Player Matchup

Izanami
Izanami
Frankie11
Izanami
Level 23
God Stats
24W - 19L
1,534 SR
Queue Stats
163W - 159L
1,405 Elo+
Party 1
Bakasura
Bakasura
Nuograuza
Bakasura
Level 28
God Stats
14W - 16L
1,387 SR
Queue Stats
49W - 49L
1,413 Elo+
Solo
Kukulkan
Kukulkan
Tytanides
Kukulkan
Level 29
God Stats
0W - 4L
1,181 SR
Queue Stats
6W - 10L
1,464 Elo+
Solo
Sobek
Sobek
binod
Sobek
Level 6
God Stats
6W - 11L
1,696 SR
Queue Stats
53W - 57L
1,342 Elo+
Solo
Horus
Horus
bl0ndemar1e
Horus
Level 28
God Stats
4W - 7L
1,529 SR
Queue Stats
220W - 242L
1,432 Elo+
Party 1
Team Averages
Level 23
1,465 SR
1,411 Elo+

VS

Team Averages
Level 38
1,594 SR
1,451 Elo+
Kali
Kali
Contr0llled
Kali
Level 16
God Stats
13W - 10L
1,441 SR
Queue Stats
214W - 212L
1,417 Elo+
Solo
Vamana
Vamana
R0ckst4R4
Vamana
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 47L
1,461 Elo+
Solo
Anhur
Anhur
sinann055
Anhur
Level 27
God Stats
9W - 5L
1,811 SR
Queue Stats
224W - 246L
1,424 Elo+
Solo
Fenrir
Fenrir
tytus931
Fenrir
Level 123
God Stats
6W - 10L
1,663 SR
Queue Stats
223W - 192L
1,471 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
xXFree_SPM17xX
Morgan Le Fay
Level 9
God Stats
3W - 3L
1,556 SR
Queue Stats
11W - 8L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Frankie11
Izanami
16
8 / 6 / 4
10,821
570
17,478
14,092
3,718
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
Nuograuza
Bakasura
15
4 / 3 / 4
9,440
497
10,286
13,146
4,762
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
Tytanides
Kukulkan
9
0 / 12 / 2
6,720
354
4,025
11,959
3,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sobek
binod
Sobek
13
0 / 2 / 0
7,869
414
7,820
13,936
14,217
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
3 / 10 / 6
8,902
469
11,854
17,538
3,171
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 5
10,832
570
6,784
17,508
7,171
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
R0ckst4R4
Vamana
16
0 / 1 / 8
11,224
591
8,551
18,016
13,472
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
sinann055
Anhur
15
6 / 6 / 13
10,417
548
14,717
15,148
4,783
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
tytus931
Fenrir
14
12 / 5 / 8
10,576
557
11,541
18,278
18,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Morgan Le Fay
xXFree_SPM17xX
Morgan Le Fay
17
10 / 3 / 9
11,048
581
14,553
13,168
5,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
76
15
Kills
33
33
Deaths
16
16
Assists
43
Player
Kills
Deaths
Assists
KDA
W
5
1
5
7.5
L
Izanami
Frankie11
Izanami
8
6
4
1.67
L
Bakasura
Nuograuza
Bakasura
4
3
4
2
W
Vamana
R0ckst4R4
Vamana
0
1
8
4
L
Kukulkan
Tytanides
Kukulkan
0
12
2
0.08
L
Sobek
binod
Sobek
0
2
0
0
L
3
10
6
0.6
W
Anhur
sinann055
Anhur
6
6
13
2.08
W
Fenrir
tytus931
Fenrir
12
5
8
3.2
W
Morgan Le Fay
xXFree_SPM17xX
Morgan Le Fay
10
3
9
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,463
Damage
56,146
70,671
Taken
82,118
29,181
Mitigated
49,107
14,793
Healing
24,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,784
3,489
0
5,917
17,508
7,171
237
724
16,740
0
82,932
L
Izanami
Frankie11
Izanami
17,478
12,076
0
2,719
14,092
3,718
2,148
1,777
12,263
0
58,913
L
Bakasura
Nuograuza
Bakasura
10,286
6,991
0
2,216
13,146
4,762
1,235
3,265
9,697
0
48,457
W
Vamana
R0ckst4R4
Vamana
8,551
2,734
542
7,818
18,016
13,472
1,682
5,821
10,609
0
54,462
L
Kukulkan
Tytanides
Kukulkan
4,025
83
0
500
11,959
3,313
239
5,179
6,398
13,955
0
L
Sobek
binod
Sobek
7,820
244
0
4,908
13,936
14,217
87
835
13,065
33,750
0
L
11,854
5,226
825
3,625
17,538
3,171
408
2,649
14,695
0
38,694
W
Anhur
sinann055
Anhur
14,717
6,911
0
2,190
15,148
4,783
772
362
14,786
0
50,554
W
Fenrir
tytus931
Fenrir
11,541
3,117
727
3,429
18,278
18,055
638
1,551
15,885
0
30,785
W
Morgan Le Fay
xXFree_SPM17xX
Morgan Le Fay
14,553
1,016
48
3,480
13,168
5,626
1,045
2,088
10,995
69,766
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,752
Gold Earned
54,097
326
Minions Killed
425
0
Camps Cleared
0
1,697,813
Distance Traveled
1,847,204
6
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
10,832
570
134
7
0
444,692
0
L
Izanami
10,821
570
86
5
0
354,648
1
L
Bakasura
9,440
497
106
6
0
427,326
0
W
Vamana
11,224
591
100
5
0
327,666
8
L
Kukulkan
6,720
354
23
1
0
267,576
4
L
Sobek
7,869
414
56
3
0
288,538
0
L
Horus
8,902
469
55
3
0
359,725
1
W
Anhur
10,417
548
56
3
0
346,364
1
W
Fenrir
10,576
557
42
2
0
357,199
6
W
Morgan Le Fay
11,048
581
93
5
0
371,283
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role