Player Matchup

Mercury
Mercury
FMG711
Mercury
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 68L
1,425 Elo+
Solo
Osiris
Osiris
NCSoul
Osiris
Level 120
God Stats
4W - 3L
1,623 SR
Queue Stats
165W - 131L
1,591 Elo+
Solo
Hel
Hel
ThePeach1205
Hel
Level 64
God Stats
35W - 57L
1,435 SR
Queue Stats
394W - 483L
1,447 Elo+
Solo
Team Averages
Level 69
1,519 SR
1,488 Elo+

VS

Team Averages
Level 83
1,500 SR
1,468 Elo+
Ne Zha
Ne Zha
Kamikase_35
Ne Zha
Level 89
God Stats
10W - 11L
1,341 SR
Queue Stats
151W - 194L
1,477 Elo+
Solo
Nu Wa
Nu Wa
Nikkolai04
Nu Wa
Level 136
God Stats
28W - 29L
1,660 SR
Queue Stats
367W - 391L
1,517 Elo+
Solo
Anhur
Anhur
cuburi
Anhur
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 78L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
FMG711
Mercury
13
3 / 9 / 7
10,280
685
5,093
14,886
4,544
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Osiris
NCSoul
Osiris
15
6 / 6 / 6
11,656
777
13,749
18,185
19,290
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
4 / 5 / 4
10,769
718
11,960
15,495
6,699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
13
6 / 5 / 10
10,451
697
8,040
12,710
6,682
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Nu Wa
16
11 / 3 / 7
11,511
767
18,170
10,005
3,446
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
cuburi
Anhur
15
3 / 5 / 12
10,371
691
10,436
13,303
4,478
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
49
13
Kills
20
20
Deaths
13
17
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Mercury
FMG711
Mercury
3
9
7
0.72
W
Ne Zha
6
5
10
2.2
L
Osiris
NCSoul
Osiris
6
6
6
1.5
W
Nu Wa
11
3
7
4.83
L
4
5
4
1.2
W
Anhur
cuburi
Anhur
3
5
12
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,802
Damage
36,646
48,566
Taken
36,018
30,533
Mitigated
14,606
13,269
Healing
4,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
FMG711
Mercury
5,093
1,908
0
388
14,886
4,544
1,102
5,137
9,749
0
22,994
W
Ne Zha
8,040
1,765
0
1,207
12,710
6,682
48
5,204
7,214
0
25,142
L
Osiris
NCSoul
Osiris
13,749
3,001
0
500
18,185
19,290
528
5,964
12,221
5,962
32,704
W
Nu Wa
18,170
7,244
200
2,551
10,005
3,446
444
3,960
5,843
47,509
0
L
11,960
271
5,457
6,924
15,495
6,699
231
7,069
8,426
54,017
0
W
Anhur
cuburi
Anhur
10,436
5,261
0
740
13,303
4,478
543
4,162
8,809
0
34,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,705
Gold Earned
32,333
183
Minions Killed
146
0
Camps Cleared
0
794,589
Distance Traveled
724,390
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
10,280
685
35
2
0
269,246
0
W
Ne Zha
10,451
697
29
2
0
248,213
0
L
Osiris
11,656
777
51
3
0
262,349
1
W
Nu Wa
11,511
767
58
4
0
232,265
2
L
Hel
10,769
718
97
6
0
262,994
0
W
Anhur
10,371
691
59
4
0
243,912
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role