Player Matchup

Hades
Hades
Basmati11
Hades
Level 21
God Stats
13W - 7L
1,675 SR
Queue Stats
95W - 79L
1,547 Elo+
Solo
Sol
Sol
OoOBEANOoO
Sol
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 117L
1,584 Elo+
Solo
Mercury
Mercury
kikorivera1
Mercury
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,644 Elo+
Solo
Merlin
Merlin
manuuu1940
Merlin
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 3L
1,637 Elo+
Solo
Ymir
Ymir
Рыбонька
Ymir
Level 26
God Stats
4W - 0L
1,915 SR
Queue Stats
20W - 14L
1,695 Elo+
Solo
Team Averages
Level 16
1,618 SR
1,621 Elo+

VS

Team Averages
Level 18
1,500 SR
1,531 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
 
Pele
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
KaboomHD
Gilgamesh
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 6L
1,469 Elo+
Solo
Apollo
Apollo
PoorKitty12
Apollo
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 9L
1,715 Elo+
Solo
Cthulhu
Cthulhu
xXPumaDAceXx
Cthulhu
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Basmati11
Hades
18
9 / 0 / 7
12,411
653
14,771
14,385
10,236
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
3 / 7 / 8
9,890
521
14,496
16,248
6,056
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
kikorivera1
Mercury
19
20 / 1 / 3
12,921
680
27,135
15,435
6,003
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
manuuu1940
Merlin
14
2 / 7 / 5
9,133
481
1,376
8,008
3,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 4 / 16
10,297
542
5,324
15,955
13,929
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
14
4 / 8 / 4
9,169
483
11,121
12,345
4,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
 
Pele
14
2 / 8 / 2
8,709
458
5,664
15,921
5,521
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
KaboomHD
Gilgamesh
14
3 / 8 / 3
8,635
454
8,587
17,480
12,402
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Apollo
18
8 / 5 / 3
11,007
579
14,728
22,161
7,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
xXPumaDAceXx
Cthulhu
12
2 / 6 / 6
8,064
424
6,674
19,489
16,316
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
37
35
Kills
19
19
Deaths
35
39
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
4
8
4
0.75
L
Pele
 
Pele
2
8
2
0.38
W
Hades
Basmati11
Hades
9
0
7
12.5
L
Gilgamesh
KaboomHD
Gilgamesh
3
8
3
0.56
W
3
7
8
1
L
Apollo
8
5
3
1.9
W
Mercury
kikorivera1
Mercury
20
1
3
21.5
W
Merlin
manuuu1940
Merlin
2
7
5
0.64
L
Cthulhu
xXPumaDAceXx
Cthulhu
2
6
6
0.83
W
1
4
16
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,102
Damage
46,774
70,031
Taken
87,396
39,246
Mitigated
46,308
15,695
Healing
21,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
11,121
1,115
0
500
12,345
4,893
777
3,388
8,957
57,677
0
L
Pele
 
Pele
5,664
1,624
692
3,953
15,921
5,521
0
6,487
9,434
0
53,396
W
Hades
Basmati11
Hades
14,771
2,252
348
8,424
14,385
10,236
1,112
2,974
11,411
69,041
0
L
Gilgamesh
KaboomHD
Gilgamesh
8,587
2,577
0
2,960
17,480
12,402
0
6,597
10,883
449
38,105
W
14,496
4,572
0
5,054
16,248
6,056
1,024
4,809
11,439
52,110
0
L
Apollo
14,728
9,040
0
11,198
22,161
7,176
568
9,941
12,220
0
95,396
W
Mercury
kikorivera1
Mercury
27,135
15,080
0
185
15,435
6,003
0
2,763
12,672
0
136,599
W
Merlin
manuuu1940
Merlin
1,376
325
0
0
8,008
3,022
478
3,049
4,959
33,163
0
L
Cthulhu
xXPumaDAceXx
Cthulhu
6,674
288
645
1,531
19,489
16,316
112
9,554
9,935
24,037
0
W
5,324
1,542
0
1,684
15,955
13,929
28
4,907
11,048
15,856
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,652
Gold Earned
45,584
438
Minions Killed
471
0
Camps Cleared
0
1,766,352
Distance Traveled
1,664,735
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,169
483
113
6
0
305,684
0
L
Pele
8,709
458
111
6
0
316,350
3
W
Hades
12,411
653
133
7
0
340,964
8
L
Gilgamesh
8,635
454
55
3
0
360,262
5
W
Sol
9,890
521
73
4
0
348,857
0
L
Apollo
11,007
579
159
8
0
351,988
4
W
Mercury
12,921
680
145
8
0
491,779
0
W
Merlin
9,133
481
59
3
0
274,576
2
L
Cthulhu
8,064
424
33
2
0
330,451
3
W
Ymir
10,297
542
28
1
0
310,176
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role