
Danzaburou
Level 12
God Stats
19W - 2L
1,715 SR
Queue Stats
150W - 26L
1,862 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
5 / 5 / 0
6,231
692
4,017
8,011
2,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
Mv-846-
Cerberus
5
0 / 2 / 0
4,401
489
478
2,739
635
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chang'e
Xureiaa
Chang'e
8
0 / 3 / 2
4,824
536
1,971
5,673
1,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
obsfera
Bellona
5
0 / 5 / 0
3,806
423
834
5,148
2,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

3
0 / 7 / 0
3,489
388
880
4,544
864
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
FAPBradock
Morgan Le Fay
8
1 / 1 / 4
5,393
599
751
3,869
1,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
5 / 1 / 3
6,856
762
4,025
3,950
1,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

10
2 / 2 / 4
5,805
645
2,660
5,533
1,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
5 / 0 / 1
5,938
660
2,503
1,735
1,556
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Danzaburou
Róbin
Danzaburou
10
9 / 1 / 4
6,736
748
7,665
6,699
2,233
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
38
5
Kills
22
22
Deaths
5
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
FAPBradock
Morgan Le Fay
1
1
4
3
L
5
5
0
1
W
5
1
3
6.5
W
2
2
4
2
W
5
0
1
5.5
L
Cerberus
Mv-846-
Cerberus
0
2
0
0
W
Danzaburou
Róbin
Danzaburou
9
1
4
11
L
Chang'e
Xureiaa
Chang'e
0
3
2
0.33
L
Bellona
obsfera
Bellona
0
5
0
0
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,180
Damage
17,604
26,115
Taken
21,786
7,722
Mitigated
7,754
4,462
Healing
8,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
FAPBradock
Morgan Le Fay
751
183
0
625
3,869
1,059
474
203
3,666
18,147
0
L
4,017
726
0
1,525
8,011
2,266
0
1,759
6,129
0
22,997
W
4,025
403
625
2,290
3,950
1,199
0
1,226
2,724
40,517
0
W
2,660
1,250
0
2,588
5,533
1,707
0
745
4,788
0
29,166
W
2,503
643
0
412
1,735
1,556
418
0
1,735
21,799
0
L
Cerberus
Mv-846-
Cerberus
478
37
0
471
2,739
635
0
318
2,421
8,544
0
W
Danzaburou
Róbin
Danzaburou
7,665
4,133
0
2,111
6,699
2,233
1,920
275
6,424
0
33,510
L
Chang'e
Xureiaa
Chang'e
1,971
309
383
1,759
5,673
1,505
0
1,909
3,676
22,193
0
L
Bellona
obsfera
Bellona
834
222
0
324
5,148
2,452
29
2,118
3,016
0
5,762
L
880
764
0
0
4,544
864
0
944
3,594
0
3,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,751
Gold Earned
30,728
149
Minions Killed
301
0
Camps Cleared
0
727,722
Distance Traveled
935,809
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
5,393
599
36
4
0
173,303
1
L
Loki
6,231
692
54
6
0
184,748
4
W
Hel
6,856
762
96
11
0
205,453
2
W
Set
5,805
645
66
7
0
191,374
2
W
Ymir
5,938
660
45
5
0
168,730
2
L
Cerberus
4,401
489
22
2
0
126,716
0
W
Danzaburou
6,736
748
58
6
0
196,949
5
L
Chang'e
4,824
536
59
7
0
150,375
0
L
Bellona
3,806
423
7
1
0
154,538
1
L
Anhur
3,489
388
7
1
0
111,345
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role