Player Matchup

Merlin
Merlin
DigitalNemesis
Merlin
Level 13
God Stats
1W - 2L
1,615 SR
Queue Stats
4W - 8L
1,150 Elo+
Solo
Ares
Ares
Linkgod
Ares
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Pele
Pele
Siwus
Pele
Level 23
God Stats
3W - 3L
1,495 SR
Queue Stats
7W - 9L
1,367 Elo+
Solo
Team Averages
Level 35
1,536 SR
1,339 Elo+

VS

Team Averages
Level 18
1,428 SR
1,064 Elo+
Izanami
Izanami
Drakaroff
Izanami
Level 17
God Stats
0W - 3L
1,285 SR
Queue Stats
4W - 4L
1,064 Elo+
Party 1
Cthulhu
Cthulhu
HappyHaze
Cthulhu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,064 Elo+
Party 1
Hel
Hel
drakneyn1
Hel
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,064 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 0 / 11
11,735
782
14,614
6,412
3,304
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ares
Linkgod
Ares
14
3 / 0 / 14
10,112
674
6,341
8,009
8,824
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pele
Siwus
Pele
15
8 / 4 / 12
11,615
774
21,851
12,922
6,468
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Drakaroff
Izanami
13
0 / 9 / 3
8,775
585
5,734
13,325
4,290
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
HappyHaze
Cthulhu
12
1 / 7 / 2
8,720
581
6,275
20,074
17,410
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
2 / 4 / 2
9,603
640
6,483
15,601
8,742
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
10
20
Kills
3
4
Deaths
20
37
Assists
7
Player
Kills
Deaths
Assists
KDA
W
9
0
11
14.5
L
Izanami
Drakaroff
Izanami
0
9
3
0.17
L
Cthulhu
HappyHaze
Cthulhu
1
7
2
0.29
W
Ares
Linkgod
Ares
3
0
14
10
W
Pele
Siwus
Pele
8
4
12
3.5
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,806
Damage
18,492
27,343
Taken
49,000
18,596
Mitigated
30,442
2,676
Healing
10,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,614
622
0
1,128
6,412
3,304
1,005
2,947
3,465
59,072
0
L
Izanami
Drakaroff
Izanami
5,734
3,845
0
0
13,325
4,290
11
6,073
7,252
0
42,853
L
Cthulhu
HappyHaze
Cthulhu
6,275
615
68
1,117
20,074
17,410
0
7,866
12,208
17,368
0
W
Ares
Linkgod
Ares
6,341
199
0
0
8,009
8,824
463
3,162
4,847
13,810
0
W
Pele
Siwus
Pele
21,851
4,206
0
1,548
12,922
6,468
792
6,649
6,273
0
61,865
L
6,483
353
4,331
5,343
15,601
8,742
0
7,016
8,585
31,046
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,462
Gold Earned
27,098
175
Minions Killed
139
0
Camps Cleared
0
833,325
Distance Traveled
796,457
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,735
782
92
6
0
271,053
0
L
Izanami
8,775
585
88
6
0
226,072
2
L
Cthulhu
8,720
581
19
1
0
264,852
4
W
Ares
10,112
674
22
1
0
267,175
3
W
Pele
11,615
774
61
4
0
295,097
5
L
Hel
9,603
640
32
2
0
305,533
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role