Player Matchup

Ao Kuang
Ao Kuang
Benhopkins2000
Ao Kuang
Level 26
God Stats
2W - 2L
1,319 SR
Queue Stats
32W - 25L
1,340 Elo+
Party 2
Scylla
Scylla
Blast O Rama
Scylla
Level 8
God Stats
2W - 1L
1,486 SR
Queue Stats
3W - 3L
1,288 Elo+
Solo
Ares
Ares
dizmthekiwi
Ares
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 29L
1,310 Elo+
Party 2
Loki
Loki
izanfox13
Loki
Level 26
God Stats
10W - 8L
1,501 SR
Queue Stats
88W - 89L
1,341 Elo+
Party 3
Vamana
Vamana
yeraay_27_
Vamana
Level 13
God Stats
15W - 12L
1,748 SR
Queue Stats
44W - 46L
1,642 Elo+
Party 3
Team Averages
Level 18
1,511 SR
1,384 Elo+

VS

Team Averages
Level 11
1,455 SR
1,424 Elo+
Kukulkan
Kukulkan
GeiMaster_69
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Ares
Ares
LouTen89
Ares
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 20L
1,281 Elo+
Solo
Susano
Susano
MrBubbles_18
Susano
Level 28
God Stats
1W - 1L
1,274 SR
Queue Stats
6W - 7L
1,337 Elo+
Solo
Anubis
Anubis
esme_978
Anubis
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Thor
Thor
lennoxr2006
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
17
12 / 1 / 3
11,619
646
11,614
13,424
4,760
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Scylla
15
4 / 3 / 11
9,721
540
7,811
7,711
2,220
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
12 / 1 / 10
10,634
591
8,071
11,740
10,532
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Loki
15
10 / 3 / 3
10,880
604
9,122
12,035
3,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vamana
yeraay_27_
Vamana
16
11 / 4 / 2
11,238
624
11,309
14,889
7,641
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
GeiMaster_69
Kukulkan
10
1 / 13 / 2
6,916
384
4,028
12,925
4,125
Ares
10
4 / 8 / 1
7,899
439
3,274
11,049
6,606
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Susano
14
4 / 9 / 1
8,957
498
8,758
15,504
5,012
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
esme_978
Anubis
13
3 / 12 / 3
8,789
488
10,488
16,471
8,077
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
0 / 9 / 1
5,787
322
1,293
7,393
2,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
20
49
Kills
12
12
Deaths
51
29
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
12
1
3
13.5
W
Scylla
4
3
11
3.17
L
Kukulkan
GeiMaster_69
Kukulkan
1
13
2
0.15
L
Ares
4
8
1
0.56
L
Susano
4
9
1
0.5
W
12
1
10
17
L
Anubis
esme_978
Anubis
3
12
3
0.38
W
Loki
10
3
3
3.83
L
0
9
1
0.06
W
Vamana
yeraay_27_
Vamana
11
4
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,927
Damage
27,841
59,799
Taken
63,342
28,939
Mitigated
25,828
13,091
Healing
5,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
11,614
4,753
0
5,880
13,424
4,760
7,346
2,249
11,175
51,833
0
W
Scylla
7,811
1,012
0
272
7,711
2,220
3,626
3,205
4,506
43,423
0
L
Kukulkan
GeiMaster_69
Kukulkan
4,028
1,187
0
0
12,925
4,125
562
7,855
5,070
18,021
0
L
Ares
3,274
824
0
0
11,049
6,606
0
868
10,181
19,813
0
L
Susano
8,758
509
0
1,596
15,504
5,012
0
6,784
8,720
0
39,422
W
8,071
1,272
304
564
11,740
10,532
333
3,281
8,459
29,975
0
L
Anubis
esme_978
Anubis
10,488
2,140
0
4,126
16,471
8,077
276
9,267
7,204
37,399
0
W
Loki
9,122
3,548
0
3,110
12,035
3,786
586
3,513
8,522
0
61,768
L
1,293
700
0
0
7,393
2,008
280
2,722
4,671
0
8,707
W
Vamana
yeraay_27_
Vamana
11,309
7,754
0
2,961
14,889
7,641
4,793
5,542
9,347
0
55,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,092
Gold Earned
38,348
424
Minions Killed
195
0
Camps Cleared
0
1,564,637
Distance Traveled
1,141,247
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
11,619
646
88
5
0
328,734
0
W
Scylla
9,721
540
81
5
0
283,552
0
L
Kukulkan
6,916
384
27
2
0
261,137
1
L
Ares
7,899
439
31
2
0
183,467
0
L
Susano
8,957
498
50
3
0
311,213
3
W
Ares
10,634
591
46
3
0
354,107
0
L
Anubis
8,789
488
73
4
0
226,571
0
W
Loki
10,880
604
104
6
0
322,960
0
L
Thor
5,787
322
14
1
0
158,859
2
W
Vamana
11,238
624
105
6
0
275,284
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role