Player Matchup

Sol
Sol
AlphaManX8179
Sol
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 16L
1,099 Elo+
Solo
Ymir
Ymir
LEOGAYMER111
Ymir
Level 15
God Stats
17W - 12L
1,492 SR
Queue Stats
27W - 25L
1,363 Elo+
Solo
Rama
Rama
SnortnGlue
Rama
Level 29
God Stats
3W - 1L
1,604 SR
Queue Stats
77W - 86L
1,462 Elo+
Solo
Freya
Freya
riversoccer
Freya
Level 27
God Stats
3W - 1L
1,314 SR
Queue Stats
5W - 3L
1,529 Elo+
Solo
Fenrir
Fenrir
zdfsf
Fenrir
Level 7
God Stats
1W - 1L
1,292 SR
Queue Stats
6W - 6L
1,292 Elo+
Solo
Team Averages
Level 21
1,441 SR
1,349 Elo+

VS

Team Averages
Level 32
1,358 SR
1,291 Elo+
Ra
Ra
Fun糕
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,159 Elo+
Party 1
Loki
Loki
LauGor
Loki
Level 17
God Stats
0W - 2L
1,206 SR
Queue Stats
0W - 3L
1,159 Elo+
Party 1
Chernobog
Chernobog
heihei42
Chernobog
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,159 Elo+
Party 1
Merlin
Merlin
luceis
Merlin
Level 122
God Stats
0W - 1L
1,299 SR
Queue Stats
21W - 29L
1,473 Elo+
Party 2
Ratatoskr
Ratatoskr
moesiff
Ratatoskr
Level 7
God Stats
6W - 8L
1,287 SR
Queue Stats
22W - 30L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 2 / 10
11,260
1,126
12,961
7,447
2,735
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
4 / 4 / 18
11,328
1,133
6,800
12,746
11,697
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
6 / 4 / 18
11,295
1,130
16,979
7,944
3,676
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
10 / 2 / 15
12,403
1,240
14,035
11,604
5,843
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
zdfsf
Fenrir
18
5 / 3 / 16
10,346
1,035
10,071
10,818
6,485
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

241

VS

Team 2 Tickets

56

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
16
2 / 8 / 7
9,699
970
9,353
12,832
5,225
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Loki
LauGor
Loki
16
0 / 7 / 8
9,387
939
5,150
13,386
7,557
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Chernobog
heihei42
Chernobog
17
2 / 8 / 10
10,395
1,040
7,020
15,670
7,434
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Merlin
luceis
Merlin
16
2 / 7 / 5
9,751
975
7,449
12,148
4,968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ratatoskr
moesiff
Ratatoskr
16
9 / 3 / 4
12,052
1,205
10,082
11,382
4,654
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
49
33
Kills
15
15
Deaths
33
77
Assists
34
Player
Kills
Deaths
Assists
KDA
W
8
2
10
6.5
L
Ra
2
8
7
0.69
W
4
4
18
3.25
L
Loki
LauGor
Loki
0
7
8
0.57
W
6
4
18
3.75
L
Chernobog
heihei42
Chernobog
2
8
10
0.88
L
Merlin
luceis
Merlin
2
7
5
0.64
L
Ratatoskr
moesiff
Ratatoskr
9
3
4
3.67
W
10
2
15
8.75
W
Fenrir
zdfsf
Fenrir
5
3
16
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,846
Damage
39,054
50,559
Taken
65,418
30,436
Mitigated
29,838
6,672
Healing
2,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,961
3,615
0
1,413
7,447
2,735
0
3,230
4,031
33,891
0
L
Ra
9,353
2,055
709
111
12,832
5,225
0
6,509
6,323
26,857
0
W
6,800
1,049
13
538
12,746
11,697
0
4,594
8,001
45,144
0
L
Loki
LauGor
Loki
5,150
1,259
0
87
13,386
7,557
0
7,474
5,912
0
16,358
W
16,979
11,981
0
131
7,944
3,676
0
2,326
5,558
0
28,586
L
Chernobog
heihei42
Chernobog
7,020
3,913
0
491
15,670
7,434
0
8,720
6,950
0
26,324
L
Merlin
luceis
Merlin
7,449
1,093
0
0
12,148
4,968
0
6,289
5,859
30,958
0
L
Ratatoskr
moesiff
Ratatoskr
10,082
3,742
0
639
11,382
4,654
0
4,804
6,578
0
14,055
W
14,035
6,025
0
4,477
11,604
5,843
0
3,205
8,221
26,468
0
W
Fenrir
zdfsf
Fenrir
10,071
1,281
0
100
10,818
6,485
0
2,736
7,946
0
14,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,632
Gold Earned
51,284
198
Minions Killed
176
8
Camps Cleared
5
860,905
Distance Traveled
844,398
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,260
1,126
49
5
1
178,987
0
L
Ra
9,699
970
41
4
1
143,487
1
W
Ymir
11,328
1,133
87
9
1
169,304
0
L
Loki
9,387
939
26
3
0
168,667
0
W
Rama
11,295
1,130
21
2
4
150,909
0
L
Chernobog
10,395
1,040
46
5
0
176,952
3
L
Merlin
9,751
975
60
6
1
177,835
0
L
Ratatoskr
12,052
1,205
3
0
3
177,457
0
W
Freya
12,403
1,240
31
3
2
193,996
0
W
Fenrir
10,346
1,035
10
1
0
167,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role