Player Matchup

Ah Puch
Ah Puch
BerserkSaturn19
Ah Puch
Level 129
God Stats
1W - 0L
1,795 SR
Queue Stats
23W - 24L
1,560 Elo+
Party 2
Ares
Ares
Lord_Pistachio
Ares
Level 63
God Stats
2W - 1L
1,429 SR
Queue Stats
63W - 48L
1,468 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
PinkMangoMadness
Ah Muzen Cab
Level 114
God Stats
2W - 1L
1,662 SR
Queue Stats
39W - 36L
1,444 Elo+
Party 2
Tyr
Tyr
Runt23
Tyr
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,382 Elo+
Party 3
Fenrir
Fenrir
SiggitySowl
Fenrir
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 36L
1,418 Elo+
Party 3
Team Averages
Level 95
1,577 SR
1,454 Elo+

VS

Team Averages
Level 105
1,656 SR
1,533 Elo+
Achilles
Achilles
Blackkingcat
Achilles
Level 155
God Stats
9W - 12L
1,567 SR
Queue Stats
174W - 170L
1,427 Elo+
Solo
Loki
Loki
Fishnchip510
Loki
Level 114
God Stats
0W - 1L
1,551 SR
Queue Stats
16W - 26L
1,449 Elo+
Party 1
Scylla
Scylla
WaxDKush
Scylla
Level 107
God Stats
2W - 2L
1,686 SR
Queue Stats
42W - 47L
1,511 Elo+
Party 1
Merlin
Merlin
Zάch
Merlin
Level 112
God Stats
1W - 1L
1,643 SR
Queue Stats
24W - 10L
1,585 Elo+
Party 1
Chiron
Chiron
nazeral3
Chiron
Level 35
God Stats
0W - 1L
1,833 SR
Queue Stats
15W - 10L
1,691 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 3 / 12
18,327
916
29,212
17,893
8,286
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
7 / 3 / 17
15,542
777
17,131
26,741
35,503
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ah Muzen Cab
PinkMangoMadness
Ah Muzen Cab
20
0 / 1 / 14
13,462
673
9,988
10,385
4,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tyr
Runt23
Tyr
18
3 / 2 / 9
13,326
666
4,975
16,498
16,766
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
20
11 / 10 / 10
15,752
788
24,072
27,169
20,186
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Blackkingcat
Achilles
19
1 / 5 / 4
12,334
617
7,853
26,081
27,623
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
5 / 12 / 10
15,033
752
14,371
21,603
7,413
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Scylla
WaxDKush
Scylla
20
1 / 9 / 12
13,278
664
13,915
15,967
3,691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Merlin
Zάch
Merlin
20
8 / 7 / 4
15,298
765
24,213
18,818
6,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chiron
nazeral3
Chiron
20
4 / 3 / 9
14,051
703
17,790
18,670
5,469
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
58
36
Kills
19
19
Deaths
36
62
Assists
39
Player
Kills
Deaths
Assists
KDA
W
15
3
12
7
L
Achilles
Blackkingcat
Achilles
1
5
4
0.6
L
5
12
10
0.83
W
7
3
17
5.17
W
Ah Muzen Cab
PinkMangoMadness
Ah Muzen Cab
0
1
14
7
W
Tyr
Runt23
Tyr
3
2
9
3.75
W
Fenrir
11
10
10
1.6
L
Scylla
WaxDKush
Scylla
1
9
12
0.78
L
Merlin
Zάch
Merlin
8
7
4
1.43
L
Chiron
nazeral3
Chiron
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,378
Damage
78,142
98,686
Taken
101,139
85,219
Mitigated
50,611
21,088
Healing
15,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
29,212
581
0
4,283
17,893
8,286
1,348
6,643
11,098
88,602
0
L
Achilles
Blackkingcat
Achilles
7,853
2,111
630
724
26,081
27,623
0
10,391
15,431
0
45,494
L
14,371
4,196
0
3,636
21,603
7,413
256
9,198
12,038
0
34,386
W
17,131
1,335
534
6,588
26,741
35,503
445
8,124
18,407
38,082
0
W
Ah Muzen Cab
PinkMangoMadness
Ah Muzen Cab
9,988
2,919
1,180
4,667
10,385
4,478
2,331
4,008
6,337
0
74,386
W
Tyr
Runt23
Tyr
4,975
396
0
647
16,498
16,766
360
8,279
8,081
0
14,379
W
Fenrir
24,072
7,116
0
3,189
27,169
20,186
2,109
10,375
16,483
0
50,541
L
Scylla
WaxDKush
Scylla
13,915
958
172
1,078
15,967
3,691
840
7,409
8,384
42,231
0
L
Merlin
Zάch
Merlin
24,213
476
618
2,124
18,818
6,415
819
8,642
9,890
69,334
0
L
Chiron
nazeral3
Chiron
17,790
4,691
1,428
4,826
18,670
5,469
1,778
9,724
8,600
0
63,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,409
Gold Earned
69,994
451
Minions Killed
459
8
Camps Cleared
8
1,791,557
Distance Traveled
1,754,563
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
18,327
916
144
7
4
332,287
3
L
Achilles
12,334
617
85
4
2
329,451
1
L
Loki
15,033
752
43
2
1
328,438
0
W
Ares
15,542
777
51
3
0
401,761
1
W
Ah Muzen Cab
13,462
673
162
8
2
351,873
3
W
Tyr
13,326
666
24
1
0
376,235
4
W
Fenrir
15,752
788
70
4
2
329,401
5
L
Scylla
13,278
664
95
5
1
350,721
1
L
Merlin
15,298
765
109
5
1
354,086
0
L
Chiron
14,051
703
127
6
3
391,867
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role