Player Matchup

Xbalanque
Xbalanque
Jkalvinn
Xbalanque
Level 18
God Stats
4W - 4L
1,344 SR
Queue Stats
68W - 73L
1,416 Elo+
Solo
Ymir
Ymir
SoulLake
Ymir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 27L
1,298 Elo+
Solo
Da Ji
Da Ji
ZooseJoose
Da Ji
Level 7
God Stats
1W - 2L
1,567 SR
Queue Stats
57W - 38L
1,585 Elo+
Solo
Bellona
Bellona
marquae
Bellona
Level 10
God Stats
3W - 1L
1,710 SR
Queue Stats
7W - 5L
1,657 Elo+
Solo
Aphrodite
Aphrodite
thisisthewayXx
Aphrodite
Level 18
God Stats
7W - 6L
1,635 SR
Queue Stats
44W - 63L
1,488 Elo+
Solo
Team Averages
Level 12
1,551 SR
1,489 Elo+

VS

Team Averages
Level 7
1,401 SR
1,471 Elo+
Ao Kuang
Ao Kuang
InstantKarma999
Ao Kuang
Level 4
God Stats
0W - 2L
1,282 SR
Queue Stats
22W - 31L
1,214 Elo+
Solo
King Arthur
King Arthur
KEYMORNG
King Arthur
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
7W - 6L
1,576 Elo+
Party 1
Artemis
Artemis
PoundKit
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,660 Elo+
Party 1
Sun Wukong
Sun Wukong
Worabank
Sun Wukong
Level 4
God Stats
0W - 2L
1,318 SR
Queue Stats
6W - 6L
1,491 Elo+
Party 1
Loki
Loki
lemenebaedee64
Loki
Level 20
God Stats
7W - 13L
1,405 SR
Queue Stats
71W - 75L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Jkalvinn
Xbalanque
20
10 / 0 / 11
17,310
618
16,616
17,992
8,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ymir
18
1 / 6 / 8
12,590
450
6,041
18,726
18,455
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Da Ji
20
21 / 3 / 4
18,240
651
31,633
24,382
17,614
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bellona
marquae
Bellona
20
3 / 9 / 7
14,385
514
8,830
22,751
17,512
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
thisisthewayXx
Aphrodite
4
0 / 0 / 0
8,574
306
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
18
5 / 10 / 4
11,971
428
8,061
22,801
10,729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
KEYMORNG
King Arthur
5
2 / 1 / 1
7,823
279
1,310
2,935
1,219
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
PoundKit
Artemis
16
1 / 11 / 1
10,315
368
7,690
17,989
5,101
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
Worabank
Sun Wukong
16
0 / 8 / 3
10,311
368
4,656
20,831
13,489
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Short Bow

Short Bow

+15%
Attack Speed

20
9 / 6 / 4
14,606
522
21,594
21,717
9,397
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
30
35
Kills
17
18
Deaths
36
30
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
5
10
4
0.7
W
Xbalanque
Jkalvinn
Xbalanque
10
0
11
15.5
L
King Arthur
KEYMORNG
King Arthur
2
1
1
2.5
L
Artemis
PoundKit
Artemis
1
11
1
0.14
W
Ymir
1
6
8
0.83
L
Sun Wukong
Worabank
Sun Wukong
0
8
3
0.19
W
Da Ji
21
3
4
7.67
L
9
6
4
1.83
W
Bellona
marquae
Bellona
3
9
7
0.72
W
Aphrodite
thisisthewayXx
Aphrodite
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,120
Damage
43,311
83,851
Taken
86,273
61,991
Mitigated
39,935
27,850
Healing
12,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
8,061
1,706
52
3,761
22,801
10,729
1,224
2,862
19,699
51,570
0
W
Xbalanque
Jkalvinn
Xbalanque
16,616
8,243
0
11,909
17,992
8,410
10,741
1,309
16,643
0
153,939
L
King Arthur
KEYMORNG
King Arthur
1,310
394
0
250
2,935
1,219
0
366
2,569
0
6,145
L
Artemis
PoundKit
Artemis
7,690
3,932
0
1,250
17,989
5,101
22
404
17,345
0
50,465
W
Ymir
6,041
854
0
759
18,726
18,455
482
4,130
14,448
36,612
0
L
Sun Wukong
Worabank
Sun Wukong
4,656
583
0
4,506
20,831
13,489
0
2,122
18,549
0
54,093
W
Da Ji
31,633
10,296
0
11,043
24,382
17,614
5,098
2,903
21,243
0
136,494
L
21,594
5,864
0
2,833
21,717
9,397
0
1,066
20,351
0
118,382
W
Bellona
marquae
Bellona
8,830
2,588
0
4,139
22,751
17,512
931
3,160
19,401
0
119,630
W
Aphrodite
thisisthewayXx
Aphrodite
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,099
Gold Earned
55,026
609
Minions Killed
481
0
Camps Cleared
0
1,918,170
Distance Traveled
2,002,646
20
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
11,971
428
104
4
0
464,464
1
W
Xbalanque
17,310
618
217
8
0
515,118
3
L
King Arthur
7,823
279
5
0
0
101,595
0
L
Artemis
10,315
368
69
2
0
415,294
1
W
Ymir
12,590
450
67
2
0
406,740
8
L
Sun Wukong
10,311
368
98
4
0
515,174
0
W
Da Ji
18,240
651
162
6
0
484,656
3
L
Loki
14,606
522
205
7
0
506,119
2
W
Bellona
14,385
514
163
6
0
509,331
6
W
Aphrodite
8,574
306
0
0
0
2,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role